Player Matchup

Sylvanus
Sylvanus
ChillyTips
Sylvanus
Level 9
God Stats
0W - 1L
1,454 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 2
Chang'e
Chang'e
SanguineCreed
Chang'e
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 131L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
SweetBabyNut
Jormungandr
Level 117
God Stats
2W - 7L
1,270 SR
Queue Stats
95W - 95L
1,469 Elo+
Party 2
Mercury
Mercury
WeenNewFish
Mercury
Level 69
God Stats
1W - 4L
1,345 SR
Queue Stats
20W - 31L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
failtacular444
Hou Yi
Level 45
God Stats
7W - 8L
1,569 SR
Queue Stats
55W - 53L
1,497 Elo+
Solo
Team Averages
Level 80
1,428 SR
1,461 Elo+

VS

Team Averages
Level 71
1,499 SR
1,502 Elo+
Chiron
Chiron
BEADSAEGIS
Chiron
Level 27
God Stats
4W - 1L
1,720 SR
Queue Stats
23W - 30L
1,492 Elo+
Party 1
Bellona
Bellona
Brovk
Bellona
Level 28
God Stats
11W - 11L
1,280 SR
Queue Stats
203W - 224L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
CloudSora17
Ne Zha
Level 122
God Stats
10W - 6L
1,500 SR
Queue Stats
345W - 334L
1,556 Elo+
Solo
Susano
Susano
GiveUrBallsATug
Susano
Level 125
God Stats
24W - 12L
1,481 SR
Queue Stats
213W - 211L
1,552 Elo+
Party 1
Scylla
Scylla
Marks2D2
Scylla
Level 55
God Stats
17W - 16L
1,511 SR
Queue Stats
71W - 75L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChillyTips
Sylvanus
8
0 / 5 / 3
5,236
436
1,592
8,391
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
11
5 / 4 / 4
7,048
587
8,270
8,808
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
SweetBabyNut
Jormungandr
12
1 / 3 / 3
6,902
575
4,984
6,040
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
WeenNewFish
Mercury
11
7 / 4 / 3
7,334
611
3,950
9,036
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 4 / 0
4,187
349
577
4,018
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BEADSAEGIS
Chiron
14
6 / 1 / 4
8,584
715
6,761
5,600
1,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Brovk
Bellona
13
5 / 2 / 3
7,587
632
4,140
8,533
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
12
3 / 3 / 10
7,619
635
7,828
11,523
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 5 / 5
7,337
611
4,931
8,072
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Marks2D2
Scylla
12
4 / 2 / 3
7,196
600
4,589
4,622
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
20
20
Deaths
13
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
BEADSAEGIS
Chiron
6
1
4
8
W
Bellona
Brovk
Bellona
5
2
3
3.25
L
Sylvanus
ChillyTips
Sylvanus
0
5
3
0.3
W
Ne Zha
3
3
10
2.67
W
2
5
5
0.9
W
Scylla
Marks2D2
Scylla
4
2
3
2.75
L
Chang'e
5
4
4
1.75
L
Jormungandr
SweetBabyNut
Jormungandr
1
3
3
0.83
L
Mercury
WeenNewFish
Mercury
7
4
3
2.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,373
Damage
28,249
36,293
Taken
38,350
16,539
Mitigated
17,289
6,111
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BEADSAEGIS
Chiron
6,761
2,864
480
2,633
5,600
1,836
1,059
900
4,684
0
70,261
W
Bellona
Brovk
Bellona
4,140
1,010
0
2,898
8,533
5,316
0
3,984
4,531
0
26,856
L
Sylvanus
ChillyTips
Sylvanus
1,592
608
370
1,342
8,391
6,163
0
1,225
7,049
11,250
3,531
W
Ne Zha
7,828
1,746
0
2,577
11,523
5,793
0
3,855
7,482
0
28,361
W
4,931
866
0
288
8,072
2,906
0
3,362
4,528
0
49,538
W
Scylla
Marks2D2
Scylla
4,589
322
0
1,230
4,622
1,438
0
1,817
2,625
30,904
0
L
Chang'e
8,270
455
816
2,225
8,808
2,444
0
1,900
6,822
37,434
0
L
Jormungandr
SweetBabyNut
Jormungandr
4,984
1,382
0
494
6,040
4,988
0
0
6,002
35,794
0
L
Mercury
WeenNewFish
Mercury
3,950
1,668
0
384
9,036
2,446
0
1,464
7,400
0
33,257
L
577
199
0
480
4,018
498
0
0
3,941
0
4,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,707
Gold Earned
38,323
263
Minions Killed
370
0
Camps Cleared
0
1,041,722
Distance Traveled
1,254,225
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,584
715
123
10
0
260,078
4
W
Bellona
7,587
632
54
5
0
224,182
0
L
Sylvanus
5,236
436
28
2
0
214,956
2
W
Ne Zha
7,619
635
43
4
0
244,328
3
W
Susano
7,337
611
95
8
0
268,895
1
W
Scylla
7,196
600
55
5
0
256,742
1
L
Chang'e
7,048
587
73
6
0
240,493
3
L
Jormungandr
6,902
575
86
7
0
232,956
3
L
Mercury
7,334
611
63
5
0
251,566
5
L
Hou Yi
4,187
349
13
1
0
101,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role