Player Matchup

Osiris
Osiris
Broozeeee99
Osiris
Level 109
God Stats
2W - 3L
1,278 SR
Queue Stats
142W - 124L
1,576 Elo+
Party 2
Izanami
Izanami
ENormaStítts
Izanami
Level 101
God Stats
12W - 5L
1,724 SR
Queue Stats
216W - 179L
1,656 Elo+
Party 3
Thoth
Thoth
Mαchine
Thoth
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 228L
1,559 Elo+
Party 3
Fenrir
Fenrir
ToEazyAac3p
Fenrir
Level 103
God Stats
12W - 10L
1,375 SR
Queue Stats
116W - 102L
1,583 Elo+
Party 2
Ares
Ares
aLilGabeItch
Ares
Level 96
God Stats
40W - 35L
1,545 SR
Queue Stats
579W - 496L
1,653 Elo+
Party 3
Team Averages
Level 110
1,484 SR
1,606 Elo+

VS

Team Averages
Level 97
1,605 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DangerousJo
Ymir
Level 63
God Stats
6W - 3L
1,845 SR
Queue Stats
23W - 19L
1,618 Elo+
Party 1
Mulan
Mulan
LtFrootloops
Mulan
Level 92
God Stats
54W - 36L
1,748 SR
Queue Stats
89W - 82L
1,625 Elo+
Party 1
Freya
Freya
mmaculate
Freya
Level 89
God Stats
0W - 2L
1,419 SR
Queue Stats
32W - 39L
1,363 Elo+
Solo
Neith
Neith
nikco
Neith
Level 85
God Stats
17W - 13L
1,514 SR
Queue Stats
283W - 295L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 1 / 4
7,945
530
6,834
11,840
7,971
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
15
7 / 2 / 3
9,081
605
12,376
9,541
3,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Mαchine
Thoth
14
5 / 4 / 2
8,432
562
5,574
8,006
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
5 / 2 / 6
8,708
581
6,239
10,044
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 4
6,424
428
1,557
7,299
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 6
8,347
556
5,986
8,257
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 3 / 6
7,178
479
3,691
12,149
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 0
8,051
537
9,408
15,319
10,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
mmaculate
Freya
11
0 / 6 / 0
6,620
441
2,514
6,624
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
nikco
Neith
14
7 / 2 / 2
8,831
589
8,046
7,856
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
11
11
Deaths
20
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
6
1.25
W
Osiris
2
1
4
4
L
1
3
6
1.33
W
Izanami
7
2
3
4.25
L
1
5
0
0.2
W
Thoth
Mαchine
Thoth
5
4
2
1.5
W
Fenrir
5
2
6
4
W
0
2
4
1
L
Freya
mmaculate
Freya
0
6
0
0
L
Neith
nikco
Neith
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
29,645
46,730
Taken
50,205
23,996
Mitigated
24,256
13,446
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,986
1,000
99
1,370
8,257
1,924
0
2,429
5,828
61,470
0
W
Osiris
6,834
2,472
0
4,225
11,840
7,971
448
842
10,998
0
45,196
L
3,691
687
0
2,254
12,149
7,565
112
3,297
8,852
13,681
4,551
W
Izanami
12,376
8,183
0
2,995
9,541
3,645
1,317
3,455
6,086
0
73,791
L
9,408
1,600
0
6,442
15,319
10,613
766
49
15,270
0
55,132
W
Thoth
Mαchine
Thoth
5,574
588
0
683
8,006
2,331
18
2,382
5,470
49,620
0
W
Fenrir
6,239
2,202
0
4,068
10,044
4,862
601
1,307
8,701
0
43,998
W
1,557
66
0
1,475
7,299
5,187
0
3,664
3,511
15,730
0
L
Freya
mmaculate
Freya
2,514
973
0
1,336
6,624
1,190
0
0
6,624
30,987
0
L
Neith
nikco
Neith
8,046
2,939
0
1,674
7,856
2,964
0
1,356
6,500
0
53,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
39,027
427
Minions Killed
435
0
Camps Cleared
0
1,357,672
Distance Traveled
1,396,601
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,347
556
125
8
0
296,611
4
W
Osiris
7,945
530
87
6
0
289,913
1
L
Ymir
7,178
479
37
2
0
290,714
2
W
Izanami
9,081
605
135
9
0
267,235
1
L
Mulan
8,051
537
126
8
0
241,725
5
W
Thoth
8,432
562
98
7
0
283,875
4
W
Fenrir
8,708
581
83
6
0
310,948
4
W
Ares
6,424
428
24
2
0
205,701
4
L
Freya
6,620
441
55
4
0
285,430
0
L
Neith
8,831
589
92
6
0
282,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role