Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
Alaaaan
Geb
Silver III
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 122L
1,220 MMR
Solo
Hel
Hel
Gold IV
CptSniffy
Hel
Gold IV
Level 106
God Stats
5W - 8L
1,309 SR
Queue Stats
88W - 86L
1,303 MMR
Party 1
Achilles
Achilles
Silver I
Gamerp25
Achilles
Silver I
Level 87
God Stats
7W - 8L
1,423 SR
Queue Stats
88W - 87L
1,258 MMR
Party 1
Mercury
Mercury
Gold IV
RivalLlama
Mercury
Gold IV
Level 107
God Stats
0W - 2L
1,708 SR
Queue Stats
71W - 67L
1,245 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,488 SR
1,305 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,569 SR
1,253 MMR
Vamana
Vamana
Gold III
Gompi
Vamana
Gold III
Level 156
God Stats
2W - 0L
1,715 SR
Queue Stats
36W - 36L
1,216 MMR
Solo
Sol
Sol
Gold III
MaddestRussian
Sol
Gold III
Level 159
God Stats
20W - 19L
1,776 SR
Queue Stats
476W - 467L
1,293 MMR
Solo
Vulcan
Vulcan
Silver I
NefariousPulsar
Vulcan
Silver I
Level 109
God Stats
5W - 4L
1,308 SR
Queue Stats
147W - 143L
1,314 MMR
Party 2
Ymir
Ymir
Silver III
Santospro2000
Ymir
Silver III
Level 101
God Stats
4W - 3L
1,218 SR
Queue Stats
73W - 80L
1,183 MMR
Party 2
Charybdis
Charybdis
Silver I
domim
Charybdis
Silver I
Level 120
God Stats
2W - 1L
1,828 SR
Queue Stats
76W - 72L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
0 / 1 / 3
10,717
510
7,869
8,763
2,646
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
13
0 / 6 / 3
8,615
410
7,070
20,603
16,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 2
10,755
512
14,353
18,439
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Gamerp25
Achilles
14
2 / 4 / 2
9,041
431
7,804
20,662
20,462
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
RivalLlama
Mercury
16
0 / 6 / 6
9,686
461
7,827
18,996
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AtlasThothShiva

VS

Bans
BastetCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gompi
Vamana
20
7 / 1 / 7
13,841
659
22,669
27,810
27,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 12
12,242
583
10,660
16,939
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 1 / 7
13,234
630
15,123
9,326
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 12
11,313
539
5,710
19,199
24,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
domim
Charybdis
20
5 / 0 / 7
14,205
676
14,849
12,518
5,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
6
Kills
22
22
Deaths
7
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
3
1.5
L
Geb
0
6
3
0.25
L
4
5
2
1
L
Achilles
Gamerp25
Achilles
2
4
2
0.75
W
Vamana
Gompi
Vamana
7
1
7
10.5
W
2
3
12
2.67
W
5
1
7
8.5
L
Mercury
RivalLlama
Mercury
0
6
6
0.5
W
3
2
12
4.5
W
Charybdis
domim
Charybdis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
69,011
87,463
Taken
85,792
52,723
Mitigated
68,600
24,317
Healing
31,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,869
3,457
0
1,932
8,763
2,646
1,910
831
7,932
0
96,503
L
Geb
7,070
511
2,360
2,125
20,603
16,740
0
8,508
12,095
21,764
0
L
14,353
1,782
4,020
8,933
18,439
7,218
0
9,674
8,765
85,358
0
L
Achilles
Gamerp25
Achilles
7,804
1,564
0
3,733
20,662
20,462
0
5,229
15,433
0
50,960
W
Vamana
Gompi
Vamana
22,669
10,229
0
10,048
27,810
27,568
952
7,438
20,372
387
107,018
W
10,660
4,106
0
7,609
16,939
7,278
4,288
4,725
12,214
90,819
12,045
W
15,123
4,632
90
1,088
9,326
4,367
1,110
3,873
5,453
96,430
0
L
Mercury
RivalLlama
Mercury
7,827
2,427
0
1,214
18,996
5,657
0
7,037
11,959
0
90,248
W
5,710
604
1,857
3,571
19,199
24,073
196
6,398
12,801
16,317
0
W
Charybdis
domim
Charybdis
14,849
7,447
0
7,730
12,518
5,314
4,962
3,482
9,036
0
131,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
64,835
622
Minions Killed
663
0
Camps Cleared
0
2,151,119
Distance Traveled
2,138,218
26
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,717
510
203
10
0
421,224
6
L
Geb
8,615
410
23
1
0
425,515
10
L
Hel
10,755
512
169
8
0
412,102
8
L
Achilles
9,041
431
85
4
0
436,506
1
W
Vamana
13,841
659
162
8
0
436,567
13
W
Sol
12,242
583
119
6
0
420,083
6
W
Vulcan
13,234
630
155
7
0
453,560
8
L
Mercury
9,686
461
142
7
0
455,772
1
W
Ymir
11,313
539
22
1
0
395,813
7
W
Charybdis
14,205
676
205
10
0
432,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role