Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Rivaini_Siren
Anhur
Level 129
God Stats
3W - 4L
1,293 SR
Queue Stats
351W - 250L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
kllyashton
Nu Wa
Level 129
God Stats
15W - 12L
1,528 SR
Queue Stats
226W - 158L
1,570 Elo+
Party 1
Team Averages
Level 139
1,440 SR
1,567 Elo+

VS

Team Averages
Level 111
1,582 SR
1,316 Elo+
Sobek
Sobek
OItsfragoclockO
Sobek
Level 144
God Stats
1W - 4L
1,745 SR
Queue Stats
43W - 48L
1,316 Elo+
Party 2
Bastet
Bastet
Whole Bit Toxic
Bastet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,316 Elo+
Party 2
Anubis
Anubis
Youwearsocks
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 2 / 7
10,987
687
15,711
6,590
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 1 / 8
11,315
707
10,209
9,996
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
16
3 / 0 / 8
10,950
684
8,757
7,542
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
10,151
634
6,043
16,040
19,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 6 / 1
9,555
597
8,743
14,765
4,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
13
0 / 7 / 2
8,825
552
3,187
9,575
3,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
7
4.25
L
1
1
2
2
W
6
1
8
10
L
2
6
1
0.42
L
Anubis
0
7
2
0.14
W
Nu Wa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,677
Damage
17,973
24,128
Taken
40,380
7,039
Mitigated
27,155
4,761
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,711
990
0
589
6,590
1,990
442
2,435
4,155
47,689
0
L
6,043
569
0
6,407
16,040
19,590
0
9,439
5,624
22,994
0
W
10,209
5,127
0
2,747
9,996
3,216
1,044
4,357
5,639
0
33,315
L
8,743
1,955
0
2,154
14,765
4,555
0
8,719
5,143
0
18,895
L
Anubis
3,187
150
0
1,261
9,575
3,010
0
4,224
4,793
35,006
0
W
Nu Wa
8,757
1,802
0
1,425
7,542
1,833
1,001
2,813
4,729
44,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
28,531
210
Minions Killed
95
12
Camps Cleared
2
857,002
Distance Traveled
827,006
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,987
687
64
4
6
288,558
2
L
Sobek
10,151
634
23
1
0
301,763
7
W
Anhur
11,315
707
50
3
4
288,099
5
L
Bastet
9,555
597
26
2
2
289,847
1
L
Anubis
8,825
552
46
3
0
235,396
1
W
Nu Wa
10,950
684
96
6
2
280,345
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role