Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Iseeundies
Ah Muzen Cab
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Shiva
Shiva
fritose89
Shiva
Level 25
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 2
Merlin
Merlin
kudoko
Merlin
Level 64
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Team Averages
Level 55
1,397 SR
1,238 Elo+

VS

Team Averages
Level 75
1,543 SR
1,548 Elo+
Nu Wa
Nu Wa
FlowerPatch
Nu Wa
Level 157
God Stats
11W - 15L
1,592 SR
Queue Stats
254W - 235L
1,693 Elo+
Solo
Sun Wukong
Sun Wukong
LBC_SK
Sun Wukong
Level 61
God Stats
9W - 16L
1,573 SR
Queue Stats
183W - 337L
1,452 Elo+
Party 1
Artemis
Artemis
Todosoki
Artemis
Level 8
God Stats
5W - 5L
1,464 SR
Queue Stats
99W - 199L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Iseeundies
Ah Muzen Cab
18
5 / 2 / 6
12,104
672
21,569
19,679
5,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
fritose89
Shiva
15
3 / 6 / 7
10,973
610
6,116
14,716
14,480
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
kudoko
Merlin
15
4 / 9 / 8
11,214
623
11,183
14,280
3,975
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 8
14,829
824
22,732
10,687
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LBC_SK
Sun Wukong
19
7 / 5 / 8
13,598
755
14,311
22,874
19,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Todosoki
Artemis
14
1 / 6 / 3
10,715
595
7,166
12,248
3,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
12
Kills
17
17
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Ah Muzen Cab
Iseeundies
Ah Muzen Cab
5
2
6
4
W
Sun Wukong
LBC_SK
Sun Wukong
7
5
8
2.2
W
Artemis
Todosoki
Artemis
1
6
3
0.42
L
Shiva
fritose89
Shiva
3
6
7
1.08
L
Merlin
kudoko
Merlin
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,868
Damage
44,209
48,675
Taken
45,809
23,739
Mitigated
26,149
6,584
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,732
6,196
0
5,992
10,687
3,075
2,247
1,782
8,905
90,057
0
L
Ah Muzen Cab
Iseeundies
Ah Muzen Cab
21,569
8,614
0
5,116
19,679
5,284
0
10,379
8,710
0
91,833
W
Sun Wukong
LBC_SK
Sun Wukong
14,311
2,517
0
8,523
22,874
19,808
0
6,218
16,656
5,606
39,085
W
Artemis
Todosoki
Artemis
7,166
3,632
0
1,333
12,248
3,266
117
4,423
7,825
0
22,398
L
Shiva
fritose89
Shiva
6,116
453
320
768
14,716
14,480
0
7,785
6,075
0
15,747
L
Merlin
kudoko
Merlin
11,183
473
0
380
14,280
3,975
0
5,686
8,033
45,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
39,142
229
Minions Killed
242
2
Camps Cleared
13
916,291
Distance Traveled
923,564
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,829
824
150
8
9
347,851
4
L
Ah Muzen Cab
12,104
672
144
8
0
348,581
0
W
Sun Wukong
13,598
755
59
3
3
309,387
1
W
Artemis
10,715
595
33
2
1
266,326
0
L
Shiva
10,973
610
16
1
0
321,127
0
L
Merlin
11,214
623
69
4
2
246,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role