Player Matchup

Fenrir
Fenrir
C0D3 B4GL3
Fenrir
Level 43
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 4L
1,232 Elo+
Party 1
Gilgamesh
Gilgamesh
C0D3 LUCKY
Gilgamesh
Level 19
God Stats
0W - 2L
1,169 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Baron Samedi
Baron Samedi
C0D3 RAV3N
Baron Samedi
Level 26
God Stats
0W - 5L
1,006 SR
Queue Stats
0W - 5L
1,030 Elo+
Party 1
Danzaburou
Danzaburou
JezzaDying
Danzaburou
Level 47
God Stats
23W - 21L
1,498 SR
Queue Stats
131W - 140L
1,422 Elo+
Solo
Persephone
Persephone
OakBurrito14557
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,319 SR
1,262 Elo+

VS

Team Averages
Level 87
1,435 SR
1,441 Elo+
Osiris
Osiris
SSPEED10
Osiris
Level 96
God Stats
6W - 9L
1,636 SR
Queue Stats
119W - 144L
1,429 Elo+
Solo
Thanatos
Thanatos
cruzer710
Thanatos
Level 117
God Stats
8W - 15L
1,313 SR
Queue Stats
86W - 85L
1,474 Elo+
Solo
Nu Wa
Nu Wa
nobuyukias
Nu Wa
Level 150
God Stats
15W - 16L
1,567 SR
Queue Stats
365W - 438L
1,405 Elo+
Solo
Danzaburou
Danzaburou
shadesblades
Danzaburou
Level 58
God Stats
15W - 27L
1,337 SR
Queue Stats
42W - 74L
1,393 Elo+
Solo
Kuzenbo
Kuzenbo
super-mankid2009
Kuzenbo
Level 13
God Stats
1W - 1L
1,323 SR
Queue Stats
34W - 20L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C0D3 B4GL3
Fenrir
13
1 / 8 / 5
7,862
715
6,869
12,788
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
C0D3 LUCKY
Gilgamesh
14
2 / 10 / 5
7,992
727
5,482
13,406
4,333
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
C0D3 RAV3N
Baron Samedi
14
3 / 7 / 3
8,180
744
6,618
13,542
7,271
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JezzaDying
Danzaburou
14
2 / 4 / 5
8,277
752
6,157
12,020
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
OakBurrito14557
Persephone
11
0 / 10 / 1
6,925
630
1,629
12,154
3,213
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SSPEED10
Osiris
17
10 / 1 / 14
10,075
916
9,698
7,495
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
cruzer710
Thanatos
16
6 / 5 / 7
9,295
845
6,656
11,004
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
18
10 / 0 / 12
10,178
925
17,109
4,815
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
shadesblades
Danzaburou
16
7 / 2 / 6
9,541
867
10,018
7,497
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 1 / 18
10,183
926
8,255
10,078
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
8
Kills
40
39
Deaths
9
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
C0D3 B4GL3
Fenrir
1
8
5
0.44
L
Gilgamesh
C0D3 LUCKY
Gilgamesh
2
10
5
0.45
L
Baron Samedi
C0D3 RAV3N
Baron Samedi
3
7
3
0.64
L
Danzaburou
JezzaDying
Danzaburou
2
4
5
1.13
L
Persephone
OakBurrito14557
Persephone
0
10
1
0.05
W
Osiris
SSPEED10
Osiris
10
1
14
17
W
Thanatos
cruzer710
Thanatos
6
5
7
1.9
W
Nu Wa
10
0
12
16
W
Danzaburou
shadesblades
Danzaburou
7
2
6
5
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
51,736
63,910
Taken
40,889
25,476
Mitigated
29,123
4,955
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
C0D3 B4GL3
Fenrir
6,869
1,326
0
714
12,788
6,795
0
3,109
9,485
0
13,686
L
Gilgamesh
C0D3 LUCKY
Gilgamesh
5,482
1,950
0
0
13,406
4,333
725
7,028
6,010
0
21,303
L
Baron Samedi
C0D3 RAV3N
Baron Samedi
6,618
425
1,069
2,002
13,542
7,271
51
4,188
9,039
19,705
0
L
Danzaburou
JezzaDying
Danzaburou
6,157
1,476
0
815
12,020
3,864
721
5,572
6,230
0
27,361
L
Persephone
OakBurrito14557
Persephone
1,629
379
0
355
12,154
3,213
0
4,136
7,776
5,135
0
W
Osiris
SSPEED10
Osiris
9,698
3,856
0
1,556
7,495
7,674
720
2,477
5,018
0
27,776
W
Thanatos
cruzer710
Thanatos
6,656
1,624
0
4,986
11,004
4,345
268
882
10,122
0
30,374
W
Nu Wa
17,109
5,073
0
744
4,815
1,856
2,339
1,290
3,525
38,586
0
W
Danzaburou
shadesblades
Danzaburou
10,018
3,200
645
2,109
7,497
2,997
1,702
1,521
5,976
0
28,164
W
8,255
2,575
0
2,878
10,078
12,251
388
2,077
8,001
17,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,236
Gold Earned
49,272
119
Minions Killed
198
0
Camps Cleared
0
986,290
Distance Traveled
1,141,423
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,862
715
11
1
0
198,811
1
L
Gilgamesh
7,992
727
24
2
0
218,895
1
L
Baron Samedi
8,180
744
31
3
0
194,462
0
L
Danzaburou
8,277
752
47
4
0
208,020
1
L
Persephone
6,925
630
6
1
0
166,102
0
W
Osiris
10,075
916
52
5
0
234,505
2
W
Thanatos
9,295
845
40
4
0
219,300
1
W
Nu Wa
10,178
925
47
4
0
216,242
0
W
Danzaburou
9,541
867
41
4
0
236,441
2
W
Kuzenbo
10,183
926
18
2
0
234,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role