Player Matchup

Fenrir
Fenrir
DollarR6
Fenrir
Level 78
God Stats
8W - 3L
1,620 SR
Queue Stats
75W - 68L
1,453 Elo+
Party 2
Chaac
Chaac
SonOfNimroD2016
Chaac
Level 77
God Stats
7W - 4L
1,691 SR
Queue Stats
50W - 43L
1,458 Elo+
Party 2
Xbalanque
Xbalanque
SpectreUKR
Xbalanque
Level 49
God Stats
3W - 1L
1,671 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
renew432
Baron Samedi
Level 69
God Stats
1W - 0L
1,308 SR
Queue Stats
27W - 27L
1,458 Elo+
Party 2
Geb
Geb
shadowwarrior23-
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,219 Elo+
Party 2
Team Averages
Level 58
1,558 SR
1,406 Elo+

VS

Team Averages
Level 54
1,519 SR
1,290 Elo+
Ao Kuang
Ao Kuang
DaddyLongSchmog
Ao Kuang
Level 89
God Stats
0W - 1L
1,776 SR
Queue Stats
125W - 122L
1,275 Elo+
Party 3
Ymir
Ymir
FIex_Cross
Ymir
Level 47
God Stats
5W - 5L
1,595 SR
Queue Stats
151W - 165L
1,359 Elo+
Party 1
Neith
Neith
TtvMoparClown
Neith
Level 25
God Stats
11W - 17L
1,332 SR
Queue Stats
51W - 50L
1,238 Elo+
Party 3
Mulan
Mulan
rainyshot8
Mulan
Level 36
God Stats
9W - 7L
1,387 SR
Queue Stats
207W - 230L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
themoreno2
Jing Wei
Level 74
God Stats
1W - 2L
1,505 SR
Queue Stats
11W - 18L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DollarR6
Fenrir
12
2 / 2 / 6
6,992
583
4,902
7,861
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 0 / 2
7,133
594
5,577
7,149
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SpectreUKR
Xbalanque
12
2 / 1 / 2
6,774
565
5,828
6,532
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
renew432
Baron Samedi
12
3 / 3 / 2
6,752
563
4,119
6,068
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
6,428
536
1,377
5,498
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 3 / 4
6,919
577
4,540
9,808
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

1
0 / 0 / 0
2,340
195
0
0
0
11
4 / 3 / 0
6,972
581
5,165
7,965
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
0 / 3 / 0
6,096
508
5,444
9,447
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
themoreno2
Jing Wei
11
0 / 1 / 2
6,423
535
4,022
8,152
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
7
7
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
3
4
1.67
W
Fenrir
DollarR6
Fenrir
2
2
6
2.5
L
0
0
0
0
W
2
0
2
3
W
Xbalanque
SpectreUKR
Xbalanque
2
1
2
3
L
4
3
0
1.33
L
Mulan
0
3
0
0
W
Baron Samedi
renew432
Baron Samedi
3
3
2
1.33
W
1
1
3
2.5
L
Jing Wei
themoreno2
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
19,171
33,108
Taken
35,372
14,841
Mitigated
18,072
11,257
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,540
1,442
0
4,074
9,808
4,180
0
1,892
7,916
31,108
10,609
W
Fenrir
DollarR6
Fenrir
4,902
594
0
1,276
7,861
3,014
136
785
7,076
0
35,287
L
0
0
0
0
0
0
0
0
0
0
0
W
5,577
2,020
0
4,731
7,149
3,308
838
0
7,149
0
37,916
W
Xbalanque
SpectreUKR
Xbalanque
5,828
3,270
0
2,414
6,532
1,945
778
286
6,246
0
47,792
L
5,165
2,050
0
2,721
7,965
2,993
2,051
2,168
5,797
0
37,302
L
Mulan
5,444
2,424
0
2,357
9,447
8,405
0
0
9,447
0
33,544
W
Baron Samedi
renew432
Baron Samedi
4,119
332
46
2,168
6,068
2,375
123
1,890
4,178
30,784
0
W
1,377
208
0
622
5,498
4,199
28
1,014
4,484
8,557
0
L
Jing Wei
themoreno2
Jing Wei
4,022
2,382
0
3,587
8,152
2,494
0
1,786
6,366
0
40,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,079
Gold Earned
28,750
304
Minions Killed
306
0
Camps Cleared
0
1,208,601
Distance Traveled
886,995
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,919
577
74
6
0
262,869
5
W
Fenrir
6,992
583
72
6
0
273,291
0
L
Ymir
2,340
195
0
0
0
0
0
W
Chaac
7,133
594
86
7
0
263,285
3
W
Xbalanque
6,774
565
90
8
0
220,057
0
L
Neith
6,972
581
72
6
0
182,544
3
L
Mulan
6,096
508
74
6
0
238,500
0
W
Baron Samedi
6,752
563
44
4
0
219,246
3
W
Geb
6,428
536
12
1
0
232,722
0
L
Jing Wei
6,423
535
86
7
0
203,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role