Player Matchup

Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond I
Act-lIl
Bakasura
Diamond I
Level 123
God Stats
5W - 1L
2,222 SR
Queue Stats
19W - 8L
2,438 MMR
Solo
Fafnir
Fafnir
Diamond V
MrAlcoholic3533
Fafnir
Diamond V
Level 124
God Stats
12W - 15L
1,500 SR
Queue Stats
462W - 468L
1,960 MMR
Solo
Medusa
Medusa
Diamond I
Zuxees
Medusa
Diamond I
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 116L
2,375 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
tyriqshavoc
Baron Samedi
Diamond IV
Level 159
God Stats
21W - 25L
1,740 SR
Queue Stats
984W - 985L
2,013 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,692 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,545 SR
2,192 MMR
Jormungandr
Jormungandr
Platinum II
DroopyManchot
Jormungandr
Platinum II
Level 154
God Stats
7W - 5L
1,361 SR
Queue Stats
417W - 397L
1,887 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Fairertre_
Ne Zha
Diamond V
Level 154
God Stats
0W - 4L
1,318 SR
Queue Stats
321W - 320L
2,153 MMR
Solo
Kukulkan
Kukulkan
Diamond II
MyBestYourWorst
Kukulkan
Diamond II
Level 160
God Stats
7W - 5L
1,683 SR
Queue Stats
303W - 298L
2,324 MMR
Solo
Nox
Nox
Diamond III
jmcg2810
Nox
Diamond III
Level 149
God Stats
12W - 14L
1,584 SR
Queue Stats
331W - 294L
2,199 MMR
Solo
Izanami
Izanami
Diamond II
killerstrim
Izanami
Diamond II
Level 142
God Stats
53W - 31L
1,778 SR
Queue Stats
185W - 184L
2,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 1 / 6
11,705
650
13,844
9,774
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Act-lIl
Bakasura
20
10 / 4 / 9
12,157
675
19,009
17,308
8,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 16
10,524
585
4,084
17,593
23,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Zuxees
Medusa
19
9 / 1 / 2
11,643
647
11,985
12,708
4,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
tyriqshavoc
Baron Samedi
16
6 / 5 / 6
10,618
590
9,232
10,626
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliLokiBastet

VS

Bans
ShivaGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DroopyManchot
Jormungandr
16
1 / 3 / 3
9,972
554
7,677
15,805
13,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Fairertre_
Ne Zha
15
3 / 10 / 3
9,425
524
10,672
18,017
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
3 / 7 / 2
9,038
502
10,216
10,698
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 5 / 5
8,458
470
5,888
13,949
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
killerstrim
Izanami
16
3 / 3 / 1
10,047
558
8,873
12,867
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
28
Kills
12
12
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
6
6
W
Bakasura
Act-lIl
Bakasura
10
4
9
3.63
L
Jormungandr
DroopyManchot
Jormungandr
1
3
3
0.83
L
Ne Zha
Fairertre_
Ne Zha
3
10
3
0.45
W
0
1
16
8
L
Kukulkan
3
7
2
0.57
W
Medusa
Zuxees
Medusa
9
1
2
10
L
2
5
5
0.9
L
Izanami
killerstrim
Izanami
3
3
1
1.17
W
Baron Samedi
tyriqshavoc
Baron Samedi
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,154
Damage
43,326
68,009
Taken
71,336
44,195
Mitigated
32,485
26,310
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,844
3,228
0
4,206
9,774
3,657
3,080
5,901
3,873
86,922
0
W
Bakasura
Act-lIl
Bakasura
19,009
12,022
0
4,903
17,308
8,046
0
5,293
11,823
0
96,026
L
Jormungandr
DroopyManchot
Jormungandr
7,677
2,275
0
3,723
15,805
13,380
0
6,538
7,564
79,361
0
L
Ne Zha
Fairertre_
Ne Zha
10,672
3,431
0
4,766
18,017
5,298
0
5,752
10,798
0
60,799
W
4,084
1,070
2,661
6,492
17,593
23,496
91
5,655
11,618
25,594
2,168
L
Kukulkan
10,216
1,148
0
70
10,698
2,649
0
6,454
3,618
51,035
0
W
Medusa
Zuxees
Medusa
11,985
5,621
0
6,203
12,708
4,736
1,530
2,768
9,800
0
98,921
L
5,888
703
0
1,119
13,949
8,169
0
4,133
9,177
17,683
0
L
Izanami
killerstrim
Izanami
8,873
5,600
0
5,563
12,867
2,989
0
3,144
9,014
0
76,943
W
Baron Samedi
tyriqshavoc
Baron Samedi
9,232
525
367
1,478
10,626
4,260
602
3,372
7,114
64,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
46,940
692
Minions Killed
551
0
Camps Cleared
0
1,783,999
Distance Traveled
1,668,725
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,705
650
186
10
0
341,490
3
W
Bakasura
12,157
675
180
10
0
400,934
0
L
Jormungandr
9,972
554
173
10
0
336,236
2
L
Ne Zha
9,425
524
98
5
0
340,989
1
W
Fafnir
10,524
585
53
3
0
352,344
9
L
Kukulkan
9,038
502
106
6
0
313,482
2
W
Medusa
11,643
647
153
9
0
355,860
10
L
Nox
8,458
470
24
1
0
363,059
8
L
Izanami
10,047
558
150
8
0
314,959
9
W
Baron Samedi
10,618
590
120
7
0
333,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role