Player Matchup

Chaac
Chaac
DrBlackMan5392
Chaac
Level 36
God Stats
15W - 5L
1,878 SR
Queue Stats
139W - 97L
1,625 Elo+
Party 2
Anhur
Anhur
Meilinky
Anhur
Level 59
God Stats
5W - 2L
1,850 SR
Queue Stats
121W - 70L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
ODSTOmega117
Nu Wa
Level 126
God Stats
9W - 4L
1,657 SR
Queue Stats
166W - 106L
1,695 Elo+
Party 2
Team Averages
Level 74
1,795 SR
1,640 Elo+

VS

Team Averages
Level 52
1,481 SR
1,488 Elo+
Medusa
Medusa
ChefEazyBake
Medusa
Level 103
God Stats
1W - 5L
1,392 SR
Queue Stats
9W - 9L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
RichJoseph52942
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Venom683506
Zeus
Level 27
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 10
10,389
944
13,714
13,440
9,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Meilinky
Anhur
13
8 / 1 / 8
9,214
838
7,834
7,187
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 18
9,027
821
7,342
6,986
2,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 8 / 1
8,753
796
5,814
11,913
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
RichJoseph52942
Jormungandr
11
1 / 6 / 3
8,053
732
6,119
13,767
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 1
6,443
586
4,322
9,822
1,756
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
4
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
1
0.44
W
11
1
10
16
W
Anhur
Meilinky
Anhur
8
1
8
12
W
2
2
18
5.5
L
Jormungandr
RichJoseph52942
Jormungandr
1
6
3
0.42
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
16,255
27,613
Taken
35,502
14,749
Mitigated
10,995
7,309
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,814
1,568
332
1,209
11,913
3,095
0
2,220
9,621
0
31,989
W
13,714
1,027
86
5,226
13,440
9,650
473
6,898
6,542
0
40,241
W
Anhur
Meilinky
Anhur
7,834
2,478
0
1,997
7,187
2,660
564
2,223
4,376
0
22,397
W
7,342
2,252
0
0
6,986
2,439
2,250
1,891
5,095
25,730
0
L
Jormungandr
RichJoseph52942
Jormungandr
6,119
1,818
0
0
13,767
6,144
0
3,001
10,618
22,467
0
L
4,322
1,065
38
534
9,822
1,756
0
2,429
7,393
13,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
23,249
123
Minions Killed
96
8
Camps Cleared
2
611,083
Distance Traveled
501,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,753
796
45
4
1
182,025
3
W
Chaac
10,389
944
47
4
4
229,062
0
W
Anhur
9,214
838
31
3
2
203,642
1
W
Nu Wa
9,027
821
45
4
2
178,379
4
L
Jormungandr
8,053
732
29
3
1
169,417
0
L
Zeus
6,443
586
22
2
0
149,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role