Player Matchup

Serqet
Serqet
DXCKat
Serqet
Level 88
God Stats
2W - 4L
1,206 SR
Queue Stats
130W - 121L
1,440 Elo+
Solo
Bacchus
Bacchus
Star-Struck03112
Bacchus
Level 65
God Stats
7W - 6L
1,586 SR
Queue Stats
172W - 186L
1,445 Elo+
Solo
Chang'e
Chang'e
evenmoor
Chang'e
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Solo
Nu Wa
Nu Wa
monarch sc
Nu Wa
Level 67
God Stats
105W - 97L
1,524 SR
Queue Stats
111W - 105L
1,452 Elo+
Solo
Mulan
Mulan
xTIMMYxHAYESx
Mulan
Level 156
God Stats
9W - 17L
1,274 SR
Queue Stats
134W - 135L
1,483 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,465 Elo+

VS

Team Averages
Level 91
1,566 SR
1,535 Elo+
Vulcan
Vulcan
BALD
Vulcan
Level 125
God Stats
18W - 18L
1,521 SR
Queue Stats
48W - 39L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
RageSniper2000
Tsukuyomi
Level 124
God Stats
7W - 7L
1,585 SR
Queue Stats
169W - 133L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Slvanist
Baron Samedi
Level 76
God Stats
19W - 15L
1,588 SR
Queue Stats
122W - 99L
1,499 Elo+
Party 1
Artemis
Artemis
Undisputed0915
Artemis
Level 43
God Stats
6W - 1L
1,418 SR
Queue Stats
19W - 9L
1,567 Elo+
Solo
Horus
Horus
badjuju_93
Horus
Level 88
God Stats
53W - 26L
1,718 SR
Queue Stats
217W - 163L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DXCKat
Serqet
20
4 / 10 / 7
13,850
1,154
11,561
23,327
7,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 14 / 8
12,525
1,044
14,628
28,358
13,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
evenmoor
Chang'e
20
2 / 7 / 10
13,296
1,108
11,580
22,782
6,408
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
19
2 / 10 / 8
12,699
1,058
22,340
20,319
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 5 / 10
15,589
1,299
26,604
28,090
24,678
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BALD
Vulcan
20
14 / 2 / 19
15,503
1,292
25,633
9,744
4,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
RageSniper2000
Tsukuyomi
20
14 / 9 / 16
15,346
1,279
24,962
25,454
10,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Slvanist
Baron Samedi
20
11 / 1 / 24
14,654
1,221
31,928
15,289
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 3 / 25
13,639
1,137
13,328
15,615
5,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
20
4 / 4 / 29
13,523
1,127
17,725
25,175
32,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
159
19
Kills
46
46
Deaths
19
43
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BALD
Vulcan
14
2
19
11.75
L
Serqet
DXCKat
Serqet
4
10
7
0.75
W
Tsukuyomi
RageSniper2000
Tsukuyomi
14
9
16
2.44
W
Baron Samedi
Slvanist
Baron Samedi
11
1
24
23
L
3
14
8
0.5
W
3
3
25
5.17
W
Horus
4
4
29
4.63
L
Chang'e
evenmoor
Chang'e
2
7
10
1
L
Nu Wa
2
10
8
0.6
L
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,713
Damage
113,576
122,876
Taken
91,277
57,557
Mitigated
61,140
13,832
Healing
38,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BALD
Vulcan
25,633
8,790
0
1,252
9,744
4,706
0
4,668
5,076
58,793
0
L
Serqet
DXCKat
Serqet
11,561
3,780
0
742
23,327
7,988
0
12,500
10,736
0
28,127
W
Tsukuyomi
RageSniper2000
Tsukuyomi
24,962
9,249
0
6,240
25,454
10,355
0
12,280
12,774
0
40,700
W
Baron Samedi
Slvanist
Baron Samedi
31,928
3,446
5,713
5,884
15,289
7,437
0
7,678
7,611
63,069
0
L
14,628
1,367
908
1,153
28,358
13,121
0
17,280
10,770
23,611
0
W
13,328
6,753
0
3,688
15,615
5,977
0
7,838
7,373
71
42,548
W
Horus
17,725
7,868
8,022
8,051
25,175
32,665
0
16,084
8,767
0
26,043
L
Chang'e
evenmoor
Chang'e
11,580
251
3,602
4,091
22,782
6,408
0
10,564
11,950
29,371
0
L
Nu Wa
22,340
3,551
282
987
20,319
5,362
0
9,570
10,419
66,749
0
L
26,604
3,728
0
2,067
28,090
24,678
0
7,718
19,903
0
51,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,959
Gold Earned
72,665
214
Minions Killed
252
8
Camps Cleared
9
1,069,163
Distance Traveled
1,162,006
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,503
1,292
76
6
0
257,365
0
L
Serqet
13,850
1,154
32
3
3
235,720
0
W
Tsukuyomi
15,346
1,279
27
2
2
202,276
0
W
Baron Samedi
14,654
1,221
65
5
3
235,353
1
L
Bacchus
12,525
1,044
12
1
1
162,607
0
W
Artemis
13,639
1,137
71
6
3
227,875
2
W
Horus
13,523
1,127
13
1
1
239,137
1
L
Chang'e
13,296
1,108
58
5
3
229,366
2
L
Nu Wa
12,699
1,058
72
6
0
211,650
3
L
Mulan
15,589
1,299
40
3
1
229,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role