Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hey-Its-Matt-
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
TehStego
Jormungandr
Level 81
God Stats
9W - 7L
1,695 SR
Queue Stats
91W - 104L
1,510 Elo+
Party 1
Loki
Loki
rub_dub02_
Loki
Level 48
God Stats
0W - 1L
1,444 SR
Queue Stats
320W - 328L
1,424 Elo+
Solo
Merlin
Merlin
theeclutch20jr
Merlin
Level 68
God Stats
2W - 4L
1,765 SR
Queue Stats
150W - 159L
1,500 Elo+
Party 1
Team Averages
Level 58
1,581 SR
1,487 Elo+

VS

Team Averages
Level 70
1,650 SR
1,484 Elo+
Camazotz
Camazotz
 
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AmusedggMX
Neith
Level 43
God Stats
9W - 5L
1,596 SR
Queue Stats
290W - 298L
1,416 Elo+
Party 3
Tsukuyomi
Tsukuyomi
CLUTCH_HUMID
Tsukuyomi
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 29L
1,595 Elo+
Party 2
Chang'e
Chang'e
batman ja ok no
Chang'e
Level 26
God Stats
5W - 2L
1,804 SR
Queue Stats
234W - 212L
1,398 Elo+
Party 3
Ares
Ares
overmatch2387
Ares
Level 49
God Stats
4W - 7L
1,848 SR
Queue Stats
604W - 556L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 3 / 0
4,765
477
4,580
9,864
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
4,788
479
3,664
3,652
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
TehStego
Jormungandr
8
2 / 2 / 1
5,292
529
4,918
9,479
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 5 / 0
4,321
432
2,085
6,128
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,379
438
4,575
4,127
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 0 / 2
6,073
607
4,950
7,529
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 3 / 2
5,133
513
3,592
5,883
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
CLUTCH_HUMID
Tsukuyomi
10
8 / 0 / 1
6,325
633
5,899
4,478
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 4
5,719
572
4,505
7,163
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 2
6,019
602
2,878
7,707
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
W
Camazotz
 
Camazotz
1
0
2
2
W
Neith
0
3
2
0.33
W
Tsukuyomi
CLUTCH_HUMID
Tsukuyomi
8
0
1
8.5
L
1
3
1
0.5
L
Jormungandr
TehStego
Jormungandr
2
2
1
1.25
W
2
0
4
4
W
3
0
2
4
L
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,822
Damage
21,824
33,250
Taken
32,760
12,912
Mitigated
12,172
8,225
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,580
1,220
0
2,492
9,864
4,288
0
0
9,430
0
24,159
W
Camazotz
 
Camazotz
4,950
2,025
0
5,306
7,529
3,091
482
0
7,126
0
34,692
W
Neith
3,592
1,478
0
1,283
5,883
1,903
1,063
2,098
3,785
0
33,026
W
Tsukuyomi
CLUTCH_HUMID
Tsukuyomi
5,899
2,213
0
1,571
4,478
1,438
48
1,241
3,237
0
24,665
L
3,664
1,749
0
289
3,652
1,227
30
1,277
2,375
0
22,581
L
Jormungandr
TehStego
Jormungandr
4,918
1,358
154
2,341
9,479
4,647
0
1,926
7,553
19,266
0
W
4,505
1,124
837
3,279
7,163
2,402
287
3,944
3,219
30,801
0
W
2,878
561
1,908
3,446
7,707
3,338
0
2,210
5,497
13,927
0
L
2,085
128
0
1,171
6,128
1,581
0
2,102
4,026
0
17,622
L
4,575
208
0
1,778
4,127
1,169
0
2,078
2,049
20,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
29,269
169
Minions Killed
250
0
Camps Cleared
0
908,615
Distance Traveled
1,017,967
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,765
477
44
4
0
193,201
0
W
Camazotz
6,073
607
70
7
0
205,536
1
W
Neith
5,133
513
61
6
0
166,363
2
W
Tsukuyomi
6,325
633
37
4
0
243,425
1
L
Neith
4,788
479
36
4
0
170,328
0
L
Jormungandr
5,292
529
28
3
0
171,278
1
W
Chang'e
5,719
572
63
6
0
193,960
0
W
Ares
6,019
602
19
2
0
208,683
1
L
Loki
4,321
432
31
3
0
185,209
0
L
Merlin
4,379
438
30
3
0
188,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role