Player Matchup

Anubis
Anubis
Boltflare
Anubis
Level 97
God Stats
3W - 1L
1,195 SR
Queue Stats
90W - 87L
1,571 Elo+
Party 2
Chaac
Chaac
IZLameIZ
Chaac
Level 13
God Stats
22W - 22L
1,603 SR
Queue Stats
52W - 69L
1,406 Elo+
Party 1
Shiva
Shiva
Papa_Doomslayer
Shiva
Level 83
God Stats
43W - 37L
1,554 SR
Queue Stats
285W - 323L
1,464 Elo+
Party 1
Thanatos
Thanatos
WA_Shamus
Thanatos
Level 86
God Stats
14W - 11L
1,719 SR
Queue Stats
72W - 84L
1,525 Elo+
Party 2
Ganesha
Ganesha
Xanzazia
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,698 Elo+
Party 2
Team Averages
Level 64
1,514 SR
1,533 Elo+

VS

Team Averages
Level 75
1,419 SR
1,458 Elo+
Tyr
Tyr
BlackWillyPhilly
Tyr
Level 102
God Stats
5W - 1L
1,735 SR
Queue Stats
227W - 250L
1,419 Elo+
Solo
Khepri
Khepri
Djm644
Khepri
Level 147
God Stats
11W - 8L
1,547 SR
Queue Stats
111W - 99L
1,570 Elo+
Party 3
Thor
Thor
Joebob2014
Thor
Level 24
God Stats
0W - 5L
1,177 SR
Queue Stats
18W - 27L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
WetFoot69
Danzaburou
Level 26
God Stats
3W - 9L
1,298 SR
Queue Stats
25W - 44L
1,287 Elo+
Solo
Persephone
Persephone
Zen_deslinde
Persephone
Level 76
God Stats
24W - 28L
1,337 SR
Queue Stats
405W - 440L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boltflare
Anubis
20
8 / 7 / 10
13,105
728
27,147
24,408
11,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
IZLameIZ
Chaac
19
4 / 2 / 18
12,390
688
17,245
15,716
8,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
6 / 2 / 21
12,687
705
20,448
19,865
27,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
WA_Shamus
Thanatos
20
12 / 4 / 7
13,760
764
11,641
14,037
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Xanzazia
Ganesha
19
0 / 4 / 24
12,773
710
8,742
27,418
23,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 12
12,491
694
13,401
23,095
34,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Djm644
Khepri
19
2 / 2 / 13
12,564
698
13,117
19,376
24,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 9 / 7
10,558
587
6,307
18,763
7,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
WetFoot69
Danzaburou
19
4 / 6 / 10
12,209
678
22,740
17,767
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Zen_deslinde
Persephone
19
5 / 8 / 10
12,769
709
24,103
18,020
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
30
Kills
18
19
Deaths
30
80
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
W
Anubis
Boltflare
Anubis
8
7
10
1.86
L
Khepri
Djm644
Khepri
2
2
13
4.25
W
Chaac
IZLameIZ
Chaac
4
2
18
6.5
L
2
9
7
0.61
W
6
2
21
8.25
W
Thanatos
WA_Shamus
Thanatos
12
4
7
3.88
L
Danzaburou
WetFoot69
Danzaburou
4
6
10
1.5
W
Ganesha
Xanzazia
Ganesha
0
4
24
3
L
Persephone
Zen_deslinde
Persephone
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,223
Damage
79,668
101,444
Taken
97,021
79,194
Mitigated
78,642
39,649
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,401
2,270
0
5,507
23,095
34,180
275
5,550
17,545
536
34,802
W
Anubis
Boltflare
Anubis
27,147
2,783
0
9,213
24,408
11,814
2,669
11,551
12,576
74,803
0
L
Khepri
Djm644
Khepri
13,117
409
0
1,678
19,376
24,326
230
10,005
9,371
34,335
0
W
Chaac
IZLameIZ
Chaac
17,245
1,291
282
5,570
15,716
8,824
0
3,961
11,715
0
38,090
L
6,307
2,042
0
378
18,763
7,161
0
7,468
11,295
0
15,501
W
20,448
4,334
2,802
2,436
19,865
27,527
83
6,015
13,285
964
45,889
W
Thanatos
WA_Shamus
Thanatos
11,641
1,015
0
9,178
14,037
7,389
1,330
3,904
10,000
0
45,934
L
Danzaburou
WetFoot69
Danzaburou
22,740
12,719
0
5,439
17,767
7,724
0
6,790
10,977
0
47,298
W
Ganesha
Xanzazia
Ganesha
8,742
1,172
5,801
4,367
27,418
23,640
560
12,325
14,808
19,219
0
L
Persephone
Zen_deslinde
Persephone
24,103
1,849
0
3,646
18,020
5,251
715
6,303
11,709
57,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,715
Gold Earned
60,591
252
Minions Killed
221
0
Camps Cleared
0
1,875,493
Distance Traveled
1,616,522
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,491
694
44
2
0
364,250
1
W
Anubis
13,105
728
106
6
0
301,359
4
L
Khepri
12,564
698
37
2
0
372,949
3
W
Chaac
12,390
688
47
3
0
395,347
0
L
Thor
10,558
587
12
1
0
271,551
0
W
Shiva
12,687
705
46
3
0
403,095
1
W
Thanatos
13,760
764
42
2
0
409,155
1
L
Danzaburou
12,209
678
56
3
0
278,938
0
W
Ganesha
12,773
710
11
1
0
366,537
1
L
Persephone
12,769
709
72
4
0
328,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role