Player Matchup

Neith
Neith
BrkenAesthetic
Neith
Level 27
God Stats
49W - 43L
1,486 SR
Queue Stats
63W - 69L
1,410 Elo+
Party 2
Raijin
Raijin
Dycedarg123
Raijin
Level 159
God Stats
2W - 0L
1,712 SR
Queue Stats
166W - 170L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
FloodedBuckle3
Guan Yu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 156L
1,430 Elo+
Party 2
Bakasura
Bakasura
SquidBilly5058
Bakasura
Level 68
God Stats
9W - 4L
1,614 SR
Queue Stats
190W - 201L
1,447 Elo+
Party 2
Ganesha
Ganesha
Zalbag8
Ganesha
Level 149
God Stats
12W - 6L
1,542 SR
Queue Stats
114W - 129L
1,368 Elo+
Party 1
Team Averages
Level 97
1,571 SR
1,413 Elo+

VS

Team Averages
Level 42
1,546 SR
1,328 Elo+
Nike
Nike
Fire_stardust
Nike
Level 29
God Stats
2W - 5L
1,309 SR
Queue Stats
143W - 139L
1,338 Elo+
Party 3
Ymir
Ymir
flamerod
Ymir
Level 16
God Stats
4W - 4L
1,538 SR
Queue Stats
7W - 10L
1,183 Elo+
Party 3
Loki
Loki
jc_comando
Loki
Level 72
God Stats
32W - 25L
1,609 SR
Queue Stats
586W - 572L
1,370 Elo+
Party 3
Hou Yi
Hou Yi
thebrothers9999
Hou Yi
Level 56
God Stats
5W - 7L
1,796 SR
Queue Stats
267W - 285L
1,344 Elo+
Party 3
Tiamat
Tiamat
xavio2007
Tiamat
Level 38
God Stats
5W - 8L
1,478 SR
Queue Stats
116W - 136L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 4
6,318
632
7,459
4,633
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
11
6 / 1 / 6
6,513
651
5,528
4,494
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 0
6,233
623
5,929
5,013
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
12
5 / 0 / 2
6,816
682
4,439
6,837
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Zalbag8
Ganesha
9
0 / 0 / 14
6,038
604
4,863
7,569
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,517
452
1,997
8,676
1,690
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
7
0 / 5 / 1
4,546
455
1,457
8,656
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 4 / 0
4,917
492
2,979
7,189
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 5 / 0
4,715
472
4,216
7,900
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
xavio2007
Tiamat
8
1 / 3 / 1
4,968
497
2,110
4,966
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
3
3
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Raijin
6
1
6
9
L
0
4
1
0.13
W
4
1
0
4
W
Bakasura
5
0
2
6
W
Ganesha
Zalbag8
Ganesha
0
0
14
7
L
Ymir
0
5
1
0.1
L
1
4
0
0.25
L
1
5
0
0.2
L
Tiamat
xavio2007
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
12,759
28,546
Taken
37,387
14,096
Mitigated
10,667
9,684
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,459
2,856
466
2,114
4,633
1,170
482
720
3,913
0
29,574
W
Raijin
5,528
718
0
750
4,494
1,267
52
909
3,585
30,394
2,726
L
1,997
735
0
980
8,676
1,690
0
282
7,951
0
15,195
W
5,929
397
100
2,258
5,013
4,975
0
0
5,013
0
23,510
W
Bakasura
4,439
3,518
0
2,094
6,837
2,347
396
266
6,571
0
38,050
W
Ganesha
Zalbag8
Ganesha
4,863
445
229
1,673
7,569
4,337
0
1,672
5,897
16,676
0
L
Ymir
1,457
0
0
573
8,656
3,898
0
3,348
5,228
10,520
0
L
2,979
596
0
530
7,189
1,704
0
1,424
5,436
0
24,884
L
4,216
1,809
0
2,364
7,900
1,550
0
2,828
5,072
0
22,246
L
Tiamat
xavio2007
Tiamat
2,110
284
0
922
4,966
1,825
0
2,316
2,616
19,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
23,663
258
Minions Killed
172
0
Camps Cleared
0
964,031
Distance Traveled
947,592
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,318
632
60
6
0
186,770
4
W
Raijin
6,513
651
51
5
0
179,135
0
L
Nike
4,517
452
34
3
0
196,536
1
W
Guan Yu
6,233
623
48
5
0
176,560
3
W
Bakasura
6,816
682
94
9
0
228,480
2
W
Ganesha
6,038
604
5
1
0
193,086
5
L
Ymir
4,546
455
18
2
0
185,324
0
L
Loki
4,917
492
51
5
0
216,835
0
L
Hou Yi
4,715
472
41
4
0
171,104
2
L
Tiamat
4,968
497
28
3
0
177,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role