Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PRkilla74
Sylvanus
Level 108
God Stats
2W - 0L
1,729 SR
Queue Stats
20W - 24L
1,655 Elo+
Party 1
Jing Wei
Jing Wei
UchihaGod77
Jing Wei
Level 145
God Stats
9W - 7L
1,715 SR
Queue Stats
502W - 438L
1,561 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
poisonstar54
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
21W - 25L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
speed_killer1982
Cliodhna
Level 158
God Stats
13W - 12L
1,392 SR
Queue Stats
841W - 897L
1,413 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,521 Elo+

VS

Team Averages
Level 69
1,531 SR
1,435 Elo+
Jing Wei
Jing Wei
LK_Dany
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 3
Arachne
Arachne
funballs696969
Arachne
Level 68
God Stats
119W - 94L
1,515 SR
Queue Stats
392W - 411L
1,441 Elo+
Party 2
Hel
Hel
ily-kaiju
Hel
Level 109
God Stats
1W - 3L
1,518 SR
Queue Stats
170W - 220L
1,439 Elo+
Solo
Yemoja
Yemoja
katt2627
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
unfunballs969696
Pele
Level 41
God Stats
36W - 17L
1,621 SR
Queue Stats
303W - 340L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
14 / 4 / 3
12,789
639
17,900
17,889
8,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
PRkilla74
Sylvanus
15
4 / 3 / 5
9,836
492
4,349
11,727
10,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
UchihaGod77
Jing Wei
20
12 / 1 / 11
13,841
692
23,472
18,758
8,176
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
poisonstar54
Morgan Le Fay
17
6 / 4 / 5
11,270
564
12,480
12,060
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
5 / 6 / 7
10,889
544
10,462
16,553
6,834
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LK_Dany
Jing Wei
13
1 / 10 / 4
8,315
416
12,323
16,901
4,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 5 / 6
9,836
492
6,934
12,989
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 10 / 5
9,067
453
5,012
16,377
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
katt2627
Yemoja
10
0 / 9 / 2
7,144
357
2,564
16,145
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
10 / 7 / 4
12,281
614
19,163
22,945
21,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
41
Kills
18
18
Deaths
41
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
4
3
3.88
L
Jing Wei
LK_Dany
Jing Wei
1
10
4
0.3
W
Sylvanus
PRkilla74
Sylvanus
4
3
5
2.17
W
Jing Wei
UchihaGod77
Jing Wei
12
1
11
17.5
L
6
5
6
1.8
L
1
10
5
0.35
L
Yemoja
katt2627
Yemoja
0
9
2
0.11
W
Morgan Le Fay
poisonstar54
Morgan Le Fay
6
4
5
2.13
W
5
6
7
1.42
L
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,663
Damage
45,996
76,987
Taken
85,357
41,860
Mitigated
48,366
28,462
Healing
25,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,900
4,141
0
8,538
17,889
8,954
450
2,236
15,318
0
90,275
L
Jing Wei
LK_Dany
Jing Wei
12,323
9,065
0
4,044
16,901
4,848
0
1,812
15,089
0
52,389
W
Sylvanus
PRkilla74
Sylvanus
4,349
733
1,024
3,190
11,727
10,081
684
1,541
10,102
30,632
0
W
Jing Wei
UchihaGod77
Jing Wei
23,472
19,287
0
12,169
18,758
8,176
4,330
2,756
15,959
0
118,237
L
6,934
5,558
0
3,679
12,989
5,266
0
3,201
9,788
0
45,095
L
5,012
599
828
4,751
16,377
5,167
0
1,677
14,700
48,743
0
L
Yemoja
katt2627
Yemoja
2,564
1,248
682
949
16,145
11,985
0
1,675
14,470
8,995
0
W
Morgan Le Fay
poisonstar54
Morgan Le Fay
12,480
964
0
2,017
12,060
7,815
1,286
0
12,060
65,934
0
W
10,462
1,728
0
1,524
16,553
6,834
0
565
15,972
0
74,693
L
19,163
6,607
0
10,651
22,945
21,100
0
8,464
14,481
0
74,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
46,643
606
Minions Killed
414
0
Camps Cleared
0
1,909,551
Distance Traveled
1,835,563
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,789
639
141
7
0
382,160
5
L
Jing Wei
8,315
416
110
6
0
360,697
2
W
Sylvanus
9,836
492
55
3
0
361,482
2
W
Jing Wei
13,841
692
181
9
0
402,092
5
L
Arachne
9,836
492
73
4
0
377,700
0
L
Hel
9,067
453
105
5
0
326,027
1
L
Yemoja
7,144
357
13
1
0
347,861
0
W
Morgan Le Fay
11,270
564
114
6
0
361,344
3
W
Cliodhna
10,889
544
115
6
0
402,473
4
L
Pele
12,281
614
113
6
0
423,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role