Player Matchup

Hercules
Hercules
DaddyDurdee
Hercules
Level 107
God Stats
5W - 3L
1,549 SR
Queue Stats
34W - 45L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
GOOESQ
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,155 Elo+
Party 2
Raijin
Raijin
SeeClarity
Raijin
Level 62
God Stats
3W - 2L
1,405 SR
Queue Stats
37W - 37L
1,433 Elo+
Party 1
Freya
Freya
StarGrail
Freya
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
43W - 39L
1,481 Elo+
Party 1
Da Ji
Da Ji
djibouski
Da Ji
Level 64
God Stats
1W - 2L
1,254 SR
Queue Stats
150W - 169L
1,451 Elo+
Party 1
Team Averages
Level 69
1,485 SR
1,384 Elo+

VS

Team Averages
Level 63
1,599 SR
1,386 Elo+
Agni
Agni
DrDeath6
Agni
Level 74
God Stats
1W - 4L
1,385 SR
Queue Stats
242W - 278L
1,385 Elo+
Party 3
Kuzenbo
Kuzenbo
KoontaKinte
Kuzenbo
Level 44
God Stats
9W - 13L
1,456 SR
Queue Stats
144W - 156L
1,413 Elo+
Party 3
Vamana
Vamana
OsamaBinLaiden
Vamana
Level 87
God Stats
4W - 3L
1,808 SR
Queue Stats
281W - 321L
1,401 Elo+
Party 3
Heimdallr
Heimdallr
RukasLobinson12
Heimdallr
Level 64
God Stats
3W - 4L
1,469 SR
Queue Stats
176W - 212L
1,402 Elo+
Party 3
Serqet
Serqet
kuciano
Serqet
Level 48
God Stats
0W - 1L
1,876 SR
Queue Stats
3W - 8L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaddyDurdee
Hercules
17
4 / 3 / 14
12,412
496
17,450
28,701
29,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
GOOESQ
Heimdallr
17
3 / 7 / 7
11,068
443
8,630
14,707
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
SeeClarity
Raijin
18
7 / 5 / 10
12,395
496
13,246
13,788
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
StarGrail
Freya
20
12 / 5 / 8
14,046
562
27,967
22,301
8,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
djibouski
Da Ji
19
7 / 4 / 9
12,440
498
14,594
18,972
7,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
8 / 8 / 7
13,290
532
19,961
14,501
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
KoontaKinte
Kuzenbo
15
0 / 5 / 8
10,221
409
8,497
24,657
33,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 7 / 7
12,756
510
24,210
29,656
31,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
RukasLobinson12
Heimdallr
18
5 / 5 / 5
12,338
494
12,037
14,339
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
kuciano
Serqet
16
1 / 8 / 2
10,211
408
5,086
21,550
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
53
33
Kills
24
24
Deaths
33
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaddyDurdee
Hercules
4
3
14
3.67
L
Agni
8
8
7
1.44
W
Heimdallr
GOOESQ
Heimdallr
3
7
7
0.93
L
Kuzenbo
KoontaKinte
Kuzenbo
0
5
8
0.8
L
10
7
7
1.93
L
Heimdallr
RukasLobinson12
Heimdallr
5
5
5
1.5
W
Raijin
SeeClarity
Raijin
7
5
10
2.4
W
Freya
StarGrail
Freya
12
5
8
3.2
W
Da Ji
djibouski
Da Ji
7
4
9
2.88
L
Serqet
kuciano
Serqet
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,887
Damage
69,791
98,469
Taken
104,703
54,564
Mitigated
82,380
28,368
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaddyDurdee
Hercules
17,450
6,747
2,967
10,946
28,701
29,624
395
7,323
20,719
326
60,942
L
Agni
19,961
389
0
250
14,501
4,567
509
3,960
10,538
80,347
0
W
Heimdallr
GOOESQ
Heimdallr
8,630
2,802
0
2,270
14,707
4,805
1,547
5,308
9,399
0
40,527
L
Kuzenbo
KoontaKinte
Kuzenbo
8,497
3,057
321
4,048
24,657
33,967
144
10,284
14,373
29,460
0
L
24,210
10,308
0
7,438
29,656
31,673
370
12,420
17,236
0
71,120
L
Heimdallr
RukasLobinson12
Heimdallr
12,037
5,043
0
3,268
14,339
4,417
574
8,879
5,460
0
77,826
W
Raijin
SeeClarity
Raijin
13,246
766
0
1,772
13,788
4,326
689
7,406
6,157
68,638
0
W
Freya
StarGrail
Freya
27,967
10,304
0
8,674
22,301
8,507
236
3,316
18,233
106,980
0
W
Da Ji
djibouski
Da Ji
14,594
3,109
0
1,739
18,972
7,302
424
5,105
13,531
0
73,277
L
Serqet
kuciano
Serqet
5,086
701
0
5,364
21,550
7,756
0
5,996
15,550
0
56,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,361
Gold Earned
58,816
494
Minions Killed
486
0
Camps Cleared
0
2,371,407
Distance Traveled
2,352,102
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,412
496
71
3
0
487,121
0
L
Agni
13,290
532
137
5
0
458,816
0
W
Heimdallr
11,068
443
72
3
0
448,847
3
L
Kuzenbo
10,221
409
25
1
0
489,120
1
L
Vamana
12,756
510
107
4
0
509,115
3
L
Heimdallr
12,338
494
127
5
0
401,035
7
W
Raijin
12,395
496
108
4
0
440,057
4
W
Freya
14,046
562
146
6
0
481,443
0
W
Da Ji
12,440
498
97
4
0
513,939
1
L
Serqet
10,211
408
90
4
0
494,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role