Player Matchup

Shiva
Shiva
Halokinq
Shiva
Level 57
God Stats
4W - 5L
1,313 SR
Queue Stats
893W - 895L
1,427 Elo+
Solo
Athena
Athena
SilentKilla727
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,427 Elo+
Solo
Merlin
Merlin
Snafujammer
Merlin
Level 136
God Stats
15W - 10L
1,261 SR
Queue Stats
455W - 483L
1,325 Elo+
Solo
Sol
Sol
That Baize Guy
Sol
Level 125
God Stats
2W - 0L
1,369 SR
Queue Stats
21W - 19L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
cliff1under
Erlang Shen
Level 127
God Stats
15W - 6L
1,824 SR
Queue Stats
673W - 717L
1,370 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,397 Elo+

VS

Team Averages
Level 98
1,505 SR
1,374 Elo+
Izanami
Izanami
BaddDad1968
Izanami
Level 121
God Stats
3W - 9L
1,743 SR
Queue Stats
520W - 719L
1,218 Elo+
Party 1
Ganesha
Ganesha
JK-Unknow
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
NikitaWild
Baron Samedi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 190L
1,267 Elo+
Party 1
Loki
Loki
Otto Von Doom
Loki
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 86L
1,410 Elo+
Solo
Tiamat
Tiamat
lil_juice_jr
Tiamat
Level 66
God Stats
0W - 2L
1,281 SR
Queue Stats
91W - 97L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Halokinq
Shiva
17
5 / 2 / 18
9,519
952
9,879
17,229
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 2 / 10
8,313
831
4,572
9,440
6,789
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
15
4 / 5 / 14
8,944
894
11,375
7,093
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
12 / 2 / 10
10,005
1,001
13,570
13,015
4,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
cliff1under
Erlang Shen
15
6 / 5 / 10
8,958
896
6,886
13,263
10,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaddDad1968
Izanami
12
3 / 7 / 6
7,523
752
7,122
10,276
3,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
JK-Unknow
Ganesha
12
1 / 5 / 9
7,253
725
5,072
9,754
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
NikitaWild
Baron Samedi
14
3 / 6 / 6
7,814
781
9,361
8,933
3,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 7 / 5
8,809
881
8,769
12,997
4,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
5 / 5 / 5
8,513
851
14,582
10,890
6,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
29
Kills
16
16
Deaths
30
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
BaddDad1968
Izanami
3
7
6
0.86
W
Shiva
Halokinq
Shiva
5
2
18
7
L
Ganesha
JK-Unknow
Ganesha
1
5
9
1.1
L
Baron Samedi
NikitaWild
Baron Samedi
3
6
6
1
L
4
7
5
0.93
W
2
2
10
3.5
W
Merlin
4
5
14
2.2
W
12
2
10
8.5
W
Erlang Shen
cliff1under
Erlang Shen
6
5
10
2.2
L
Tiamat
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,282
Damage
44,906
60,040
Taken
52,850
36,103
Mitigated
27,148
25,986
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BaddDad1968
Izanami
7,122
4,778
101
816
10,276
3,235
0
6,305
3,927
0
14,704
W
Shiva
Halokinq
Shiva
9,879
978
475
7,839
17,229
11,564
1,043
8,681
8,548
0
21,952
L
Ganesha
JK-Unknow
Ganesha
5,072
669
288
1,376
9,754
9,196
0
5,757
3,646
9,565
0
L
Baron Samedi
NikitaWild
Baron Samedi
9,361
1,138
2,100
1,531
8,933
3,915
0
5,350
3,496
19,728
0
L
8,769
1,957
415
3,217
12,997
4,644
0
5,298
7,472
0
16,465
W
4,572
1,065
602
3,342
9,440
6,789
537
3,792
5,648
8,177
0
W
Merlin
11,375
978
895
776
7,093
2,402
963
4,071
3,022
19,590
0
W
13,570
3,215
634
5,080
13,015
4,783
2,345
5,940
7,075
31,676
0
W
Erlang Shen
cliff1under
Erlang Shen
6,886
3,396
1,834
4,509
13,263
10,565
391
6,531
6,732
0
13,898
L
Tiamat
14,582
1,228
100
1,699
10,890
6,158
0
6,807
3,909
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
39,912
91
Minions Killed
68
0
Camps Cleared
0
996,912
Distance Traveled
733,272
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,523
752
17
2
0
126,145
0
W
Shiva
9,519
952
26
3
0
235,875
0
L
Ganesha
7,253
725
0
0
0
134,426
0
L
Baron Samedi
7,814
781
16
2
0
125,138
1
L
Loki
8,809
881
15
2
0
174,577
0
W
Athena
8,313
831
12
1
0
197,098
3
W
Merlin
8,944
894
11
1
0
164,889
2
W
Sol
10,005
1,001
30
3
0
190,512
0
W
Erlang Shen
8,958
896
12
1
0
208,538
0
L
Tiamat
8,513
851
20
2
0
172,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role