Player Matchup

Odin
Odin
Deputy_DipPoopy
Odin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,429 Elo+
Party 1
Ymir
Ymir
Disounts
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 31L
1,305 Elo+
Party 1
Heimdallr
Heimdallr
Nooby-Neeb
Heimdallr
Level 123
God Stats
5W - 9L
1,505 SR
Queue Stats
107W - 132L
1,376 Elo+
Party 1
Team Averages
Level 58
1,502 SR
1,370 Elo+

VS

Team Averages
Level 66
1,567 SR
1,271 Elo+
Baron Samedi
Baron Samedi
KoRnWall10
Baron Samedi
Level 79
God Stats
0W - 1L
1,537 SR
Queue Stats
36W - 57L
1,295 Elo+
Party 2
Erlang Shen
Erlang Shen
PerniciousOath
Erlang Shen
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 74L
1,287 Elo+
Party 2
Xbalanque
Xbalanque
ToxicMonkey7910
Xbalanque
Level 12
God Stats
6W - 8L
1,665 SR
Queue Stats
13W - 34L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 15
14,118
642
9,995
20,395
10,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
6 / 2 / 15
16,342
743
12,508
20,388
31,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Nooby-Neeb
Heimdallr
20
20 / 3 / 6
18,092
822
42,029
17,752
11,592
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KoRnWall10
Baron Samedi
20
4 / 7 / 6
14,863
676
20,591
21,558
10,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
PerniciousOath
Erlang Shen
16
0 / 12 / 8
12,073
549
11,959
29,974
33,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Xbalanque
ToxicMonkey7910
Xbalanque
18
6 / 10 / 3
14,551
661
15,339
22,988
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
29
Kills
10
10
Deaths
29
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
W
Ymir
6
2
15
6.75
L
Baron Samedi
KoRnWall10
Baron Samedi
4
7
6
1
W
Heimdallr
Nooby-Neeb
Heimdallr
20
3
6
7.67
L
Erlang Shen
PerniciousOath
Erlang Shen
0
12
8
0.33
L
Xbalanque
ToxicMonkey7910
Xbalanque
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,532
Damage
47,889
58,535
Taken
74,520
53,952
Mitigated
47,958
7,453
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,995
3,772
0
4,150
20,395
10,952
1,302
8,852
11,543
0
41,774
W
Ymir
12,508
3,271
0
2,130
20,388
31,408
178
7,260
13,128
23,368
0
L
Baron Samedi
KoRnWall10
Baron Samedi
20,591
2,421
3,851
5,106
21,558
10,042
744
4,281
17,277
74,432
0
W
Heimdallr
Nooby-Neeb
Heimdallr
42,029
14,128
0
1,173
17,752
11,592
1,373
4,788
12,964
0
117,617
L
Erlang Shen
PerniciousOath
Erlang Shen
11,959
4,919
0
2,660
29,974
33,033
209
6,020
23,954
0
31,438
L
Xbalanque
ToxicMonkey7910
Xbalanque
15,339
8,402
0
531
22,988
4,883
172
2,963
20,022
0
45,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,552
Gold Earned
41,487
236
Minions Killed
187
14
Camps Cleared
3
1,073,055
Distance Traveled
1,134,770
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,118
642
65
3
5
327,636
5
W
Ymir
16,342
743
27
1
2
397,330
3
L
Baron Samedi
14,863
676
108
5
2
304,332
1
W
Heimdallr
18,092
822
144
7
7
348,089
4
L
Erlang Shen
12,073
549
26
1
1
420,939
3
L
Xbalanque
14,551
661
53
2
0
409,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role