Player Matchup

Loki
Loki
Bronze IV
BaloonKnotSalad
Loki
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze V
KillaMcScrilla
Cu Chulainn
Bronze V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Taho1a
Sylvanus
Bronze III
Level 83
God Stats
4W - 2L
1,276 SR
Queue Stats
10W - 3L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
buzzinglikeagnat
Ah Muzen Cab
Bronze III
Level 49
God Stats
8W - 7L
1,886 SR
Queue Stats
297W - 313L
1,492 MMR
Solo
Persephone
Persephone
Gold III
pbjellytime11
Persephone
Gold III
Level 134
God Stats
5W - 3L
1,726 SR
Queue Stats
259W - 262L
1,515 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,578 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,589 SR
1,501 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Draco10k-
Arachne
Gold IV
Level 66
God Stats
27W - 24L
1,581 SR
Queue Stats
399W - 379L
1,518 MMR
Solo
Bacchus
Bacchus
Silver II
IBeMeep
Bacchus
Silver II
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
22W - 19L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
SinisterTuna274
Nu Wa
Gold III
Level 87
God Stats
6W - 3L
1,812 SR
Queue Stats
208W - 212L
1,504 MMR
Solo
Izanami
Izanami
Gold III
tideschange
Izanami
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
324W - 329L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 1
8,919
405
9,102
18,125
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
KillaMcScrilla
Cu Chulainn
15
2 / 5 / 1
10,282
467
4,499
16,489
15,401
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Taho1a
Sylvanus
13
0 / 3 / 2
9,099
414
4,965
17,910
16,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
19
5 / 6 / 1
12,441
566
13,367
18,953
6,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Persephone
pbjellytime11
Persephone
17
2 / 6 / 0
11,272
512
12,167
16,305
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaCharybdisSerqetThoth

VS

Bans
BastetShivaAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 2 / 9
12,763
580
14,717
15,518
20,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Draco10k-
Arachne
20
16 / 3 / 8
14,434
656
18,191
22,751
11,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
IBeMeep
Bacchus
17
2 / 1 / 16
11,805
537
7,385
16,057
24,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 2 / 14
13,551
616
15,965
12,358
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
tideschange
Izanami
20
4 / 3 / 9
13,810
628
7,304
14,667
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
11
Kills
31
31
Deaths
11
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
9
5.25
L
2
11
1
0.23
W
Arachne
Draco10k-
Arachne
16
3
8
6.67
W
Bacchus
IBeMeep
Bacchus
2
1
16
10
L
Cu Chulainn
KillaMcScrilla
Cu Chulainn
2
5
1
0.5
W
3
2
14
5
L
Sylvanus
Taho1a
Sylvanus
0
3
2
0.33
L
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
5
6
1
0.92
L
Persephone
pbjellytime11
Persephone
2
6
0
0.33
W
Izanami
tideschange
Izanami
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
63,562
87,782
Taken
81,351
49,881
Mitigated
66,252
20,121
Healing
31,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,717
739
580
4,189
15,518
20,232
585
2,871
11,732
60,631
3,278
L
9,102
2,081
0
954
18,125
6,163
0
6,765
11,360
0
49,367
W
Arachne
Draco10k-
Arachne
18,191
13,987
0
10,372
22,751
11,086
3,544
5,979
16,568
0
125,053
W
Bacchus
IBeMeep
Bacchus
7,385
1,014
588
3,799
16,057
24,927
714
3,005
12,948
20,215
4,817
L
Cu Chulainn
KillaMcScrilla
Cu Chulainn
4,499
766
0
892
16,489
15,401
220
7,194
9,295
4,896
53,757
W
15,965
3,221
0
3,754
12,358
4,886
561
4,613
7,535
113,732
0
L
Sylvanus
Taho1a
Sylvanus
4,965
629
2,262
4,494
17,910
16,582
0
8,759
9,151
27,365
0
L
Ah Muzen Cab
buzzinglikeagnat
Ah Muzen Cab
13,367
2,634
70
7,537
18,953
6,324
5,724
7,663
11,290
0
98,086
L
Persephone
pbjellytime11
Persephone
12,167
327
0
3,912
16,305
5,411
0
6,431
9,868
92,792
0
W
Izanami
tideschange
Izanami
7,304
5,182
0
7,898
14,667
5,121
8,659
1,426
13,189
0
126,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,013
Gold Earned
66,363
596
Minions Killed
670
0
Camps Cleared
0
1,880,026
Distance Traveled
2,250,270
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,763
580
96
4
0
444,057
6
L
Loki
8,919
405
69
3
0
414,106
0
W
Arachne
14,434
656
152
7
0
529,712
0
W
Bacchus
11,805
537
26
1
0
468,171
1
L
Cu Chulainn
10,282
467
124
6
0
388,693
3
W
Nu Wa
13,551
616
177
8
0
415,997
9
L
Sylvanus
9,099
414
46
2
0
366,449
9
L
Ah Muzen Cab
12,441
566
172
8
0
378,793
3
L
Persephone
11,272
512
185
8
0
331,985
6
W
Izanami
13,810
628
219
10
0
392,333
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role