Player Matchup

Rama
Rama
BaldaoBr
Rama
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,157 Elo+
Party 2
Athena
Athena
EronNegon
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 2
Thoth
Thoth
SolarPhalanxx
Thoth
Level 26
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 8L
1,157 Elo+
Party 2
Sol
Sol
poske_exe
Sol
Level 77
God Stats
10W - 8L
1,793 SR
Queue Stats
238W - 292L
1,384 Elo+
Solo
Pele
Pele
rizzek
Pele
Level 82
God Stats
1W - 4L
1,239 SR
Queue Stats
132W - 129L
1,432 Elo+
Solo
Team Averages
Level 49
1,464 SR
1,263 Elo+

VS

Team Averages
Level 72
1,662 SR
1,567 Elo+
Fenrir
Fenrir
 
Fenrir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArturTuts
Izanami
Level 70
God Stats
26W - 15L
1,905 SR
Queue Stats
173W - 134L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
Kotrovsky
Baron Samedi
Level 69
God Stats
7W - 2L
1,905 SR
Queue Stats
166W - 129L
1,620 Elo+
Party 1
Khepri
Khepri
Trilobita
Khepri
Level 54
God Stats
8W - 3L
1,500 SR
Queue Stats
56W - 34L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
0 / 4 / 1
5,598
400
1,621
9,473
1,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
EronNegon
Athena
9
1 / 3 / 1
6,326
452
1,608
10,179
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 1
6,858
490
4,170
7,126
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 1
7,444
532
5,998
9,261
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
rizzek
Pele
10
0 / 6 / 2
6,427
459
6,706
14,176
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 2 / 3
8,833
631
9,555
9,085
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
 
Nike
13
3 / 1 / 7
8,360
597
6,009
11,553
5,942
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ArturTuts
Izanami
14
5 / 1 / 1
8,353
597
9,700
7,181
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Kotrovsky
Baron Samedi
14
4 / 0 / 5
8,765
626
7,986
5,414
2,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
Trilobita
Khepri
11
1 / 1 / 10
7,546
539
4,236
7,529
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
22
22
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
3
5.25
W
Nike
 
Nike
3
1
7
6.5
W
Izanami
ArturTuts
Izanami
5
1
1
5.5
L
Rama
0
4
1
0.13
L
Athena
EronNegon
Athena
1
3
1
0.5
W
Baron Samedi
Kotrovsky
Baron Samedi
4
0
5
6.5
L
1
4
1
0.38
W
Khepri
Trilobita
Khepri
1
1
10
6
L
3
5
1
0.7
L
Pele
rizzek
Pele
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
37,486
50,215
Taken
40,762
18,319
Mitigated
21,003
10,121
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,555
1,924
0
1,749
9,085
3,738
1,066
2,534
6,551
0
44,144
W
Nike
 
Nike
6,009
357
0
2,138
11,553
5,942
0
3,825
7,728
0
40,270
W
Izanami
ArturTuts
Izanami
9,700
5,617
0
2,799
7,181
2,537
2,888
1,123
5,522
0
70,566
L
Rama
1,621
1,554
0
2,088
9,473
1,997
114
2,467
7,006
0
23,975
L
Athena
EronNegon
Athena
1,608
382
26
2,164
10,179
6,786
46
3,355
6,824
13,694
0
W
Baron Samedi
Kotrovsky
Baron Samedi
7,986
393
998
1,980
5,414
2,518
471
1,886
3,528
54,318
0
L
4,170
105
0
730
7,126
2,505
0
3,866
3,260
39,607
0
W
Khepri
Trilobita
Khepri
4,236
199
412
2,384
7,529
6,268
487
1,885
4,897
11,918
0
L
5,998
1,729
0
3,061
9,261
2,754
0
289
8,972
36,992
5,192
L
Pele
rizzek
Pele
6,706
2,660
0
2,052
14,176
4,277
0
2,245
11,931
0
43,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,653
Gold Earned
41,857
288
Minions Killed
406
0
Camps Cleared
0
1,317,080
Distance Traveled
1,425,529
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,833
631
66
5
0
305,206
3
W
Nike
8,360
597
77
6
0
280,114
1
W
Izanami
8,353
597
132
9
0
270,024
1
L
Rama
5,598
400
38
3
0
248,799
4
L
Athena
6,326
452
28
2
0
270,471
3
W
Baron Samedi
8,765
626
119
9
0
283,545
1
L
Thoth
6,858
490
76
5
0
268,260
3
W
Khepri
7,546
539
12
1
0
286,640
5
L
Sol
7,444
532
73
5
0
253,774
4
L
Pele
6,427
459
73
5
0
275,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role