Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Big Chungles23
Set
Level 124
God Stats
1W - 7L
1,114 SR
Queue Stats
547W - 526L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gerardben
Ah Muzen Cab
Level 90
God Stats
14W - 2L
1,679 SR
Queue Stats
287W - 252L
1,558 Elo+
Party 1
Chronos
Chronos
Soooo Dangerous
Chronos
Level 159
God Stats
4W - 9L
1,720 SR
Queue Stats
199W - 170L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Tredkilla
Sun Wukong
Level 101
God Stats
4W - 11L
1,732 SR
Queue Stats
115W - 120L
1,535 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,515 Elo+

VS

Team Averages
Level 103
1,504 SR
1,504 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Candine
Kumbhakarna
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
54W - 47L
1,494 Elo+
Solo
Sol
Sol
LE0NiIDAS
Sol
Level 83
God Stats
1W - 2L
1,199 SR
Queue Stats
149W - 161L
1,511 Elo+
Party 3
Cernunnos
Cernunnos
Noloko25
Cernunnos
Level 89
God Stats
3W - 2L
1,821 SR
Queue Stats
33W - 37L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 2 / 5
8,515
448
5,598
11,310
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 3
8,872
467
6,438
17,019
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Gerardben
Ah Muzen Cab
17
2 / 4 / 2
10,223
538
20,681
11,178
3,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 2
10,399
547
11,062
18,339
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Tredkilla
Sun Wukong
15
1 / 6 / 0
8,746
460
8,152
15,457
8,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 0 / 4
10,706
563
12,065
17,969
18,104
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
 
Ao Kuang
17
11 / 3 / 0
10,124
533
11,699
14,335
7,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Candine
Kumbhakarna
15
1 / 1 / 9
9,225
486
7,802
18,981
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 4 / 4
9,523
501
11,447
15,226
7,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Noloko25
Cernunnos
16
2 / 1 / 4
9,577
504
9,107
11,877
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
22
22
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
5
1.25
W
Guan Yu
 
Guan Yu
5
0
4
7
W
Ao Kuang
 
Ao Kuang
11
3
0
3.67
L
2
6
3
0.58
W
Kumbhakarna
Candine
Kumbhakarna
1
1
9
5.5
L
Ah Muzen Cab
Gerardben
Ah Muzen Cab
2
4
2
0.75
W
3
4
4
1.25
W
Cernunnos
Noloko25
Cernunnos
2
1
4
4
L
4
4
2
1.25
L
Sun Wukong
Tredkilla
Sun Wukong
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,931
Damage
52,120
73,303
Taken
78,388
37,307
Mitigated
60,037
17,046
Healing
30,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,598
288
1,019
2,227
11,310
10,788
0
4,727
6,583
27,385
0
W
Guan Yu
 
Guan Yu
12,065
2,148
284
6,768
17,969
18,104
778
1,176
16,793
0
76,106
W
Ao Kuang
 
Ao Kuang
11,699
4,100
0
6,236
14,335
7,249
0
4,186
10,149
51,211
14,075
L
6,438
2,679
0
2,315
17,019
7,913
0
6,726
10,293
0
61,269
W
Kumbhakarna
Candine
Kumbhakarna
7,802
959
580
4,186
18,981
22,541
0
6,433
12,548
30,552
0
L
Ah Muzen Cab
Gerardben
Ah Muzen Cab
20,681
4,995
0
3,375
11,178
3,839
0
7,342
3,836
0
99,589
W
11,447
2,967
0
6,098
15,226
7,512
0
1,462
13,764
62,503
6,160
W
Cernunnos
Noloko25
Cernunnos
9,107
3,349
0
6,163
11,877
4,631
612
3,528
8,349
0
75,831
L
11,062
5,347
0
6,792
18,339
6,405
434
8,211
10,128
82,367
0
L
Sun Wukong
Tredkilla
Sun Wukong
8,152
2,178
0
1,318
15,457
8,362
0
2,129
13,328
167
57,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
49,155
574
Minions Killed
583
0
Camps Cleared
0
1,884,873
Distance Traveled
1,899,660
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,515
448
12
1
0
371,975
4
W
Guan Yu
10,706
563
154
8
0
430,541
5
W
Ao Kuang
10,124
533
102
5
0
390,524
0
L
Set
8,872
467
97
5
0
373,933
6
W
Kumbhakarna
9,225
486
43
2
0
378,455
10
L
Ah Muzen Cab
10,223
538
193
10
0
397,292
3
W
Sol
9,523
501
143
8
0
346,550
7
W
Cernunnos
9,577
504
141
7
0
353,590
0
L
Chronos
10,399
547
162
9
0
360,284
6
L
Sun Wukong
8,746
460
110
6
0
381,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role