Player Matchup

Jing Wei
Jing Wei
Silver V
BananaSpider44
Jing Wei
Silver V
Level 104
God Stats
2W - 2L
1,146 SR
Queue Stats
59W - 77L
1,070 MMR
Party 2
Achilles
Achilles
Bronze I
TIMMBOB3
Achilles
Bronze I
Level 89
God Stats
6W - 7L
1,414 SR
Queue Stats
17W - 24L
976 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Woobly Ghost
Baron Samedi
Silver II
Level 149
God Stats
33W - 19L
1,430 SR
Queue Stats
76W - 82L
1,093 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,330 SR
1,046 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,601 SR
1,158 MMR
Anubis
Anubis
Silver IV
FallenHolyKnight
Anubis
Silver IV
Level 159
God Stats
1W - 1L
1,383 SR
Queue Stats
2W - 7L
1,207 MMR
Party 1
Atlas
Atlas
Bronze I
kratos_21_08
Atlas
Bronze I
Level 85
God Stats
1W - 1L
1,884 SR
Queue Stats
2W - 11L
993 MMR
Party 1
Neith
Neith
Silver IV
midnightlily77
Neith
Silver IV
Level 127
God Stats
0W - 2L
1,534 SR
Queue Stats
2W - 6L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
5 / 2 / 11
14,312
716
17,641
16,390
5,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TIMMBOB3
Achilles
20
8 / 3 / 10
14,976
749
19,004
26,184
34,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Woobly Ghost
Baron Samedi
19
5 / 4 / 13
14,125
706
27,083
18,501
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetChaacKumbhakarnaHeraHou Yi

VS

Bans
MedusaXing TianYmirGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
12,821
641
16,490
25,740
13,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 6
13,597
680
14,437
26,955
36,442
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 6 / 4
12,519
626
16,403
16,702
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
18
Kills
9
9
Deaths
18
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
2
11
5.25
L
3
8
6
0.75
W
Achilles
TIMMBOB3
Achilles
8
3
10
4.33
W
Baron Samedi
Woobly Ghost
Baron Samedi
5
4
13
2.88
L
3
4
6
1.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,728
Damage
47,330
61,075
Taken
69,397
46,849
Mitigated
56,600
27,099
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
17,641
13,384
0
4,710
16,390
5,428
1,892
8,864
7,526
0
67,405
L
16,490
167
65
9,925
25,740
13,682
358
7,846
17,490
70,446
0
W
Achilles
TIMMBOB3
Achilles
19,004
6,266
0
9,129
26,184
34,999
873
10,407
15,777
0
46,908
W
Baron Samedi
Woobly Ghost
Baron Samedi
27,083
1,507
4,387
8,873
18,501
6,422
686
12,176
6,325
70,394
0
L
14,437
4,853
336
3,192
26,955
36,442
0
11,734
14,642
36,618
0
L
16,403
6,425
777
3,462
16,702
6,476
52
7,925
8,523
0
50,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
38,937
207
Minions Killed
201
10
Camps Cleared
7
1,106,061
Distance Traveled
1,033,939
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,312
716
84
4
3
371,881
3
L
Anubis
12,821
641
101
5
4
292,711
1
W
Achilles
14,976
749
41
2
2
390,854
3
W
Baron Samedi
14,125
706
82
4
5
343,326
5
L
Atlas
13,597
680
28
1
1
391,238
1
L
Neith
12,519
626
72
4
2
349,990
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role