Player Matchup

Atlas
Atlas
Angelset
Atlas
Level 126
God Stats
8W - 7L
1,505 SR
Queue Stats
100W - 99L
1,560 Elo+
Party 1
Merlin
Merlin
N5AZ
Merlin
Level 106
God Stats
3W - 2L
1,566 SR
Queue Stats
69W - 61L
1,585 Elo+
Party 1
Izanami
Izanami
Ragnros9
Izanami
Level 127
God Stats
2W - 3L
1,477 SR
Queue Stats
99W - 96L
1,565 Elo+
Party 1
Team Averages
Level 120
1,516 SR
1,570 Elo+

VS

Team Averages
Level 82
1,554 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
ActualCornet
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 5L
1,476 Elo+
Party 2
Bacchus
Bacchus
jiro321
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 51L
1,593 Elo+
Party 2
Shiva
Shiva
xofkq
Shiva
Level 37
God Stats
3W - 2L
1,893 SR
Queue Stats
21W - 25L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Angelset
Atlas
13
3 / 5 / 3
9,614
740
9,117
13,635
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
N5AZ
Merlin
14
3 / 4 / 3
9,451
727
8,345
6,583
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Ragnros9
Izanami
14
0 / 3 / 4
9,119
701
6,130
7,454
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ActualCornet
Morgan Le Fay
15
6 / 3 / 6
10,557
812
12,350
11,444
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
jiro321
Bacchus
15
5 / 2 / 7
9,728
748
9,224
12,498
13,671
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
xofkq
Shiva
10
1 / 1 / 4
7,717
594
2,464
6,704
2,839
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ActualCornet
Morgan Le Fay
6
3
6
3
W
Atlas
Angelset
Atlas
3
5
3
0.9
W
Merlin
N5AZ
Merlin
3
4
3
1.13
W
Izanami
Ragnros9
Izanami
0
3
4
0.67
L
Bacchus
jiro321
Bacchus
5
2
7
4.25
L
Shiva
xofkq
Shiva
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
24,038
27,672
Taken
30,646
15,903
Mitigated
20,338
2,885
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ActualCornet
Morgan Le Fay
12,350
990
0
4,761
11,444
3,828
0
6,713
4,338
35,378
0
W
Atlas
Angelset
Atlas
9,117
2,589
640
2,125
13,635
11,867
222
10,178
3,032
22,928
0
W
Merlin
N5AZ
Merlin
8,345
456
0
0
6,583
1,741
450
4,967
1,427
24,864
0
W
Izanami
Ragnros9
Izanami
6,130
4,200
0
120
7,454
2,295
1,951
5,718
1,439
0
42,404
L
Bacchus
jiro321
Bacchus
9,224
1,171
0
1,180
12,498
13,671
0
6,179
5,970
27,473
0
L
Shiva
xofkq
Shiva
2,464
389
150
588
6,704
2,839
0
4,016
2,534
0
14,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
28,002
164
Minions Killed
139
5
Camps Cleared
5
645,647
Distance Traveled
660,012
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,557
812
62
5
3
235,734
3
W
Atlas
9,614
740
31
2
0
221,472
3
W
Merlin
9,451
727
34
3
1
191,473
1
W
Izanami
9,119
701
99
8
4
232,702
3
L
Bacchus
9,728
748
46
4
1
266,231
1
L
Shiva
7,717
594
31
2
1
158,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role