Player Matchup

He Bo
He Bo
Jack No Chaser
He Bo
Level 107
God Stats
0W - 5L
1,071 SR
Queue Stats
141W - 131L
1,486 Elo+
Solo
Ares
Ares
SCOOPITYDOOPITY
Ares
Level 16
God Stats
0W - 1L
1,346 SR
Queue Stats
5W - 3L
1,262 Elo+
Party 2
Merlin
Merlin
Zoddysphere
Merlin
Level 54
God Stats
0W - 1L
1,394 SR
Queue Stats
9W - 2L
1,486 Elo+
Party 2
Awilix
Awilix
willamprest
Awilix
Level 42
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 3L
1,286 Elo+
Party 2
Tyr
Tyr
xXdarkrydeXx
Tyr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 76L
1,457 Elo+
Solo
Team Averages
Level 47
1,325 SR
1,395 Elo+

VS

Team Averages
Level 64
1,569 SR
1,533 Elo+
Tyr
Tyr
 
Tyr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DrFoldgish
Skadi
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 30L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
Leionis
Nu Wa
Level 87
God Stats
3W - 0L
1,559 SR
Queue Stats
41W - 27L
1,411 Elo+
Party 1
Artemis
Artemis
Swoob1333
Artemis
Level 49
God Stats
1W - 0L
1,787 SR
Queue Stats
7W - 4L
1,778 Elo+
Party 1
Eset
Eset
salsamandr
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 6
8,913
743
7,919
11,205
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 8
9,059
755
3,341
15,715
12,318
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
17
2 / 5 / 2
9,212
768
12,306
9,791
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
16
4 / 6 / 7
9,283
774
7,714
13,304
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 10 / 7
7,368
614
3,444
14,569
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 3 / 20
8,733
728
6,020
12,915
12,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
18
15 / 3 / 16
11,570
964
18,842
12,844
6,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Leionis
Nu Wa
17
12 / 2 / 13
10,814
901
17,831
8,079
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
Swoob1333
Artemis
17
5 / 2 / 23
10,259
855
10,816
7,322
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 20
9,078
757
5,588
9,683
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
126
13
Kills
34
34
Deaths
13
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
20
3.67
W
Skadi
15
3
16
7.67
L
4
7
6
1
W
Nu Wa
Leionis
Nu Wa
12
2
13
9.25
L
3
6
8
1.17
W
Artemis
Swoob1333
Artemis
5
2
23
8.25
L
Merlin
2
5
2
0.6
W
1
3
20
3.67
L
Awilix
4
6
7
1.25
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,724
Damage
59,097
64,584
Taken
50,843
34,332
Mitigated
28,299
14,828
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,020
753
1,812
4,899
12,915
12,387
820
4,859
7,869
0
11,621
W
Skadi
18,842
5,101
2,098
1,131
12,844
6,280
1,266
4,531
8,254
0
43,261
L
7,919
326
361
1,347
11,205
2,783
98
4,542
6,628
15,808
0
W
Nu Wa
Leionis
Nu Wa
17,831
2,983
733
413
8,079
2,812
1,372
5,711
2,330
25,554
0
L
3,341
95
304
784
15,715
12,318
387
5,562
10,053
6,220
0
W
Artemis
Swoob1333
Artemis
10,816
4,287
1,517
501
7,322
2,838
1,883
4,672
2,617
0
26,756
L
Merlin
12,306
248
1,225
1,232
9,791
3,571
902
2,132
7,583
51,454
0
W
5,588
902
4,205
2,330
9,683
3,982
789
3,793
5,890
15,187
0
L
Awilix
7,714
1,995
2,709
2,848
13,304
4,668
82
4,188
9,008
0
13,534
L
3,444
359
1,988
2,030
14,569
10,992
300
6,995
7,298
0
7,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
50,454
115
Minions Killed
124
0
Camps Cleared
0
915,859
Distance Traveled
1,077,454
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,733
728
16
1
0
217,538
4
W
Skadi
11,570
964
54
5
0
207,477
0
L
He Bo
8,913
743
16
1
0
103,554
0
W
Nu Wa
10,814
901
20
2
0
211,064
1
L
Ares
9,059
755
8
1
0
194,649
5
W
Artemis
10,259
855
26
2
0
214,155
0
L
Merlin
9,212
768
78
7
0
201,452
0
W
Eset
9,078
757
8
1
0
227,220
0
L
Awilix
9,283
774
10
1
0
221,456
1
L
Tyr
7,368
614
3
0
0
194,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role