Player Matchup

Fenrir
Fenrir
Ruleroth17
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 122L
1,523 Elo+
Party 1
Hercules
Hercules
SuPa2124
Hercules
Level 158
God Stats
6W - 10L
1,224 SR
Queue Stats
435W - 430L
1,389 Elo+
Solo
Bacchus
Bacchus
TannaTank701
Bacchus
Level 20
God Stats
0W - 1L
1,576 SR
Queue Stats
1W - 8L
1,485 Elo+
Party 3
Nu Wa
Nu Wa
TheMadHatter115
Nu Wa
Level 117
God Stats
1W - 5L
1,425 SR
Queue Stats
92W - 109L
1,496 Elo+
Party 1
Cernunnos
Cernunnos
TillaDaKilla13
Cernunnos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,459 Elo+
Party 3
Team Averages
Level 93
1,445 SR
1,470 Elo+

VS

Team Averages
Level 95
1,520 SR
1,583 Elo+
Skadi
Skadi
GrimTribute
Skadi
Level 129
God Stats
3W - 1L
1,811 SR
Queue Stats
250W - 202L
1,613 Elo+
Party 2
Geb
Geb
Solnir
Geb
Level 159
God Stats
1W - 0L
1,289 SR
Queue Stats
21W - 14L
1,673 Elo+
Party 2
Zeus
Zeus
notMadrock
Zeus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 166L
1,621 Elo+
Party 2
Bastet
Bastet
ssgmongoose
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 70L
1,641 Elo+
Party 2
Ah Puch
Ah Puch
xXD4rks1nXx
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ruleroth17
Fenrir
14
4 / 6 / 3
8,229
823
4,534
12,301
5,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
SuPa2124
Hercules
15
3 / 4 / 8
8,279
828
5,209
15,409
15,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
TannaTank701
Bacchus
14
2 / 5 / 7
8,385
839
2,812
10,624
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 6 / 6
7,506
751
10,356
8,141
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
TillaDaKilla13
Cernunnos
17
3 / 5 / 7
8,809
881
7,308
11,524
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 12
9,446
945
11,518
8,237
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
Solnir
Geb
15
2 / 3 / 12
8,328
833
4,558
9,870
9,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 11
9,783
978
14,006
6,092
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
3 / 4 / 16
8,984
898
6,915
9,208
3,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xXD4rks1nXx
Ah Puch
16
7 / 1 / 11
9,198
920
14,813
6,077
2,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
88
13
Kills
26
26
Deaths
14
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
Fenrir
Ruleroth17
Fenrir
4
6
3
0.92
W
Geb
Solnir
Geb
2
3
12
2.67
L
Hercules
SuPa2124
Hercules
3
4
8
1.75
L
Bacchus
TannaTank701
Bacchus
2
5
7
1.1
L
1
6
6
0.67
L
Cernunnos
TillaDaKilla13
Cernunnos
3
5
7
1.3
W
8
2
11
6.75
W
Bastet
3
4
16
2.75
W
Ah Puch
xXD4rks1nXx
Ah Puch
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,219
Damage
51,810
57,999
Taken
39,484
40,736
Mitigated
21,108
14,158
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,518
5,745
341
808
8,237
3,340
1,537
2,258
5,815
0
20,222
L
Fenrir
Ruleroth17
Fenrir
4,534
745
261
556
12,301
5,368
37
6,180
6,121
0
5,885
W
Geb
Solnir
Geb
4,558
193
1,048
1,252
9,870
9,561
54
3,459
6,370
11,558
0
L
Hercules
SuPa2124
Hercules
5,209
1,025
681
6,053
15,409
15,796
0
5,935
9,474
0
11,845
L
Bacchus
TannaTank701
Bacchus
2,812
95
250
1,358
10,624
10,725
351
8,466
2,158
6,359
0
L
10,356
1,475
555
302
8,141
3,165
579
5,108
3,033
20,763
0
L
Cernunnos
TillaDaKilla13
Cernunnos
7,308
1,671
810
3,332
11,524
5,682
782
7,688
3,836
0
24,518
W
14,006
1,551
1,547
644
6,092
2,219
706
2,926
3,130
36,311
0
W
Bastet
6,915
1,791
490
1,508
9,208
3,705
49
2,177
6,735
0
10,273
W
Ah Puch
xXD4rks1nXx
Ah Puch
14,813
649
1,387
2,440
6,077
2,283
211
2,348
3,626
25,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
45,739
112
Minions Killed
104
0
Camps Cleared
0
903,081
Distance Traveled
974,989
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,446
945
21
2
0
157,800
2
L
Fenrir
8,229
823
6
1
0
178,796
0
W
Geb
8,328
833
8
1
0
189,951
0
L
Hercules
8,279
828
15
2
0
183,097
0
L
Bacchus
8,385
839
17
2
0
188,750
0
L
Nu Wa
7,506
751
16
2
0
180,907
4
L
Cernunnos
8,809
881
58
6
0
171,531
0
W
Zeus
9,783
978
46
5
0
206,863
1
W
Bastet
8,984
898
10
1
0
213,048
1
W
Ah Puch
9,198
920
19
2
0
207,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role