Player Matchup

Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Brayanlok312
Kumbhakarna
Level 129
God Stats
2W - 0L
1,688 SR
Queue Stats
53W - 45L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Shinigami3065
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,701 Elo+
Party 1
Izanami
Izanami
XKate-Denson_260
Izanami
Level 118
God Stats
27W - 16L
1,572 SR
Queue Stats
247W - 226L
1,496 Elo+
Party 2
Serqet
Serqet
xBlaatina
Serqet
Level 129
God Stats
2W - 2L
1,531 SR
Queue Stats
294W - 290L
1,476 Elo+
Party 2
Team Averages
Level 101
1,558 SR
1,548 Elo+

VS

Team Averages
Level 95
1,446 SR
1,494 Elo+
Tyr
Tyr
JACOBROCKS2
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,517 Elo+
Solo
Ymir
Ymir
LightExorcist_
Ymir
Level 107
God Stats
9W - 18L
1,108 SR
Queue Stats
412W - 404L
1,539 Elo+
Solo
Nemesis
Nemesis
MiniMattaaa
Nemesis
Level 41
God Stats
18W - 24L
1,519 SR
Queue Stats
63W - 87L
1,416 Elo+
Solo
Zeus
Zeus
iTz_DangersuM
Zeus
Level 86
God Stats
17W - 19L
1,518 SR
Queue Stats
477W - 487L
1,493 Elo+
Solo
Izanami
Izanami
l Mula I
Izanami
Level 118
God Stats
12W - 13L
1,584 SR
Queue Stats
80W - 84L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 1 / 6
9,586
599
13,213
10,159
7,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
Brayanlok312
Kumbhakarna
12
0 / 4 / 9
7,602
475
4,775
13,730
8,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 0 / 5
10,052
628
15,980
5,185
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 3 / 2
8,403
525
6,062
12,037
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
xBlaatina
Serqet
15
4 / 2 / 6
8,727
545
5,048
10,999
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,570
473
4,358
16,815
8,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 3 / 3
7,809
488
4,241
11,905
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MiniMattaaa
Nemesis
14
1 / 3 / 3
7,902
494
3,735
12,012
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 3
8,125
508
8,504
8,520
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
l Mula I
Izanami
17
6 / 2 / 1
10,193
637
10,829
13,336
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
10
10
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
6
10
W
Kumbhakarna
Brayanlok312
Kumbhakarna
0
4
9
1.13
L
0
7
0
0
L
1
3
3
0.83
L
Nemesis
MiniMattaaa
Nemesis
1
3
3
0.83
W
6
0
5
8.5
W
0
3
2
0.33
L
2
2
3
1.75
L
Izanami
l Mula I
Izanami
6
2
1
3.25
W
Serqet
xBlaatina
Serqet
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,078
Damage
31,667
52,110
Taken
62,588
23,755
Mitigated
29,547
15,986
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,213
2,349
0
3,270
10,159
7,199
1,009
2,482
7,677
0
56,172
W
Kumbhakarna
Brayanlok312
Kumbhakarna
4,775
1,385
1,088
1,242
13,730
8,318
108
6,084
7,646
20,178
1,771
L
4,358
340
0
5,939
16,815
8,325
736
2,815
13,228
0
45,552
L
4,241
1,325
625
1,829
11,905
8,292
0
4,509
6,931
16,433
0
L
Nemesis
MiniMattaaa
Nemesis
3,735
1,230
0
928
12,012
5,256
0
4,622
6,964
0
51,163
W
15,980
3,824
73
1,824
5,185
1,723
1,449
1,032
4,153
77,691
0
W
6,062
4,215
0
4,875
12,037
2,880
0
710
11,327
0
71,291
L
8,504
1,406
0
1,898
8,520
2,474
0
2,736
5,429
58,731
0
L
Izanami
l Mula I
Izanami
10,829
7,062
0
5,069
13,336
5,200
411
4,513
8,605
0
93,179
W
Serqet
xBlaatina
Serqet
5,048
1,465
0
3,614
10,999
3,635
0
2,437
8,562
0
46,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,370
Gold Earned
41,599
475
Minions Killed
482
0
Camps Cleared
0
1,604,992
Distance Traveled
1,536,503
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,586
599
111
7
0
324,964
3
W
Kumbhakarna
7,602
475
37
2
0
313,567
1
L
Tyr
7,570
473
104
7
0
285,386
2
L
Ymir
7,809
488
24
2
0
298,529
6
L
Nemesis
7,902
494
95
6
0
348,420
1
W
Nu Wa
10,052
628
113
7
0
303,237
2
W
Izanami
8,403
525
128
8
0
293,085
4
L
Zeus
8,125
508
89
6
0
310,930
2
L
Izanami
10,193
637
170
11
0
293,238
6
W
Serqet
8,727
545
86
5
0
370,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role