Player Matchup

Hou Yi
Hou Yi
Bronze V
AdN96
Hou Yi
Bronze V
Level 128
God Stats
6W - 2L
1,786 SR
Queue Stats
59W - 55L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
DRVelMejor
Poseidon
Silver II
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze V
LiberalCuck
Nemesis
Bronze V
Level 122
God Stats
2W - 2L
1,367 SR
Queue Stats
85W - 95L
1,456 MMR
Solo
Loki
Loki
Gold IV
juliotejerinab
Loki
Gold IV
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
127W - 138L
1,387 MMR
Solo
Bacchus
Bacchus
Silver II
nikolalala
Bacchus
Silver II
Level 160
God Stats
6W - 3L
2,056 SR
Queue Stats
72W - 67L
1,498 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,642 SR
1,468 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,490 SR
1,464 MMR
Geb
Geb
Silver II
 
Geb
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
MaxIsidrete
Xbalanque
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,413 MMR
Solo
Ullr
Ullr
Gold IV
NesanDshan
Ullr
Gold IV
Level 160
God Stats
53W - 46L
1,500 SR
Queue Stats
137W - 147L
1,434 MMR
Solo
Kali
Kali
Bronze III
iOrNoTi3
Kali
Bronze III
Level 57
God Stats
2W - 3L
1,432 SR
Queue Stats
33W - 42L
1,459 MMR
Solo
Zeus
Zeus
Gold III
开心菠萝头
Zeus
Gold III
Level 69
God Stats
11W - 13L
1,515 SR
Queue Stats
57W - 64L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AdN96
Hou Yi
20
7 / 0 / 5
12,587
572
12,836
15,009
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
DRVelMejor
Poseidon
19
5 / 4 / 8
12,381
563
11,426
10,077
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LiberalCuck
Nemesis
19
3 / 4 / 2
11,751
534
6,746
16,679
12,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
7 / 4 / 6
11,702
532
6,802
17,527
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
nikolalala
Bacchus
17
2 / 1 / 15
11,489
522
13,990
15,892
25,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesArtioThoth

VS

Bans
CliodhnaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 3 / 5
9,465
430
3,982
12,532
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
MaxIsidrete
Xbalanque
18
1 / 6 / 2
10,782
490
8,770
13,686
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 5
12,007
546
11,814
13,949
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
19
4 / 8 / 4
12,096
550
7,563
19,398
8,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 3
10,675
485
10,765
11,298
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
24
Kills
13
13
Deaths
24
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
5
1.17
W
Hou Yi
AdN96
Hou Yi
7
0
5
9.5
W
Poseidon
DRVelMejor
Poseidon
5
4
8
2.25
W
Nemesis
LiberalCuck
Nemesis
3
4
2
1
L
Xbalanque
MaxIsidrete
Xbalanque
1
6
2
0.33
L
3
2
5
2.75
L
Kali
4
8
4
0.75
W
7
4
6
2.5
W
Bacchus
nikolalala
Bacchus
2
1
15
9.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,800
Damage
42,894
75,184
Taken
70,863
52,596
Mitigated
32,335
20,929
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,982
21
0
3,047
12,532
10,863
0
4,374
8,158
18,985
0
W
Hou Yi
AdN96
Hou Yi
12,836
6,579
0
6,414
15,009
6,170
3,556
2,075
12,820
0
116,886
W
Poseidon
DRVelMejor
Poseidon
11,426
1,706
0
882
10,077
3,147
2,034
2,549
7,308
102,125
0
W
Nemesis
LiberalCuck
Nemesis
6,746
1,203
0
5,487
16,679
12,198
156
659
15,972
0
70,631
L
Xbalanque
MaxIsidrete
Xbalanque
8,770
3,496
0
4,637
13,686
4,106
0
4,354
9,332
0
88,531
L
11,814
4,088
0
2,872
13,949
4,844
1,052
4,193
9,756
0
78,880
L
Kali
7,563
3,260
0
5,592
19,398
8,790
3,568
6,782
12,616
0
96,328
W
6,802
1,266
0
4,661
17,527
5,891
40
4,337
13,010
0
84,007
W
Bacchus
nikolalala
Bacchus
13,990
1,590
461
3,024
15,892
25,190
74
4,300
11,327
28,464
10,607
L
10,765
586
0
2,141
11,298
3,732
0
3,996
7,302
68,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,910
Gold Earned
55,025
672
Minions Killed
601
0
Camps Cleared
0
2,188,016
Distance Traveled
2,027,447
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,465
430
25
1
0
406,545
6
W
Hou Yi
12,587
572
170
8
0
414,255
6
W
Poseidon
12,381
563
194
9
0
438,166
1
W
Nemesis
11,751
534
139
6
0
440,539
3
L
Xbalanque
10,782
490
149
7
0
397,542
2
L
Ullr
12,007
546
154
7
0
436,361
9
L
Kali
12,096
550
126
6
0
401,988
5
W
Loki
11,702
532
127
6
0
425,184
10
W
Bacchus
11,489
522
42
2
0
469,872
4
L
Zeus
10,675
485
147
7
0
385,011
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role