Player Matchup

Cupid
Cupid
 
Cupid
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Fertakis
Ymir
Level 82
God Stats
1W - 1L
1,288 SR
Queue Stats
52W - 59L
1,442 Elo+
Party 3
Thanatos
Thanatos
Louisaka
Thanatos
Level 48
God Stats
14W - 6L
1,703 SR
Queue Stats
120W - 117L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
Macdonald56
Guan Yu
Level 29
God Stats
3W - 6L
1,338 SR
Queue Stats
52W - 58L
1,447 Elo+
Party 3
Sol
Sol
Sportna44
Sol
Level 55
God Stats
3W - 2L
1,522 SR
Queue Stats
15W - 16L
1,517 Elo+
Party 3
Team Averages
Level 45
1,470 SR
1,494 Elo+

VS

Team Averages
Level 86
1,505 SR
1,544 Elo+
Tyr
Tyr
D1nosauraus
Tyr
Level 29
God Stats
3W - 5L
1,220 SR
Queue Stats
97W - 119L
1,644 Elo+
Party 4
Set
Set
DudemanOSU
Set
Level 148
God Stats
9W - 6L
1,595 SR
Queue Stats
112W - 103L
1,633 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Gauche24
Morgan Le Fay
Level 123
God Stats
3W - 5L
1,505 SR
Queue Stats
85W - 99L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Gomi404
Danzaburou
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 101L
1,492 Elo+
Party 1
Artio
Artio
MooGoesThaCow
Artio
Level 114
God Stats
2W - 5L
1,704 SR
Queue Stats
187W - 185L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
20 / 1 / 6
14,072
640
32,537
14,232
6,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
4 / 1 / 18
11,766
535
10,719
25,945
36,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Louisaka
Thanatos
19
7 / 4 / 3
11,841
538
9,163
16,438
8,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Macdonald56
Guan Yu
18
0 / 7 / 2
10,918
496
4,285
16,767
12,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 1 / 11
10,772
490
13,143
9,290
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,826
401
4,083
22,888
21,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

16
3 / 9 / 0
10,052
457
10,945
20,650
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Gauche24
Morgan Le Fay
14
1 / 9 / 4
9,263
421
12,206
15,624
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Gomi404
Danzaburou
13
1 / 8 / 1
8,653
393
4,240
12,623
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 2
12,085
549
15,951
22,700
17,392
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
32
Kills
14
14
Deaths
32
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
20
1
6
23
L
1
6
1
0.25
L
3
9
0
0.33
W
Ymir
4
1
18
13
L
Morgan Le Fay
Gauche24
Morgan Le Fay
1
9
4
0.33
L
Danzaburou
Gomi404
Danzaburou
1
8
1
0.19
W
Thanatos
Louisaka
Thanatos
7
4
3
2.13
W
Guan Yu
Macdonald56
Guan Yu
0
7
2
0.14
L
8
0
2
9
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,847
Damage
47,425
82,672
Taken
94,485
67,326
Mitigated
52,578
34,442
Healing
26,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
32,537
22,571
0
6,977
14,232
6,111
5,931
4,695
9,537
0
128,325
L
4,083
374
1,642
2,673
22,888
21,983
195
6,655
16,233
0
34,218
L
10,945
4,882
0
5,088
20,650
6,549
0
4,344
16,306
0
73,235
W
Ymir
10,719
2,231
488
5,235
25,945
36,140
317
6,065
19,880
49,438
0
L
Morgan Le Fay
Gauche24
Morgan Le Fay
12,206
983
0
1,647
15,624
4,171
205
5,117
10,507
56,600
0
L
Danzaburou
Gomi404
Danzaburou
4,240
2,253
0
2,174
12,623
2,483
222
1,757
10,866
0
35,168
W
Thanatos
Louisaka
Thanatos
9,163
2,707
0
12,375
16,438
8,261
192
5,505
10,637
0
89,864
W
Guan Yu
Macdonald56
Guan Yu
4,285
1,843
382
4,098
16,767
12,475
3,755
9,058
7,709
0
63,844
L
15,951
2,121
1,654
12,061
22,700
17,392
733
4,710
17,990
82,021
0
W
13,143
6,364
0
4,887
9,290
4,339
3,572
2,834
6,456
58,322
7,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,369
Gold Earned
48,879
600
Minions Killed
466
0
Camps Cleared
0
2,037,284
Distance Traveled
1,992,817
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,072
640
170
8
0
413,003
4
L
Tyr
8,826
401
46
2
0
412,470
0
L
Set
10,052
457
110
5
0
423,691
2
W
Ymir
11,766
535
55
3
0
399,204
3
L
Morgan Le Fay
9,263
421
95
4
0
365,906
9
L
Danzaburou
8,653
393
62
3
0
400,361
0
W
Thanatos
11,841
538
131
6
0
433,280
7
W
Guan Yu
10,918
496
123
6
0
367,135
0
L
Artio
12,085
549
153
7
0
390,389
3
W
Sol
10,772
490
121
6
0
424,662
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role