Player Matchup

Mulan
Mulan
Adrianyt45
Mulan
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 208L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DEWISP
Ah Muzen Cab
Level 103
God Stats
31W - 30L
1,605 SR
Queue Stats
165W - 197L
1,436 Elo+
Party 1
Fafnir
Fafnir
HotMeatGravy
Fafnir
Level 49
God Stats
1W - 4L
1,191 SR
Queue Stats
12W - 20L
1,201 Elo+
Party 1
Ah Puch
Ah Puch
THEOFFICAILTOE
Ah Puch
Level 98
God Stats
3W - 1L
1,620 SR
Queue Stats
277W - 286L
1,373 Elo+
Party 2
Terra
Terra
bigbossman77770
Terra
Level 68
God Stats
16W - 15L
1,719 SR
Queue Stats
249W - 240L
1,433 Elo+
Party 2
Team Averages
Level 74
1,527 SR
1,365 Elo+

VS

Team Averages
Level 84
1,551 SR
1,422 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Chief_Hawthorn
Hera
Level 44
God Stats
4W - 4L
1,575 SR
Queue Stats
253W - 288L
1,403 Elo+
Party 3
Arachne
Arachne
Dwreckless421
Arachne
Level 143
God Stats
0W - 8L
1,500 SR
Queue Stats
475W - 515L
1,420 Elo+
Solo
Hercules
Hercules
Junior_Senju
Hercules
Level 85
God Stats
8W - 13L
1,417 SR
Queue Stats
174W - 190L
1,413 Elo+
Party 3
Hou Yi
Hou Yi
teslageek12
Hou Yi
Level 40
God Stats
1W - 1L
1,761 SR
Queue Stats
44W - 62L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
2 / 5 / 10
9,297
489
8,132
15,854
16,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
DEWISP
Ah Muzen Cab
17
11 / 1 / 10
11,312
595
17,463
13,172
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
1 / 1 / 12
9,598
505
2,129
11,077
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
8 / 1 / 9
10,637
560
16,261
10,001
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 2 / 6
10,933
575
6,061
13,999
9,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
7 / 7 / 2
9,857
519
15,407
22,837
11,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 9 / 1
9,042
476
6,253
13,207
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
13
1 / 7 / 1
7,970
419
5,281
14,156
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Junior_Senju
Hercules
13
1 / 4 / 1
8,598
453
4,636
16,675
12,310
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
4
0 / 3 / 0
5,620
296
1,342
3,366
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
30
Kills
10
10
Deaths
30
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
7
2
1.14
W
Mulan
2
5
10
1.4
L
1
9
1
0.17
W
Ah Muzen Cab
DEWISP
Ah Muzen Cab
11
1
10
16
L
Arachne
1
7
1
0.21
W
Fafnir
1
1
12
7
L
Hercules
Junior_Senju
Hercules
1
4
1
0.38
W
8
1
9
12.5
W
8
2
6
5.5
L
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,046
Damage
32,919
64,103
Taken
70,241
48,309
Mitigated
33,311
24,625
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,407
3,422
297
4,464
22,837
11,707
0
10,337
12,046
48,464
0
W
Mulan
8,132
1,224
0
1,522
15,854
16,845
473
7,750
8,104
0
43,527
L
6,253
1,415
0
1,558
13,207
4,029
213
5,345
7,824
53,240
0
W
Ah Muzen Cab
DEWISP
Ah Muzen Cab
17,463
7,630
0
4,870
13,172
5,808
4,899
1,515
11,657
0
94,633
L
Arachne
5,281
2,890
0
2,176
14,156
4,721
306
3,297
10,754
0
47,541
W
Fafnir
2,129
853
899
3,732
11,077
13,270
582
4,223
6,854
13,550
0
L
Hercules
Junior_Senju
Hercules
4,636
498
286
4,314
16,675
12,310
1,261
3,578
12,357
0
38,694
W
16,261
492
1,176
5,034
10,001
3,263
1,619
5,549
4,452
61,001
0
W
6,061
1,397
2,825
4,567
13,999
9,123
1,057
2,759
11,240
46,281
7,458
L
Hou Yi
1,342
608
0
390
3,366
544
0
1,559
1,807
0
6,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,777
Gold Earned
41,087
444
Minions Killed
380
0
Camps Cleared
0
1,808,551
Distance Traveled
1,263,659
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,857
519
76
4
0
281,924
4
W
Mulan
9,297
489
77
4
0
350,602
1
L
Hera
9,042
476
89
5
0
305,871
6
W
Ah Muzen Cab
11,312
595
142
7
0
369,228
5
L
Arachne
7,970
419
93
5
0
291,773
0
W
Fafnir
9,598
505
23
1
0
358,091
7
L
Hercules
8,598
453
107
6
0
326,021
3
W
Ah Puch
10,637
560
101
5
0
340,207
3
W
Terra
10,933
575
101
5
0
390,423
6
L
Hou Yi
5,620
296
15
1
0
58,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role