Player Matchup

Izanami
Izanami
AloneRicky888
Izanami
Level 123
God Stats
3W - 2L
1,866 SR
Queue Stats
58W - 44L
1,575 Elo+
Party 2
Raijin
Raijin
MAGIC124356
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,575 Elo+
Party 2
Shiva
Shiva
Pachis96
Shiva
Level 129
God Stats
9W - 4L
1,794 SR
Queue Stats
30W - 18L
1,581 Elo+
Party 2
Team Averages
Level 133
1,720 SR
1,577 Elo+

VS

Team Averages
Level 129
1,601 SR
1,479 Elo+
Shiva
Shiva
ChooseLove8842
Shiva
Level 159
God Stats
26W - 18L
1,527 SR
Queue Stats
256W - 201L
1,432 Elo+
Party 1
Apollo
Apollo
TracyRayo
Apollo
Level 107
God Stats
2W - 2L
1,756 SR
Queue Stats
63W - 60L
1,525 Elo+
Solo
Sol
Sol
littlebighead23
Sol
Level 120
God Stats
3W - 2L
1,521 SR
Queue Stats
170W - 164L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
4 / 0 / 11
9,357
780
6,229
7,027
2,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
14
4 / 0 / 10
9,736
811
11,558
8,098
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Pachis96
Shiva
14
7 / 1 / 7
9,429
786
7,852
10,902
7,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,681
557
5,698
11,085
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
TracyRayo
Apollo
12
1 / 4 / 0
7,506
626
4,642
8,207
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 1
7,033
586
9,695
9,929
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
11
9.5
L
0
5
1
0.1
W
Raijin
4
0
10
9
W
Shiva
Pachis96
Shiva
7
1
7
10.5
L
Apollo
TracyRayo
Apollo
1
4
0
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
20,035
26,027
Taken
29,221
13,233
Mitigated
16,115
11,055
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,229
2,694
0
2,484
7,027
2,289
2,470
2,519
4,311
0
42,688
L
5,698
725
557
1,858
11,085
9,940
0
4,984
6,101
0
11,495
W
Raijin
11,558
691
87
3,347
8,098
3,192
470
3,219
4,664
35,600
0
W
Shiva
Pachis96
Shiva
7,852
1,102
1,654
3,483
10,902
7,752
0
4,391
6,368
0
16,245
L
Apollo
TracyRayo
Apollo
4,642
1,660
0
601
8,207
3,275
0
2,816
5,391
0
25,424
L
9,695
1,181
0
958
9,929
2,900
0
4,029
5,900
29,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
21,220
136
Minions Killed
120
4
Camps Cleared
6
639,995
Distance Traveled
577,558
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,357
780
77
6
1
207,505
3
L
Shiva
6,681
557
12
1
0
179,450
0
W
Raijin
9,736
811
39
3
3
203,926
4
W
Shiva
9,429
786
20
2
0
228,564
0
L
Apollo
7,506
626
54
5
4
213,147
3
L
Sol
7,033
586
54
5
2
184,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role