Player Matchup

Janus
Janus
BotRhaegonBR
Janus
Level 64
God Stats
4W - 2L
1,266 SR
Queue Stats
222W - 247L
1,339 Elo+
Solo
Nox
Nox
Dr0nezy
Nox
Level 83
God Stats
2W - 1L
1,605 SR
Queue Stats
178W - 181L
1,405 Elo+
Party 2
Ah Puch
Ah Puch
GenKroniK
Ah Puch
Level 96
God Stats
5W - 7L
1,315 SR
Queue Stats
307W - 349L
1,391 Elo+
Party 2
Chronos
Chronos
cabid
Chronos
Level 48
God Stats
4W - 1L
1,480 SR
Queue Stats
96W - 101L
1,404 Elo+
Solo
Guan Yu
Guan Yu
spookyvizionz
Guan Yu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 142L
1,426 Elo+
Solo
Team Averages
Level 87
1,433 SR
1,393 Elo+

VS

Team Averages
Level 72
1,416 SR
1,311 Elo+
Anhur
Anhur
AKA473210
Anhur
Level 75
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 1
Pele
Pele
Chaos ESB
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 1
Athena
Athena
Falling_Crow
Athena
Level 128
God Stats
2W - 13L
1,294 SR
Queue Stats
321W - 328L
1,503 Elo+
Solo
Chang'e
Chang'e
GodShadow3
Chang'e
Level 69
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 1
Janus
Janus
MasterPoseidon
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 17
12,599
787
18,578
13,337
5,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nox
19
9 / 3 / 14
11,952
747
11,463
9,485
4,719
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
GenKroniK
Ah Puch
20
9 / 4 / 15
12,838
802
26,471
12,876
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
cabid
Chronos
18
6 / 3 / 19
11,671
729
16,986
13,018
6,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
17
0 / 2 / 20
10,658
666
5,675
17,813
18,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKA473210
Anhur
17
2 / 9 / 4
9,960
623
6,104
14,892
6,226
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
19
5 / 8 / 5
11,790
737
6,473
15,387
6,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
16
3 / 4 / 6
10,180
636
6,518
23,021
23,743
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
GodShadow3
Chang'e
17
4 / 9 / 5
10,810
676
13,846
19,146
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 4 / 8
10,077
630
15,095
13,522
5,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
43
34
Kills
15
15
Deaths
34
85
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
AKA473210
Anhur
2
9
4
0.44
W
10
3
17
6.17
L
Pele
5
8
5
0.94
W
Nox
9
3
14
5.33
L
Athena
3
4
6
1.5
W
Ah Puch
GenKroniK
Ah Puch
9
4
15
4.13
L
Chang'e
GodShadow3
Chang'e
4
9
5
0.72
L
1
4
8
1.25
W
Chronos
cabid
Chronos
6
3
19
5.17
W
Guan Yu
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,173
Damage
48,036
66,529
Taken
85,968
41,179
Mitigated
51,018
31,641
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AKA473210
Anhur
6,104
2,895
366
328
14,892
6,226
759
12,763
2,129
0
20,791
W
18,578
1,498
2,166
3,769
13,337
5,970
497
6,449
6,682
32,000
0
L
Pele
6,473
700
0
366
15,387
6,357
505
13,130
2,257
0
20,716
W
Nox
11,463
1,412
1,770
1,131
9,485
4,719
623
6,165
3,104
18,369
0
L
Athena
6,518
1,343
1,834
6,806
23,021
23,743
0
17,931
5,090
9,345
0
W
Ah Puch
GenKroniK
Ah Puch
26,471
872
2,309
2,730
12,876
6,068
1,444
5,854
6,832
60,183
0
L
Chang'e
GodShadow3
Chang'e
13,846
1,037
7,166
4,349
19,146
9,625
284
16,775
2,371
23,708
0
L
15,095
275
1,643
2,339
13,522
5,067
0
12,066
1,456
34,059
0
W
Chronos
cabid
Chronos
16,986
6,820
1,096
2,527
13,018
6,345
2,011
6,963
5,790
33,317
2,065
W
Guan Yu
5,675
982
6,630
7,513
17,813
18,077
228
8,805
8,662
351
18,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
52,817
145
Minions Killed
122
0
Camps Cleared
0
1,481,640
Distance Traveled
1,238,662
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,960
623
29
2
0
222,114
0
W
Janus
12,599
787
23
1
0
296,047
0
L
Pele
11,790
737
26
2
0
228,711
0
W
Nox
11,952
747
19
1
0
273,248
0
L
Athena
10,180
636
8
1
0
277,172
1
W
Ah Puch
12,838
802
58
4
0
264,068
0
L
Chang'e
10,810
676
19
1
0
254,047
0
L
Janus
10,077
630
40
3
0
256,618
0
W
Chronos
11,671
729
31
2
0
288,539
0
W
Guan Yu
10,658
666
14
1
0
359,738
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role