Player Matchup

Izanami
Izanami
Boxif
Izanami
Level 108
God Stats
3W - 1L
1,288 SR
Queue Stats
58W - 51L
1,527 Elo+
Party 1
Tyr
Tyr
DonPolonia1
Tyr
Level 58
God Stats
3W - 2L
1,427 SR
Queue Stats
655W - 697L
1,444 Elo+
Party 1
Ares
Ares
OrlonDog
Ares
Level 6
God Stats
4W - 3L
1,569 SR
Queue Stats
19W - 22L
1,496 Elo+
Party 3
Tiamat
Tiamat
Ranedar
Tiamat
Level 67
God Stats
2W - 1L
1,463 SR
Queue Stats
24W - 26L
1,496 Elo+
Party 3
Loki
Loki
irule5000
Loki
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Team Averages
Level 53
1,450 SR
1,493 Elo+

VS

Team Averages
Level 42
1,590 SR
1,370 Elo+
Nemesis
Nemesis
Cytosphere
Nemesis
Level 8
God Stats
1W - 4L
1,726 SR
Queue Stats
33W - 52L
1,360 Elo+
Party 2
Chaac
Chaac
DangerzZ1
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 228L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
MuFFinzZ
Kukulkan
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 161L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
NesQuick1104
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,392 Elo+
Party 2
Danzaburou
Danzaburou
sebooooooo
Danzaburou
Level 15
God Stats
10W - 12L
1,726 SR
Queue Stats
52W - 94L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boxif
Izanami
20
30 / 3 / 11
20,845
1,489
57,976
19,786
9,505
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 3 / 22
14,290
1,021
4,053
17,987
11,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
20
3 / 5 / 32
15,663
1,119
11,813
19,939
31,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tiamat
Ranedar
Tiamat
20
6 / 2 / 26
15,136
1,081
27,454
11,833
9,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
3 / 4 / 21
13,381
956
9,719
15,651
7,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cytosphere
Nemesis
19
1 / 8 / 13
13,217
944
9,202
20,884
6,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chaac
DangerzZ1
Chaac
20
2 / 8 / 12
13,214
944
10,801
26,394
24,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
MuFFinzZ
Kukulkan
20
11 / 10 / 5
16,227
1,159
36,379
20,471
4,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
NesQuick1104
Kuzenbo
19
0 / 7 / 13
12,738
910
10,187
24,753
32,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
sebooooooo
Danzaburou
19
3 / 12 / 8
13,686
978
12,939
25,530
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
68
45
Kills
17
17
Deaths
45
112
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Izanami
Boxif
Izanami
30
3
11
11.83
L
Nemesis
Cytosphere
Nemesis
1
8
13
0.94
L
Chaac
DangerzZ1
Chaac
2
8
12
1
W
3
3
22
4.67
L
Kukulkan
MuFFinzZ
Kukulkan
11
10
5
1.35
L
Kuzenbo
NesQuick1104
Kuzenbo
0
7
13
0.93
W
Ares
3
5
32
3.8
W
Tiamat
Ranedar
Tiamat
6
2
26
9.5
W
Loki
3
4
21
3.38
L
Danzaburou
sebooooooo
Danzaburou
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,015
Damage
79,508
85,196
Taken
118,032
69,564
Mitigated
74,955
12,046
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Boxif
Izanami
57,976
34,932
0
3,869
19,786
9,505
0
11,760
8,026
0
106,850
L
Nemesis
Cytosphere
Nemesis
9,202
2,885
0
1,593
20,884
6,156
0
6,880
14,004
0
27,565
L
Chaac
DangerzZ1
Chaac
10,801
3,160
0
4,271
26,394
24,576
0
10,709
15,685
0
21,070
W
4,053
327
0
3,386
17,987
11,363
0
8,631
9,356
0
21,168
L
Kukulkan
MuFFinzZ
Kukulkan
36,379
3,702
0
1,799
20,471
4,846
0
4,443
16,028
92,313
0
L
Kuzenbo
NesQuick1104
Kuzenbo
10,187
1,850
0
0
24,753
32,122
0
9,837
14,916
26,578
0
W
Ares
11,813
1,174
0
1,327
19,939
31,454
0
10,073
9,866
19,440
0
W
Tiamat
Ranedar
Tiamat
27,454
2,305
0
3,076
11,833
9,868
0
5,706
6,127
52,735
0
W
Loki
9,719
2,520
0
388
15,651
7,374
0
10,647
5,004
0
34,854
L
Danzaburou
sebooooooo
Danzaburou
12,939
5,912
0
1,679
25,530
7,255
0
7,398
18,132
251
37,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,315
Gold Earned
69,082
291
Minions Killed
253
14
Camps Cleared
4
1,279,178
Distance Traveled
1,245,578
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,845
1,489
115
8
7
237,680
3
L
Nemesis
13,217
944
38
3
2
300,157
0
L
Chaac
13,214
944
20
1
0
217,783
0
W
Tyr
14,290
1,021
50
4
2
275,459
0
L
Kukulkan
16,227
1,159
125
9
2
236,123
0
L
Kuzenbo
12,738
910
30
2
0
275,197
0
W
Ares
15,663
1,119
20
1
0
219,381
0
W
Tiamat
15,136
1,081
65
5
5
270,272
0
W
Loki
13,381
956
41
3
0
276,386
0
L
Danzaburou
13,686
978
40
3
0
216,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role