Player Matchup

Awilix
Awilix
HealedCobra
Awilix
Level 80
God Stats
16W - 31L
1,428 SR
Queue Stats
841W - 774L
1,571 Elo+
Party 1
Mercury
Mercury
Jaxful
Mercury
Level 14
God Stats
2W - 2L
1,633 SR
Queue Stats
2W - 2L
1,550 Elo+
Party 3
Zhong Kui
Zhong Kui
Putridsack
Zhong Kui
Level 46
God Stats
0W - 1L
1,755 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 3
Freya
Freya
Rhaegar11
Freya
Level 69
God Stats
2W - 1L
1,676 SR
Queue Stats
591W - 510L
1,548 Elo+
Party 1
Atlas
Atlas
mikepence04
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 96L
1,557 Elo+
Party 1
Team Averages
Level 47
1,598 SR
1,527 Elo+

VS

Team Averages
Level 99
1,641 SR
1,546 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NinjabRyan
Gilgamesh
Level 132
God Stats
4W - 2L
1,652 SR
Queue Stats
76W - 74L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
Smurffffin
Hou Yi
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 2
Geb
Geb
SolusGemini
Geb
Level 155
God Stats
4W - 0L
1,735 SR
Queue Stats
121W - 105L
1,594 Elo+
Party 2
Camazotz
Camazotz
callfire59
Camazotz
Level 122
God Stats
6W - 4L
1,820 SR
Queue Stats
269W - 238L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
3 / 1 / 1
4,983
712
3,104
4,637
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Jaxful
Mercury
6
0 / 0 / 1
3,646
521
157
2,232
597
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Putridsack
Zhong Kui
7
1 / 2 / 2
4,555
651
2,188
4,069
2,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Rhaegar11
Freya
7
1 / 0 / 1
4,097
585
1,065
1,956
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 0 / 0
1,341
192
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
4,309
616
1,577
1,790
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
NinjabRyan
Gilgamesh
8
1 / 1 / 1
4,728
675
1,980
4,079
2,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Smurffffin
Hou Yi
7
0 / 1 / 0
3,922
560
367
1,225
278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 0
4,111
587
289
2,953
1,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
callfire59
Camazotz
8
1 / 1 / 0
4,454
636
1,751
4,383
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
0
1
L
Awilix
3
1
1
3.5
L
Mercury
Jaxful
Mercury
0
0
1
0.5
W
Gilgamesh
NinjabRyan
Gilgamesh
1
1
1
1.5
L
Zhong Kui
Putridsack
Zhong Kui
1
2
2
1
L
Freya
Rhaegar11
Freya
1
0
1
1.5
W
Hou Yi
Smurffffin
Hou Yi
0
1
0
0
W
0
1
0
0
W
Camazotz
callfire59
Camazotz
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,514
Damage
5,964
12,894
Taken
14,430
5,086
Mitigated
5,254
2,550
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,577
204
0
328
1,790
443
32
743
1,047
17,989
0
L
Awilix
3,104
1,104
0
270
4,637
1,228
0
123
4,514
0
27,439
L
Mercury
Jaxful
Mercury
157
0
0
0
2,232
597
349
597
1,635
0
7,922
W
Gilgamesh
NinjabRyan
Gilgamesh
1,980
709
0
853
4,079
2,267
0
1,148
2,931
0
21,105
L
Zhong Kui
Putridsack
Zhong Kui
2,188
490
0
1,174
4,069
2,803
510
980
3,089
18,969
0
L
Freya
Rhaegar11
Freya
1,065
620
0
1,106
1,956
458
0
166
1,790
13,063
0
W
Hou Yi
Smurffffin
Hou Yi
367
367
0
184
1,225
278
128
158
1,067
0
19,662
W
289
100
85
756
2,953
1,144
0
579
2,374
4,989
0
W
Camazotz
callfire59
Camazotz
1,751
462
0
2,682
4,383
1,122
0
625
3,758
0
18,579
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,622
Gold Earned
21,524
147
Minions Killed
183
0
Camps Cleared
0
595,030
Distance Traveled
701,622
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,309
616
35
5
0
146,443
0
L
Awilix
4,983
712
61
9
0
167,761
2
L
Mercury
3,646
521
18
3
0
162,834
0
W
Gilgamesh
4,728
675
54
8
0
138,715
0
L
Zhong Kui
4,555
651
39
6
0
123,012
0
L
Freya
4,097
585
29
4
0
141,423
3
W
Hou Yi
3,922
560
42
6
0
122,083
0
W
Geb
4,111
587
3
0
0
146,196
3
W
Camazotz
4,454
636
49
7
0
148,185
2
L
Atlas
1,341
192
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role