Player Matchup

Freya
Freya
Capricorn927
Freya
Level 153
God Stats
2W - 4L
1,260 SR
Queue Stats
189W - 223L
1,529 Elo+
Solo
Chiron
Chiron
DubiousEnigma13
Chiron
Level 129
God Stats
8W - 9L
1,783 SR
Queue Stats
382W - 429L
1,467 Elo+
Solo
King Arthur
King Arthur
Lego_ninjafire
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,426 Elo+
Solo
Anubis
Anubis
LordSamWise
Anubis
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
108W - 87L
1,302 Elo+
Party 1
Heimdallr
Heimdallr
Lovelyomnivore
Heimdallr
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 124L
1,562 Elo+
Party 1
Team Averages
Level 127
1,509 SR
1,457 Elo+

VS

Team Averages
Level 103
1,500 SR
1,493 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
DankDomeShot
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,503 Elo+
Solo
Osiris
Osiris
MartianCenturion
Osiris
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,505 Elo+
Party 2
Eset
Eset
immersedsnake
Eset
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 185L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lDarkLegacyl
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 73L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 6
8,579
858
5,667
9,007
3,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 9
7,369
737
4,510
10,074
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
Lego_ninjafire
King Arthur
13
1 / 6 / 9
7,363
736
3,287
12,090
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
13
4 / 5 / 6
8,121
812
5,555
7,697
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Lovelyomnivore
Heimdallr
14
3 / 3 / 8
7,611
761
10,551
9,181
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 3 / 11
9,100
910
7,988
7,927
2,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
DankDomeShot
Zhong Kui
15
1 / 3 / 13
8,662
866
8,805
9,611
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
4 / 5 / 12
8,934
893
5,642
11,212
13,254
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 9
9,274
927
10,088
7,088
2,981
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
lDarkLegacyl
Ah Puch
14
7 / 2 / 7
8,964
896
12,962
7,891
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
15
Kills
22
22
Deaths
15
38
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
11
3.5
L
6
4
6
2.25
W
Zhong Kui
DankDomeShot
Zhong Kui
1
3
13
2.5
L
1
4
9
1.38
L
King Arthur
Lego_ninjafire
King Arthur
1
6
9
0.92
L
Anubis
4
5
6
1.4
L
Heimdallr
Lovelyomnivore
Heimdallr
3
3
8
2.33
W
4
5
12
2
W
5
2
9
4.75
W
Ah Puch
lDarkLegacyl
Ah Puch
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,570
Damage
45,485
48,049
Taken
43,729
20,228
Mitigated
28,938
15,599
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,988
2,119
1,241
1,295
7,927
2,949
2,574
2,517
5,377
0
20,362
L
5,667
1,976
663
1,440
9,007
3,056
0
5,938
3,069
12,989
0
W
Zhong Kui
DankDomeShot
Zhong Kui
8,805
955
764
3,348
9,611
6,847
951
2,774
6,640
23,676
0
L
4,510
1,293
1,018
3,245
10,074
3,308
0
6,255
3,819
0
15,114
L
King Arthur
Lego_ninjafire
King Arthur
3,287
714
936
1,571
12,090
7,219
0
8,731
3,359
0
5,002
L
Anubis
5,555
515
680
459
7,697
3,168
0
4,992
2,705
14,185
0
L
Heimdallr
Lovelyomnivore
Heimdallr
10,551
5,414
2,640
2,947
9,181
3,477
0
5,939
3,242
0
19,157
W
5,642
1,151
472
1,005
11,212
13,254
264
2,865
8,251
0
7,950
W
10,088
393
419
1,046
7,088
2,981
622
1,773
5,280
24,688
0
W
Ah Puch
lDarkLegacyl
Ah Puch
12,962
565
512
3,019
7,891
2,907
312
1,293
6,502
22,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
44,934
102
Minions Killed
114
0
Camps Cleared
0
893,603
Distance Traveled
973,802
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,100
910
22
2
0
214,737
0
L
Freya
8,579
858
20
2
0
180,736
0
W
Zhong Kui
8,662
866
44
4
0
198,113
0
L
Chiron
7,369
737
19
2
0
171,209
1
L
King Arthur
7,363
736
9
1
0
190,941
2
L
Anubis
8,121
812
26
3
0
166,646
0
L
Heimdallr
7,611
761
28
3
0
184,071
1
W
Osiris
8,934
893
2
0
0
203,276
1
W
Eset
9,274
927
27
3
0
183,289
0
W
Ah Puch
8,964
896
19
2
0
174,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role