Player Matchup

Tsukuyomi
Tsukuyomi
FuneralPyre
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,654 Elo+
Party 2
Kukulkan
Kukulkan
LipanConjuring
Kukulkan
Level 160
God Stats
3W - 1L
1,754 SR
Queue Stats
13W - 19L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
SeitanSaves
Sylvanus
Level 160
God Stats
2W - 1L
1,345 SR
Queue Stats
13W - 19L
1,462 Elo+
Party 2
Team Averages
Level 149
1,533 SR
1,526 Elo+

VS

Team Averages
Level 104
1,459 SR
1,342 Elo+
Yemoja
Yemoja
DSh4d0w
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NutgunnaNut
Morgan Le Fay
Level 106
God Stats
0W - 2L
1,544 SR
Queue Stats
7W - 13L
1,267 Elo+
Party 1
Nemesis
Nemesis
xZUKKIx
Nemesis
Level 82
God Stats
3W - 5L
1,334 SR
Queue Stats
11W - 16L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FuneralPyre
Tsukuyomi
15
12 / 5 / 5
11,856
790
13,615
15,624
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
18
8 / 0 / 13
12,121
808
18,991
8,941
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SeitanSaves
Sylvanus
17
1 / 1 / 18
10,744
716
9,064
16,452
14,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DSh4d0w
Yemoja
13
2 / 8 / 4
10,063
671
4,652
15,151
9,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
NutgunnaNut
Morgan Le Fay
14
1 / 10 / 2
9,256
617
12,899
14,233
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
xZUKKIx
Nemesis
16
3 / 3 / 2
10,403
694
8,889
18,220
8,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
6
6
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DSh4d0w
Yemoja
2
8
4
0.5
W
Tsukuyomi
FuneralPyre
Tsukuyomi
12
5
5
2.9
W
Kukulkan
8
0
13
14.5
L
Morgan Le Fay
NutgunnaNut
Morgan Le Fay
1
10
2
0.2
W
Sylvanus
SeitanSaves
Sylvanus
1
1
18
10
L
Nemesis
xZUKKIx
Nemesis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
26,440
41,017
Taken
47,604
24,868
Mitigated
22,909
20,787
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DSh4d0w
Yemoja
4,652
605
1,025
158
15,151
9,067
235
9,947
5,204
19,872
0
W
Tsukuyomi
FuneralPyre
Tsukuyomi
13,615
4,597
562
2,342
15,624
7,065
1,019
6,601
8,759
0
28,233
W
Kukulkan
18,991
1,028
797
644
8,941
3,115
999
4,026
4,785
62,105
0
L
Morgan Le Fay
NutgunnaNut
Morgan Le Fay
12,899
2,192
0
351
14,233
4,925
275
8,355
5,878
34,321
0
W
Sylvanus
SeitanSaves
Sylvanus
9,064
1,819
6,591
9,851
16,452
14,688
667
6,414
9,500
24,548
0
L
Nemesis
xZUKKIx
Nemesis
8,889
1,672
0
5,078
18,220
8,917
391
10,041
8,179
0
48,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
29,722
164
Minions Killed
185
5
Camps Cleared
9
809,877
Distance Traveled
676,206
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,063
671
30
2
0
210,842
0
W
Tsukuyomi
11,856
790
33
2
1
284,747
4
W
Kukulkan
12,121
808
93
6
4
296,844
0
L
Morgan Le Fay
9,256
617
77
5
2
212,304
4
W
Sylvanus
10,744
716
38
3
0
228,286
0
L
Nemesis
10,403
694
78
5
7
253,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role