Player Matchup

Atlas
Atlas
ForeverSad
Atlas
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 68L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
GratefulDeadhead
Danzaburou
Level 121
God Stats
7W - 11L
1,500 SR
Queue Stats
315W - 377L
1,520 Elo+
Party 1
Merlin
Merlin
lBullet
Merlin
Level 160
God Stats
1W - 1L
1,579 SR
Queue Stats
117W - 61L
1,777 Elo+
Party 1
Team Averages
Level 136
1,526 SR
1,608 Elo+

VS

Team Averages
Level 43
1,569 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Karpalunga
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hel
Hel
Niðhǫggr
Hel
Level 52
God Stats
0W - 1L
1,706 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
PELADOPIJUDO
Discordia
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 1 / 11
8,175
818
4,365
8,319
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GratefulDeadhead
Danzaburou
13
6 / 0 / 10
8,397
840
9,470
4,699
1,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
lBullet
Merlin
14
11 / 3 / 8
9,216
922
14,080
7,725
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Karpalunga
Sun Wukong
11
3 / 5 / 0
7,736
774
6,191
12,029
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 7 / 3
6,908
691
2,922
10,269
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
PELADOPIJUDO
Discordia
10
0 / 7 / 3
6,335
634
2,967
8,560
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
4
4
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
1
11
7.5
W
Danzaburou
GratefulDeadhead
Danzaburou
6
0
10
11
L
Sun Wukong
Karpalunga
Sun Wukong
3
5
0
0.6
L
1
7
3
0.36
L
Discordia
PELADOPIJUDO
Discordia
0
7
3
0.21
W
Merlin
lBullet
Merlin
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,915
Damage
12,080
20,743
Taken
30,858
13,200
Mitigated
11,638
4,666
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,365
1,104
0
1,862
8,319
8,856
258
2,768
5,347
12,803
0
W
Danzaburou
GratefulDeadhead
Danzaburou
9,470
3,072
0
1,025
4,699
1,783
1,693
1,684
2,931
0
31,274
L
Sun Wukong
Karpalunga
Sun Wukong
6,191
1,217
0
1,432
12,029
6,695
0
7,167
4,862
1,381
14,259
L
2,922
214
1,989
1,995
10,269
2,729
0
5,240
5,029
15,689
0
L
Discordia
PELADOPIJUDO
Discordia
2,967
168
0
10
8,560
2,214
0
6,306
2,254
16,025
0
W
Merlin
lBullet
Merlin
14,080
1,425
96
1,683
7,725
2,561
1,046
2,340
5,204
31,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
20,979
100
Minions Killed
85
4
Camps Cleared
5
525,346
Distance Traveled
505,611
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,175
818
16
2
2
178,078
4
W
Danzaburou
8,397
840
47
5
2
186,688
5
L
Sun Wukong
7,736
774
17
2
2
171,046
2
L
Hel
6,908
691
47
5
3
172,583
3
L
Discordia
6,335
634
21
2
0
161,982
4
W
Merlin
9,216
922
37
4
0
160,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role