Player Matchup

Set
Set
Atelerix10
Set
Level 68
God Stats
3W - 0L
1,503 SR
Queue Stats
10W - 7L
1,152 Elo+
Party 1
Bellona
Bellona
Roxicroak
Bellona
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,354 Elo+
Party 1
He Bo
He Bo
TheN0toriousPIG
He Bo
Level 16
God Stats
2W - 2L
1,215 SR
Queue Stats
2W - 2L
1,152 Elo+
Party 1
Team Averages
Level 54
1,406 SR
1,219 Elo+

VS

Team Averages
Level 35
1,500 SR
1,135 Elo+
Susano
Susano
Majesticflint
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,135 Elo+
Party 2
Ymir
Ymir
TragicTaste
Ymir
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 48L
1,135 Elo+
Party 2
Odin
Odin
UnbendingKhan
Odin
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 52L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
20 / 1 / 2
12,549
965
22,204
9,937
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Roxicroak
Bellona
14
1 / 3 / 20
9,488
730
7,400
10,892
10,715
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 18
9,937
764
7,333
5,923
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
9,093
699
9,917
13,873
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 8 / 5
8,240
634
6,269
15,815
13,062
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 8 / 5
8,569
659
4,840
18,100
14,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
24
Kills
7
7
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
20
1
2
21
L
5
8
1
0.69
W
Bellona
Roxicroak
Bellona
1
3
20
3.67
W
3
3
18
4
L
1
8
5
0.44
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
21,026
26,752
Taken
47,788
18,061
Mitigated
34,437
5,605
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,204
10,927
0
3,158
9,937
5,468
1,588
3,044
6,705
0
59,687
L
9,917
1,122
0
814
13,873
6,805
0
1,571
12,063
0
29,735
W
Bellona
Roxicroak
Bellona
7,400
1,591
0
1,758
10,892
10,715
277
2,412
8,078
0
16,226
W
7,333
1,127
0
689
5,923
1,878
901
1,435
4,385
19,040
0
L
6,269
856
296
711
15,815
13,062
26
1,826
13,851
23,287
0
L
4,840
1,575
0
2,959
18,100
14,570
0
4,434
13,503
427
17,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
25,902
119
Minions Killed
91
4
Camps Cleared
4
730,871
Distance Traveled
561,902
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,549
965
72
6
3
247,501
1
L
Susano
9,093
699
36
3
0
208,374
1
W
Bellona
9,488
730
20
2
0
243,230
0
W
He Bo
9,937
764
27
2
1
240,140
0
L
Ymir
8,240
634
30
2
1
172,648
2
L
Odin
8,569
659
25
2
3
180,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role