Player Matchup

Ymir
Ymir
KingKj74
Ymir
Level 83
God Stats
2W - 4L
1,393 SR
Queue Stats
64W - 98L
1,344 Elo+
Party 1
Mulan
Mulan
PurpleeRAIIIN
Mulan
Level 24
God Stats
1W - 2L
1,489 SR
Queue Stats
9W - 28L
1,205 Elo+
Party 1
Sol
Sol
Yargho
Sol
Level 108
God Stats
1W - 2L
1,531 SR
Queue Stats
43W - 73L
1,345 Elo+
Party 1
Team Averages
Level 72
1,471 SR
1,298 Elo+

VS

Team Averages
Level 41
1,489 SR
1,539 Elo+
Ares
Ares
Hispandex
Ares
Level 27
God Stats
161W - 126L
1,705 SR
Queue Stats
238W - 218L
1,633 Elo+
Party 2
Bastet
Bastet
LaBeast5
Bastet
Level 60
God Stats
36W - 25L
1,695 SR
Queue Stats
407W - 403L
1,606 Elo+
Party 2
Ah Puch
Ah Puch
Locopoyato
Ah Puch
Level 35
God Stats
4W - 6L
1,068 SR
Queue Stats
72W - 108L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 7 / 3
7,796
780
5,079
11,367
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 7 / 4
7,343
734
5,483
15,234
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Yargho
Sol
12
4 / 7 / 3
8,822
882
9,173
9,724
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 3 / 12
9,257
926
7,322
14,153
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
LaBeast5
Bastet
13
8 / 3 / 7
8,794
879
9,239
9,299
4,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Locopoyato
Ah Puch
16
9 / 2 / 10
10,147
1,015
13,287
4,423
1,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
21
21
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
4
3
12
3.33
L
Ymir
2
7
3
0.5
W
Bastet
LaBeast5
Bastet
8
3
7
3.83
W
Ah Puch
Locopoyato
Ah Puch
9
2
10
7
L
2
7
4
0.57
L
Sol
Yargho
Sol
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
29,848
36,325
Taken
27,875
16,776
Mitigated
20,681
1,703
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,322
122
0
2,644
14,153
14,538
225
7,581
6,175
10,462
0
L
Ymir
5,079
648
0
0
11,367
5,243
0
8,153
3,214
13,711
0
W
Bastet
LaBeast5
Bastet
9,239
2,160
0
1,360
9,299
4,251
1,731
4,022
4,934
0
23,446
W
Ah Puch
Locopoyato
Ah Puch
13,287
171
0
738
4,423
1,892
256
1,683
2,648
47,845
0
L
5,483
1,511
0
360
15,234
7,931
0
7,595
7,639
0
11,789
L
Sol
Yargho
Sol
9,173
3,830
0
1,343
9,724
3,602
0
5,187
4,537
23,130
2,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
28,198
83
Minions Killed
115
4
Camps Cleared
5
468,542
Distance Traveled
566,838
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,257
926
1
0
0
173,743
4
L
Ymir
7,796
780
15
2
2
146,925
2
W
Bastet
8,794
879
27
3
4
197,283
1
W
Ah Puch
10,147
1,015
87
9
1
195,812
3
L
Mulan
7,343
734
17
2
1
163,238
4
L
Sol
8,822
882
51
5
1
158,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role