Player Matchup

Mercury
Mercury
Gator_Tant
Mercury
Level 56
God Stats
26W - 16L
1,564 SR
Queue Stats
184W - 173L
1,345 Elo+
Party 1
Merlin
Merlin
GirBrahmus
Merlin
Level 59
God Stats
12W - 11L
1,524 SR
Queue Stats
100W - 105L
1,367 Elo+
Party 4
Skadi
Skadi
JeffBorSan
Skadi
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 105L
1,344 Elo+
Party 4
Shiva
Shiva
Joshanova_
Shiva
Level 68
God Stats
22W - 10L
1,688 SR
Queue Stats
95W - 78L
1,391 Elo+
Party 1
Ares
Ares
RenanWarrior885
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,166 Elo+
Party 4
Team Averages
Level 53
1,555 SR
1,323 Elo+

VS

Team Averages
Level 89
1,461 SR
1,353 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bacon McMuffin6
Izanami
Level 128
God Stats
4W - 6L
1,388 SR
Queue Stats
306W - 372L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Bedivere009
Cthulhu
Level 37
God Stats
35W - 37L
1,428 SR
Queue Stats
240W - 334L
1,273 Elo+
Party 3
Arachne
Arachne
JeJeMarie2020
Arachne
Level 49
God Stats
33W - 48L
1,326 SR
Queue Stats
96W - 148L
1,267 Elo+
Party 3
Baron Samedi
Baron Samedi
OMGitsSheggs
Baron Samedi
Level 121
God Stats
3W - 2L
1,661 SR
Queue Stats
80W - 112L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gator_Tant
Mercury
9
1 / 3 / 1
5,571
506
2,546
8,037
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
GirBrahmus
Merlin
9
2 / 3 / 1
5,629
512
2,323
4,198
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
2 / 4 / 2
5,549
504
4,305
7,854
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Shiva
12
2 / 1 / 0
6,813
619
3,252
4,578
2,951
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 4 / 0
4,163
378
0
3,779
1,214

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 1
5,795
527
2,988
5,845
3,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 3
6,047
550
2,690
4,751
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Bedivere009
Cthulhu
10
4 / 2 / 3
6,123
557
5,020
6,772
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
9
4 / 2 / 2
5,676
516
4,699
4,506
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
OMGitsSheggs
Baron Samedi
10
2 / 2 / 3
5,883
535
3,011
3,838
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
15
15
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
1
2.5
W
3
1
3
4.5
W
Cthulhu
Bedivere009
Cthulhu
4
2
3
2.75
L
Mercury
Gator_Tant
Mercury
1
3
1
0.5
L
Merlin
GirBrahmus
Merlin
2
3
1
0.83
W
Arachne
4
2
2
2.5
L
Skadi
2
4
2
0.75
L
Shiva
2
1
0
2
W
Baron Samedi
OMGitsSheggs
Baron Samedi
2
2
3
1.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
18,408
28,446
Taken
25,712
9,820
Mitigated
12,083
6,795
Healing
4,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,988
489
0
1,205
5,845
3,716
0
0
5,845
0
26,496
W
2,690
1,209
0
245
4,751
1,348
145
222
4,529
0
38,407
W
Cthulhu
Bedivere009
Cthulhu
5,020
212
138
1,230
6,772
3,608
543
66
6,706
17,066
0
L
Mercury
Gator_Tant
Mercury
2,546
1,179
0
3,298
8,037
2,331
0
1,836
6,201
0
24,572
L
Merlin
GirBrahmus
Merlin
2,323
68
73
733
4,198
1,139
347
1,686
2,512
28,464
0
W
Arachne
4,699
3,449
0
803
4,506
1,724
0
904
3,602
0
20,167
L
Skadi
4,305
1,964
0
1,874
7,854
2,185
0
3,626
4,228
0
22,137
L
Shiva
3,252
671
0
817
4,578
2,951
0
286
4,292
0
34,667
W
Baron Samedi
OMGitsSheggs
Baron Samedi
3,011
134
140
881
3,838
1,687
0
1,131
2,707
32,787
0
L
0
0
0
0
3,779
1,214
0
597
3,182
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
29,524
235
Minions Killed
269
0
Camps Cleared
0
1,008,805
Distance Traveled
1,108,223
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,795
527
68
6
0
220,895
4
W
Izanami
6,047
550
77
7
0
218,163
1
W
Cthulhu
6,123
557
23
2
0
212,264
2
L
Mercury
5,571
506
56
5
0
193,481
0
L
Merlin
5,629
512
58
5
0
182,499
0
W
Arachne
5,676
516
41
4
0
254,614
3
L
Skadi
5,549
504
40
4
0
183,942
0
L
Shiva
6,813
619
81
7
0
233,765
4
W
Baron Samedi
5,883
535
60
5
0
202,287
1
L
Ares
4,163
378
0
0
0
215,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role