Player Matchup

Cliodhna
Cliodhna
Exiled_From_PS
Cliodhna
Level 90
God Stats
4W - 2L
1,410 SR
Queue Stats
80W - 81L
1,500 Elo+
Party 1
Izanami
Izanami
LaRae455
Izanami
Level 29
God Stats
3W - 3L
1,778 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 1
Odin
Odin
Tretachi
Odin
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 131L
1,445 Elo+
Solo
Tyr
Tyr
addidcus964
Tyr
Level 152
God Stats
2W - 1L
1,723 SR
Queue Stats
50W - 50L
1,487 Elo+
Party 1
Poseidon
Poseidon
gandolf820
Poseidon
Level 101
God Stats
4W - 0L
1,521 SR
Queue Stats
41W - 52L
1,247 Elo+
Party 1
Team Averages
Level 91
1,586 SR
1,436 Elo+

VS

Team Averages
Level 58
1,610 SR
1,524 Elo+
Awilix
Awilix
CallMeRedSky
Awilix
Level 49
God Stats
14W - 8L
1,723 SR
Queue Stats
217W - 242L
1,546 Elo+
Party 2
Cupid
Cupid
GShmoney5
Cupid
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,731 Elo+
Party 2
Horus
Horus
GreenPenguin77
Horus
Level 67
God Stats
3W - 6L
1,730 SR
Queue Stats
266W - 289L
1,422 Elo+
Solo
Atlas
Atlas
QuitePigeon
Atlas
Level 87
God Stats
13W - 17L
1,496 SR
Queue Stats
98W - 88L
1,529 Elo+
Party 2
Hera
Hera
xTSpacey
Hera
Level 86
God Stats
3W - 4L
1,603 SR
Queue Stats
67W - 87L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
4 / 3 / 5
7,675
590
10,058
9,928
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LaRae455
Izanami
13
0 / 2 / 2
7,242
557
3,476
5,990
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
11
4 / 5 / 4
7,396
569
4,989
10,737
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
5 / 2 / 4
7,218
555
5,438
12,571
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
gandolf820
Poseidon
13
4 / 1 / 3
7,816
601
8,509
5,615
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 4 / 4
6,614
509
7,827
10,246
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
GShmoney5
Cupid
9
0 / 2 / 5
5,225
402
1,444
4,182
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 5 / 1
6,730
518
6,551
10,430
7,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 1 / 2
6,955
535
5,743
13,851
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
10
1 / 5 / 3
6,162
474
2,289
7,035
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
13
13
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
4
4
1
W
Cliodhna
4
3
5
2.17
L
Cupid
GShmoney5
Cupid
0
2
5
1.25
L
4
5
1
0.9
W
Izanami
LaRae455
Izanami
0
2
2
0.5
L
6
1
2
7
W
Odin
4
5
4
1.2
W
5
2
4
3.5
W
Poseidon
gandolf820
Poseidon
4
1
3
5.5
L
Hera
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
23,854
44,841
Taken
45,744
24,246
Mitigated
21,380
11,611
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,827
2,877
0
1,050
10,246
3,237
174
2,036
8,012
0
37,333
W
Cliodhna
10,058
2,821
0
3,420
9,928
3,286
0
854
9,074
0
52,499
L
Cupid
GShmoney5
Cupid
1,444
757
0
1,531
4,182
980
0
72
4,110
0
9,611
L
6,551
3,579
163
1,783
10,430
7,454
0
1,248
8,847
0
30,665
W
Izanami
LaRae455
Izanami
3,476
1,796
110
1,119
5,990
2,240
1,020
1,677
4,313
0
47,187
L
5,743
2,102
0
5,371
13,851
7,604
34
2,954
10,647
20,026
0
W
Odin
4,989
994
156
1,775
10,737
6,639
395
1,438
9,299
5,898
15,175
W
5,438
518
0
4,287
12,571
10,487
165
3,517
9,054
0
14,522
W
Poseidon
gandolf820
Poseidon
8,509
1,265
0
744
5,615
1,594
1,088
546
5,069
50,982
0
L
Hera
2,289
1,246
0
1,242
7,035
2,105
196
2,749
4,081
28,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
31,686
353
Minions Killed
231
0
Camps Cleared
0
1,266,819
Distance Traveled
1,243,467
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,614
509
62
5
0
286,422
1
W
Cliodhna
7,675
590
89
7
0
282,087
2
L
Cupid
5,225
402
21
2
0
241,221
0
L
Horus
6,730
518
50
4
0
247,808
4
W
Izanami
7,242
557
98
8
0
229,313
2
L
Atlas
6,955
535
27
2
0
243,932
1
W
Odin
7,396
569
44
3
0
225,186
2
W
Tyr
7,218
555
21
2
0
268,624
6
W
Poseidon
7,816
601
101
8
0
261,609
3
L
Hera
6,162
474
71
5
0
224,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role