Player Matchup

Izanami
Izanami
Cadbury-_-chicks
Izanami
Level 74
God Stats
5W - 3L
1,062 SR
Queue Stats
8W - 9L
1,172 Elo+
Party 2
Kuzenbo
Kuzenbo
KooleBeans
Kuzenbo
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
6W - 9L
1,051 Elo+
Party 2
Hel
Hel
silentdje
Hel
Level 148
God Stats
1W - 1L
1,304 SR
Queue Stats
91W - 119L
1,312 Elo+
Solo
Team Averages
Level 90
1,288 SR
1,179 Elo+

VS

Team Averages
Level 39
1,426 SR
1,246 Elo+
Nox
Nox
DarkCloud117
Nox
Level 41
God Stats
10W - 21L
1,301 SR
Queue Stats
57W - 88L
1,271 Elo+
Solo
Chaac
Chaac
FireGodDB
Chaac
Level 37
God Stats
4W - 11L
1,312 SR
Queue Stats
113W - 194L
1,232 Elo+
Party 1
Hun Batz
Hun Batz
SoLookBro-
Hun Batz
Level 38
God Stats
1W - 1L
1,665 SR
Queue Stats
205W - 283L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
9,418
856
12,831
10,816
4,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
KooleBeans
Kuzenbo
13
3 / 0 / 12
9,178
834
4,440
9,362
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 2 / 11
9,069
824
10,800
11,597
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,666
697
5,756
8,262
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
FireGodDB
Chaac
11
0 / 3 / 2
6,918
629
8,330
11,729
8,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
SoLookBro-
Hun Batz
12
2 / 8 / 1
7,895
718
10,859
14,481
6,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
1
5
1
0.3
L
Chaac
FireGodDB
Chaac
0
3
2
0.33
W
Kuzenbo
KooleBeans
Kuzenbo
3
0
12
9
L
Hun Batz
SoLookBro-
Hun Batz
2
8
1
0.31
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
24,945
31,775
Taken
34,472
20,683
Mitigated
18,873
17,733
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,831
9,052
0
1,526
10,816
4,695
1,592
2,173
8,643
0
44,199
L
5,756
1,038
0
473
8,262
3,217
255
4,134
4,128
23,202
0
L
Chaac
FireGodDB
Chaac
8,330
956
458
4,059
11,729
8,744
114
5,264
6,465
0
25,383
W
Kuzenbo
KooleBeans
Kuzenbo
4,440
1,711
956
2,497
9,362
10,755
222
2,216
7,146
9,298
0
L
Hun Batz
SoLookBro-
Hun Batz
10,859
2,614
119
607
14,481
6,912
0
6,278
8,203
0
29,852
W
10,800
818
6,013
6,741
11,597
5,233
603
1,595
10,002
25,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
22,479
116
Minions Killed
103
2
Camps Cleared
5
606,588
Distance Traveled
611,727
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,418
856
73
7
1
181,000
2
L
Nox
7,666
697
42
4
0
181,121
0
L
Chaac
6,918
629
23
2
1
233,665
0
W
Kuzenbo
9,178
834
16
1
0
215,993
0
L
Hun Batz
7,895
718
38
3
4
196,941
1
W
Hel
9,069
824
27
2
1
209,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role