Player Matchup

Serqet
Serqet
Dr_Bubbles_000
Serqet
Level 149
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 30L
1,590 Elo+
Party 1
Fafnir
Fafnir
MystiKTitan
Fafnir
Level 133
God Stats
2W - 5L
1,379 SR
Queue Stats
56W - 54L
1,539 Elo+
Party 1
Mulan
Mulan
Ski_Meme_Trash42
Mulan
Level 129
God Stats
9W - 8L
1,618 SR
Queue Stats
39W - 35L
1,554 Elo+
Party 1
Merlin
Merlin
kodacain
Merlin
Level 130
God Stats
1W - 2L
1,681 SR
Queue Stats
11W - 13L
1,527 Elo+
Party 1
Izanami
Izanami
sukunasvessel_
Izanami
Level 61
God Stats
2W - 3L
1,788 SR
Queue Stats
55W - 51L
1,538 Elo+
Party 1
Team Averages
Level 120
1,639 SR
1,550 Elo+

VS

Team Averages
Level 157
1,621 SR
1,569 Elo+
Hades
Hades
FOOLKILLAH
Hades
Level 160
God Stats
12W - 7L
1,500 SR
Queue Stats
475W - 427L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
Provisonary_
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 187L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zantetsuken
Tsukuyomi
Level 156
God Stats
10W - 8L
1,759 SR
Queue Stats
119W - 123L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
bigpapa_K
Danzaburou
Level 160
God Stats
22W - 22L
1,583 SR
Queue Stats
379W - 354L
1,622 Elo+
Party 2
Ymir
Ymir
colon321
Ymir
Level 148
God Stats
4W - 1L
1,765 SR
Queue Stats
185W - 172L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 3
10,662
508
10,524
15,769
6,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
13
0 / 5 / 4
8,607
410
5,406
15,758
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 4 / 0
10,747
512
11,111
18,854
18,005
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
kodacain
Merlin
16
3 / 3 / 1
10,392
495
14,913
10,095
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 2
8,279
394
5,201
13,665
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
4 / 2 / 7
11,462
546
11,798
14,349
6,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Provisonary_
Sun Wukong
18
4 / 1 / 7
11,481
547
10,411
19,008
22,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Zantetsuken
Tsukuyomi
18
5 / 3 / 7
11,488
547
10,863
15,006
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
bigpapa_K
Danzaburou
18
7 / 2 / 6
11,789
561
12,465
12,569
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
16
4 / 2 / 11
10,525
501
8,573
16,789
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
24
24
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Hades
4
2
7
3.75
L
Fafnir
0
5
4
0.4
W
Sun Wukong
Provisonary_
Sun Wukong
4
1
7
7.5
L
2
4
0
0.5
W
Tsukuyomi
Zantetsuken
Tsukuyomi
5
3
7
2.83
W
Danzaburou
bigpapa_K
Danzaburou
7
2
6
5
W
Ymir
4
2
11
4.75
L
Merlin
kodacain
Merlin
3
3
1
1.17
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,155
Damage
54,110
74,141
Taken
77,721
47,280
Mitigated
58,795
15,059
Healing
32,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,524
2,385
0
270
15,769
6,648
0
4,272
11,379
0
81,373
W
Hades
11,798
1,347
1,219
9,337
14,349
6,940
0
5,975
7,915
95,545
0
L
Fafnir
5,406
623
0
2,478
15,758
14,909
87
4,596
11,072
30,399
0
W
Sun Wukong
Provisonary_
Sun Wukong
10,411
2,032
0
9,523
19,008
22,618
163
3,160
15,677
0
72,306
L
11,111
975
114
7,190
18,854
18,005
0
1,160
16,514
0
76,120
W
Tsukuyomi
Zantetsuken
Tsukuyomi
10,863
3,020
0
4,737
15,006
6,772
791
4,314
10,530
0
82,234
W
Danzaburou
bigpapa_K
Danzaburou
12,465
5,104
0
4,583
12,569
4,831
2,864
2,268
10,093
0
100,475
W
Ymir
8,573
1,357
0
2,728
16,789
17,634
30
4,602
12,187
30,968
4,607
L
Merlin
kodacain
Merlin
14,913
375
0
2,379
10,095
3,610
0
4,453
5,595
85,068
0
L
5,201
3,130
0
2,628
13,665
4,108
422
5,357
8,308
0
55,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
56,745
620
Minions Killed
639
0
Camps Cleared
0
1,992,085
Distance Traveled
2,033,880
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,662
508
122
6
0
469,614
0
W
Hades
11,462
546
188
9
0
396,966
4
L
Fafnir
8,607
410
42
2
0
393,495
2
W
Sun Wukong
11,481
547
137
7
0
430,893
8
L
Mulan
10,747
512
176
8
0
374,073
2
W
Tsukuyomi
11,488
547
117
6
0
437,027
5
W
Danzaburou
11,789
561
146
7
0
369,168
4
W
Ymir
10,525
501
51
2
0
399,826
10
L
Merlin
10,392
495
156
7
0
399,488
4
L
Izanami
8,279
394
124
6
0
355,415
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role