Player Matchup

Zeus
Zeus
Fatclam
Zeus
Level 88
God Stats
12W - 10L
1,521 SR
Queue Stats
317W - 345L
1,316 Elo+
Solo
Mercury
Mercury
GrayGucci
Mercury
Level 78
God Stats
10W - 2L
1,979 SR
Queue Stats
86W - 80L
1,421 Elo+
Party 1
Hel
Hel
Scorpuppet
Hel
Level 26
God Stats
1W - 0L
1,249 SR
Queue Stats
12W - 14L
1,423 Elo+
Party 2
Ganesha
Ganesha
jatee
Ganesha
Level 17
God Stats
1W - 2L
1,207 SR
Queue Stats
27W - 23L
1,467 Elo+
Party 2
Medusa
Medusa
katelynelise02
Medusa
Level 21
God Stats
6W - 7L
1,842 SR
Queue Stats
32W - 53L
1,341 Elo+
Party 1
Team Averages
Level 46
1,560 SR
1,394 Elo+

VS

Team Averages
Level 80
1,684 SR
1,361 Elo+
Zeus
Zeus
BoomBamKapow
Zeus
Level 36
God Stats
0W - 1L
1,782 SR
Queue Stats
16W - 26L
1,336 Elo+
Party 3
Shiva
Shiva
Gredieboy
Shiva
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
447W - 507L
1,391 Elo+
Party 3
Izanami
Izanami
Irish Demise
Izanami
Level 153
God Stats
9W - 8L
1,816 SR
Queue Stats
309W - 358L
1,441 Elo+
Solo
Susano
Susano
ThanqueeBlight
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,229 Elo+
Solo
Discordia
Discordia
Yoshida6gawd
Discordia
Level 111
God Stats
3W - 1L
1,824 SR
Queue Stats
62W - 68L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fatclam
Zeus
20
13 / 3 / 9
13,265
884
23,137
11,889
5,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GrayGucci
Mercury
20
23 / 4 / 3
14,572
971
19,865
16,384
10,013
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 1 / 17
11,188
746
5,000
14,923
9,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
jatee
Ganesha
19
1 / 2 / 22
12,614
841
10,753
18,530
20,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 4 / 7
10,841
723
3,522
10,476
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,515
701
7,151
12,423
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
Gredieboy
Shiva
17
3 / 9 / 6
10,754
717
8,471
17,794
9,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Irish Demise
Izanami
17
1 / 7 / 3
10,563
704
10,117
13,842
5,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 3
11,106
740
12,077
14,667
6,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Yoshida6gawd
Discordia
18
2 / 8 / 6
11,403
760
16,060
11,923
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
40
Kills
13
14
Deaths
40
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Zeus
Fatclam
Zeus
13
3
9
5.83
W
Mercury
GrayGucci
Mercury
23
4
3
6.13
L
Shiva
Gredieboy
Shiva
3
9
6
0.67
L
Izanami
Irish Demise
Izanami
1
7
3
0.36
W
1
1
17
9.5
L
6
7
3
1.07
L
Discordia
Yoshida6gawd
Discordia
2
8
6
0.63
W
Ganesha
jatee
Ganesha
1
2
22
6
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
53,876
72,202
Taken
70,649
48,749
Mitigated
29,812
26,242
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,151
1,711
0
65
12,423
4,160
120
7,372
4,975
19,764
0
W
Zeus
Fatclam
Zeus
23,137
1,656
1,274
910
11,889
5,001
2,145
4,016
7,873
65,467
0
W
Mercury
GrayGucci
Mercury
19,865
11,546
0
3,851
16,384
10,013
2,466
4,419
11,965
0
54,190
L
Shiva
Gredieboy
Shiva
8,471
1,395
83
960
17,794
9,807
0
12,315
5,005
0
26,003
L
Izanami
Irish Demise
Izanami
10,117
4,686
24
681
13,842
5,567
3,542
4,722
8,733
0
50,122
W
5,000
498
8,412
7,385
14,923
9,663
46
5,883
9,040
21,443
0
L
12,077
1,384
0
510
14,667
6,337
0
7,137
7,286
0
30,220
L
Discordia
Yoshida6gawd
Discordia
16,060
628
0
500
11,923
3,941
0
6,780
4,845
33,835
0
W
Ganesha
jatee
Ganesha
10,753
1,013
0
2,803
18,530
20,295
563
5,301
13,229
29,033
0
W
3,522
1,030
529
1,078
10,476
3,777
2,268
3,592
6,884
0
30,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,480
Gold Earned
54,341
264
Minions Killed
234
0
Camps Cleared
0
1,716,157
Distance Traveled
1,289,802
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,515
701
35
2
0
225,987
0
W
Zeus
13,265
884
84
6
0
339,660
3
W
Mercury
14,572
971
56
4
0
375,564
0
L
Shiva
10,754
717
37
2
0
246,189
0
L
Izanami
10,563
704
78
5
0
264,049
1
W
Hel
11,188
746
38
3
0
329,694
3
L
Susano
11,106
740
41
3
0
297,722
1
L
Discordia
11,403
760
43
3
0
255,855
2
W
Ganesha
12,614
841
12
1
0
330,833
2
W
Medusa
10,841
723
74
5
0
340,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role