Player Matchup

Baron Samedi
Baron Samedi
Bjergsen
Baron Samedi
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 26L
1,690 Elo+
Solo
Tyr
Tyr
FikeyKakes
Tyr
Level 140
God Stats
6W - 3L
1,413 SR
Queue Stats
157W - 148L
1,617 Elo+
Solo
Fenrir
Fenrir
Hećk
Fenrir
Level 149
God Stats
1W - 0L
1,565 SR
Queue Stats
20W - 17L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Sceptile
Nu Wa
Level 149
God Stats
11W - 8L
1,592 SR
Queue Stats
268W - 242L
1,524 Elo+
Solo
Khepri
Khepri
Schadenfruade
Khepri
Level 133
God Stats
1W - 0L
1,828 SR
Queue Stats
40W - 46L
1,576 Elo+
Solo
Team Averages
Level 146
1,580 SR
1,588 Elo+

VS

Team Averages
Level 116
1,634 SR
1,583 Elo+
Shiva
Shiva
FruitSaladYummy
Shiva
Level 77
God Stats
18W - 6L
1,876 SR
Queue Stats
61W - 45L
1,609 Elo+
Party 1
Thor
Thor
MulanTheKhan
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 176L
1,574 Elo+
Solo
Izanami
Izanami
ReactiveCrowd
Izanami
Level 154
God Stats
14W - 6L
1,822 SR
Queue Stats
106W - 99L
1,607 Elo+
Party 1
Hercules
Hercules
TheHappyBean
Hercules
Level 83
God Stats
2W - 3L
1,380 SR
Queue Stats
394W - 382L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
e1d2x3n4
Baron Samedi
Level 115
God Stats
8W - 4L
1,592 SR
Queue Stats
405W - 393L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bjergsen
Baron Samedi
13
2 / 1 / 7
8,079
577
12,784
6,134
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 4
9,119
651
6,806
9,882
9,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Hećk
Fenrir
16
6 / 1 / 5
9,295
664
7,727
9,904
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Sceptile
Nu Wa
13
1 / 5 / 4
7,834
560
5,885
7,619
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 5 / 7
7,256
518
1,931
10,058
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,436
460
5,086
12,263
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 2
7,181
513
2,763
8,429
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
14
5 / 2 / 6
8,773
627
8,262
9,808
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheHappyBean
Hercules
10
4 / 3 / 5
7,798
557
5,251
13,176
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
e1d2x3n4
Baron Samedi
13
4 / 2 / 0
7,687
549
8,007
6,708
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
16
Kills
13
13
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bjergsen
Baron Samedi
2
1
7
5.5
W
6
1
4
8
L
0
7
2
0.14
W
Fenrir
Hećk
Fenrir
6
1
5
8.5
L
0
2
2
0.5
L
Izanami
5
2
6
4
W
Nu Wa
Sceptile
Nu Wa
1
5
4
0.6
W
1
5
7
0.9
L
Hercules
TheHappyBean
Hercules
4
3
5
2.17
L
Baron Samedi
e1d2x3n4
Baron Samedi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
29,369
43,597
Taken
50,384
20,555
Mitigated
25,300
16,552
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bjergsen
Baron Samedi
12,784
636
760
2,891
6,134
2,364
404
2,059
4,075
48,490
0
W
6,806
1,371
0
3,615
9,882
9,193
351
1,452
8,430
0
55,625
L
5,086
988
62
3,133
12,263
7,610
0
3,179
9,015
0
27,703
W
Fenrir
Hećk
Fenrir
7,727
2,758
0
6,149
9,904
3,614
0
1,810
8,094
0
58,861
L
2,763
827
0
3,995
8,429
2,636
0
1,463
6,954
0
46,261
L
Izanami
8,262
4,889
0
3,268
9,808
3,435
3,022
5,828
3,872
0
69,987
W
Nu Wa
Sceptile
Nu Wa
5,885
1,999
0
1,905
7,619
983
683
0
7,619
52,814
0
W
1,931
203
0
1,232
10,058
4,401
67
2,686
7,372
11,405
0
L
Hercules
TheHappyBean
Hercules
5,251
1,534
0
3,960
13,176
8,933
0
7,003
5,932
0
16,027
L
Baron Samedi
e1d2x3n4
Baron Samedi
8,007
204
344
1,632
6,708
2,686
0
2,559
4,011
50,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,583
Gold Earned
37,875
415
Minions Killed
383
0
Camps Cleared
0
1,430,418
Distance Traveled
1,300,131
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,079
577
90
6
0
279,478
6
W
Tyr
9,119
651
117
8
0
283,251
4
L
Shiva
6,436
460
47
3
0
232,499
0
W
Fenrir
9,295
664
114
8
0
323,961
1
L
Thor
7,181
513
96
7
0
295,293
6
L
Izanami
8,773
627
129
9
0
241,209
4
W
Nu Wa
7,834
560
86
6
0
249,714
4
W
Khepri
7,256
518
8
1
0
294,014
4
L
Hercules
7,798
557
18
1
0
268,391
5
L
Baron Samedi
7,687
549
93
7
0
262,739
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role