Player Matchup

Thanatos
Thanatos
Goofysbro
Thanatos
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 148L
1,434 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Savage1Up
Kumbhakarna
Level 127
God Stats
9W - 14L
1,461 SR
Queue Stats
44W - 70L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Savageheadbow
Sun Wukong
Level 67
God Stats
12W - 14L
1,397 SR
Queue Stats
110W - 143L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
YRC_Xhris
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 3
Chang'e
Chang'e
sumfin81
Chang'e
Level 154
God Stats
13W - 14L
1,487 SR
Queue Stats
278W - 265L
1,318 Elo+
Party 3
Team Averages
Level 96
1,469 SR
1,371 Elo+

VS

Team Averages
Level 81
1,498 SR
1,415 Elo+
Kukulkan
Kukulkan
DHFalcon00
Kukulkan
Level 106
God Stats
58W - 46L
1,614 SR
Queue Stats
347W - 376L
1,497 Elo+
Solo
Fenrir
Fenrir
GmanWhoa
Fenrir
Level 109
God Stats
62W - 52L
1,543 SR
Queue Stats
210W - 193L
1,439 Elo+
Solo
Chaac
Chaac
Godofkrunk
Chaac
Level 62
God Stats
13W - 10L
1,476 SR
Queue Stats
204W - 181L
1,474 Elo+
Party 1
Ganesha
Ganesha
Just Joshin Yew
Ganesha
Level 67
God Stats
14W - 19L
1,325 SR
Queue Stats
207W - 211L
1,329 Elo+
Party 1
Medusa
Medusa
Valiyeant
Medusa
Level 59
God Stats
19W - 27L
1,530 SR
Queue Stats
162W - 171L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Goofysbro
Thanatos
17
14 / 5 / 3
11,318
596
19,017
18,877
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Savage1Up
Kumbhakarna
12
1 / 7 / 5
7,744
408
2,293
22,298
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Savageheadbow
Sun Wukong
16
3 / 3 / 4
9,113
480
15,466
18,143
10,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
YRC_Xhris
Heimdallr
10
0 / 6 / 7
6,997
368
4,892
11,230
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
sumfin81
Chang'e
12
1 / 6 / 5
7,974
420
8,331
11,632
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DHFalcon00
Kukulkan
15
8 / 4 / 1
9,556
503
13,067
10,541
3,388
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GmanWhoa
Fenrir
16
5 / 4 / 3
9,915
522
8,549
15,030
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
18
4 / 4 / 1
10,881
573
13,961
25,011
18,829
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 15
9,507
500
6,762
14,294
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Valiyeant
Medusa
15
10 / 4 / 1
10,190
536
18,185
11,524
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
48
19
Kills
27
27
Deaths
20
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DHFalcon00
Kukulkan
8
4
1
2.13
W
Fenrir
GmanWhoa
Fenrir
5
4
3
1.63
W
Chaac
4
4
1
1.13
L
Thanatos
Goofysbro
Thanatos
14
5
3
3.1
W
0
4
15
1.88
L
Kumbhakarna
Savage1Up
Kumbhakarna
1
7
5
0.5
L
Sun Wukong
Savageheadbow
Sun Wukong
3
3
4
1.67
W
Medusa
Valiyeant
Medusa
10
4
1
2.63
L
Heimdallr
YRC_Xhris
Heimdallr
0
6
7
0.58
L
Chang'e
sumfin81
Chang'e
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,999
Damage
60,524
82,180
Taken
76,400
48,928
Mitigated
41,773
27,146
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DHFalcon00
Kukulkan
13,067
1,458
0
1,132
10,541
3,388
0
3,217
7,108
62,874
0
W
Fenrir
GmanWhoa
Fenrir
8,549
1,910
0
5,136
15,030
6,532
0
1,707
13,203
0
53,340
W
Chaac
13,961
2,990
0
10,593
25,011
18,829
952
747
24,264
106
79,859
L
Thanatos
Goofysbro
Thanatos
19,017
6,052
0
14,979
18,877
7,750
257
3,226
15,651
0
64,844
W
6,762
468
219
2,628
14,294
10,227
1,070
3,052
11,008
25,686
0
L
Kumbhakarna
Savage1Up
Kumbhakarna
2,293
139
133
2,148
22,298
22,785
0
6,727
15,571
14,015
0
L
Sun Wukong
Savageheadbow
Sun Wukong
15,466
2,392
0
5,785
18,143
10,904
645
1,472
16,671
4,901
56,920
W
Medusa
Valiyeant
Medusa
18,185
9,488
0
3,445
11,524
2,797
1,584
2,419
8,957
0
66,647
L
Heimdallr
YRC_Xhris
Heimdallr
4,892
1,448
0
872
11,230
3,633
72
3,152
8,078
0
24,517
L
Chang'e
sumfin81
Chang'e
8,331
759
794
2,435
11,632
3,856
357
5,316
6,316
42,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,146
Gold Earned
50,049
312
Minions Killed
472
0
Camps Cleared
0
1,698,847
Distance Traveled
1,774,309
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,556
503
95
5
0
367,414
5
W
Fenrir
9,915
522
83
4
0
423,228
5
W
Chaac
10,881
573
158
8
0
317,788
7
L
Thanatos
11,318
596
92
5
0
424,472
2
W
Ganesha
9,507
500
17
1
0
325,428
4
L
Kumbhakarna
7,744
408
20
1
0
340,215
0
L
Sun Wukong
9,113
480
93
5
0
379,879
1
W
Medusa
10,190
536
119
6
0
340,451
0
L
Heimdallr
6,997
368
43
2
0
265,960
0
L
Chang'e
7,974
420
64
3
0
288,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role