Player Matchup

Cerberus
Cerberus
Dang-19
Cerberus
Level 108
God Stats
8W - 4L
1,500 SR
Queue Stats
190W - 202L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DiabloDeLeche
Cu Chulainn
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 93L
1,439 Elo+
Party 2
Poseidon
Poseidon
MasterK002
Poseidon
Level 144
God Stats
1W - 2L
1,102 SR
Queue Stats
61W - 71L
1,442 Elo+
Solo
Sol
Sol
Tek_Yutyrannus
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,444 Elo+
Party 2
Yemoja
Yemoja
TurribleToby
Yemoja
Level 125
God Stats
3W - 7L
1,500 SR
Queue Stats
281W - 290L
1,598 Elo+
Party 2
Team Averages
Level 114
1,420 SR
1,476 Elo+

VS

Team Averages
Level 112
1,532 SR
1,525 Elo+
Chaac
Chaac
Choppinkox
Chaac
Level 109
God Stats
8W - 1L
1,500 SR
Queue Stats
472W - 418L
1,548 Elo+
Party 1
Ah Puch
Ah Puch
DogiraToken
Ah Puch
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,492 Elo+
Solo
Yemoja
Yemoja
Frank_NyCe
Yemoja
Level 160
God Stats
8W - 10L
1,382 SR
Queue Stats
323W - 271L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
Hanoshi_Kin
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,531 Elo+
Party 1
Merlin
Merlin
shotdp7
Merlin
Level 154
God Stats
3W - 4L
1,776 SR
Queue Stats
169W - 154L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dang-19
Cerberus
16
3 / 5 / 8
9,800
700
9,881
15,479
17,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
DiabloDeLeche
Cu Chulainn
17
3 / 5 / 10
9,974
712
18,629
21,623
15,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
MasterK002
Poseidon
18
5 / 3 / 6
10,665
762
15,123
9,786
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 9
9,642
689
13,728
14,478
5,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
15
1 / 5 / 12
9,197
657
6,453
13,731
13,378
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
10 / 2 / 9
12,131
867
18,119
25,669
19,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
DogiraToken
Ah Puch
18
5 / 4 / 12
10,764
769
15,457
8,801
3,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Frank_NyCe
Yemoja
17
3 / 2 / 13
10,599
757
5,435
19,565
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Hanoshi_Kin
Sun Wukong
17
4 / 3 / 16
10,962
783
10,493
18,087
20,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
shotdp7
Merlin
18
2 / 4 / 14
10,908
779
17,270
10,941
4,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
15
Kills
24
24
Deaths
15
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chaac
10
2
9
7.25
L
Cerberus
Dang-19
Cerberus
3
5
8
1.4
L
Cu Chulainn
DiabloDeLeche
Cu Chulainn
3
5
10
1.6
W
Ah Puch
DogiraToken
Ah Puch
5
4
12
2.75
W
Yemoja
Frank_NyCe
Yemoja
3
2
13
4.75
W
Sun Wukong
Hanoshi_Kin
Sun Wukong
4
3
16
4
L
Poseidon
MasterK002
Poseidon
5
3
6
2.67
L
3
6
9
1.25
L
Yemoja
1
5
12
1.4
W
Merlin
shotdp7
Merlin
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,814
Damage
66,774
75,097
Taken
83,063
56,189
Mitigated
61,794
27,194
Healing
44,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,119
1,845
869
11,806
25,669
19,443
1,110
15,873
9,796
0
31,013
L
Cerberus
Dang-19
Cerberus
9,881
196
1,203
3,549
15,479
17,546
0
8,493
6,630
16,203
0
L
Cu Chulainn
DiabloDeLeche
Cu Chulainn
18,629
1,808
0
5,388
21,623
15,969
41
11,695
9,597
9,256
26,317
W
Ah Puch
DogiraToken
Ah Puch
15,457
727
509
1,462
8,801
3,039
930
5,608
3,193
31,434
0
W
Yemoja
Frank_NyCe
Yemoja
5,435
1,267
10,551
8,583
19,565
14,943
1,054
12,475
7,076
12,562
0
W
Sun Wukong
Hanoshi_Kin
Sun Wukong
10,493
1,875
2,368
4,538
18,087
20,228
951
10,225
7,637
0
16,159
L
Poseidon
MasterK002
Poseidon
15,123
1,310
1,270
2,568
9,786
3,783
848
2,526
6,906
43,379
0
L
13,728
4,382
844
3,561
14,478
5,513
649
6,239
7,988
22,096
0
L
Yemoja
6,453
1,170
6,252
2,559
13,731
13,378
32
9,209
4,398
11,654
0
W
Merlin
shotdp7
Merlin
17,270
910
1,559
1,761
10,941
4,141
1,270
6,197
4,744
46,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
55,364
211
Minions Killed
140
0
Camps Cleared
0
1,224,301
Distance Traveled
1,391,336
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,131
867
24
2
0
316,085
1
L
Cerberus
9,800
700
40
3
0
229,599
0
L
Cu Chulainn
9,974
712
40
3
0
253,743
1
W
Ah Puch
10,764
769
34
2
0
282,303
1
W
Yemoja
10,599
757
12
1
0
255,619
4
W
Sun Wukong
10,962
783
14
1
0
298,020
0
L
Poseidon
10,665
762
80
6
0
273,762
1
L
Sol
9,642
689
38
3
0
213,304
0
L
Yemoja
9,197
657
13
1
0
253,893
0
W
Merlin
10,908
779
56
4
0
239,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role