Player Matchup

Bacchus
Bacchus
Blue_Budweiser
Bacchus
Level 110
God Stats
3W - 1L
1,682 SR
Queue Stats
72W - 116L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
DrGeniusEsq
Kukulkan
Level 63
God Stats
17W - 24L
1,501 SR
Queue Stats
40W - 59L
1,436 Elo+
Party 1
Nox
Nox
Frantic_BLaZe
Nox
Level 66
God Stats
5W - 5L
1,811 SR
Queue Stats
45W - 72L
1,397 Elo+
Party 1
Chiron
Chiron
SarantisElias
Chiron
Level 87
God Stats
6W - 2L
1,942 SR
Queue Stats
106W - 129L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
theDANimal_
Danzaburou
Level 49
God Stats
6W - 3L
1,422 SR
Queue Stats
31W - 42L
1,476 Elo+
Party 1
Team Averages
Level 75
1,672 SR
1,452 Elo+

VS

Team Averages
Level 81
1,433 SR
1,413 Elo+
Zeus
Zeus
Augdog1321
Zeus
Level 61
God Stats
4W - 5L
1,458 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 3
Izanami
Izanami
Johnny Way
Izanami
Level 148
God Stats
2W - 6L
1,474 SR
Queue Stats
219W - 206L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Meekout
Sun Wukong
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,445 Elo+
Party 3
Merlin
Merlin
Renslip306
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Zman1848
Cthulhu
Level 29
God Stats
1W - 2L
1,232 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
8,397
763
7,532
14,329
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
DrGeniusEsq
Kukulkan
17
5 / 2 / 4
9,166
833
11,984
5,765
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 3
8,305
755
6,555
6,905
2,709
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 1 / 3
8,900
809
13,151
11,132
4,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
theDANimal_
Danzaburou
14
1 / 2 / 4
7,779
707
4,428
8,075
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
7,941
722
8,631
9,052
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Johnny Way
Izanami
15
1 / 5 / 3
7,887
717
7,887
10,264
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Meekout
Sun Wukong
14
3 / 2 / 8
8,116
738
8,045
14,380
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Renslip306
Merlin
13
1 / 5 / 3
7,396
672
8,288
9,139
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Zman1848
Cthulhu
14
1 / 4 / 7
7,545
686
6,702
10,697
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
21
Kills
11
12
Deaths
21
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
2
4
8
1.5
W
Kukulkan
DrGeniusEsq
Kukulkan
5
2
4
3.5
W
5
3
3
2.17
L
Izanami
Johnny Way
Izanami
1
5
3
0.5
L
Sun Wukong
Meekout
Sun Wukong
3
2
8
3.5
L
Merlin
Renslip306
Merlin
1
5
3
0.5
W
8
1
3
9.5
L
Cthulhu
Zman1848
Cthulhu
1
4
7
1.13
W
Danzaburou
theDANimal_
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
39,553
46,206
Taken
53,532
25,832
Mitigated
33,790
10,824
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,631
893
0
982
9,052
3,227
130
6,078
2,726
21,631
0
W
7,532
620
316
3,604
14,329
13,872
318
7,313
6,074
16,883
0
W
Kukulkan
DrGeniusEsq
Kukulkan
11,984
612
122
454
5,765
2,203
0
2,822
2,465
44,865
0
W
6,555
747
0
707
6,905
2,709
510
3,257
3,337
13,965
0
L
Izanami
Johnny Way
Izanami
7,887
4,263
0
2,303
10,264
3,318
458
2,104
8,128
0
39,280
L
Sun Wukong
Meekout
Sun Wukong
8,045
2,110
0
1,871
14,380
12,871
105
9,051
5,273
0
17,496
L
Merlin
Renslip306
Merlin
8,288
1,030
0
140
9,139
3,549
124
2,270
6,869
17,647
0
W
13,151
4,788
392
3,987
11,132
4,077
1,330
4,951
5,605
0
33,993
L
Cthulhu
Zman1848
Cthulhu
6,702
520
1,119
1,302
10,697
10,825
168
6,152
4,465
15,351
0
W
Danzaburou
theDANimal_
Danzaburou
4,428
1,568
375
867
8,075
2,971
146
3,324
4,454
0
26,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
38,885
211
Minions Killed
184
0
Camps Cleared
0
1,069,138
Distance Traveled
1,039,759
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,941
722
32
3
0
195,590
3
W
Bacchus
8,397
763
23
2
0
217,141
0
W
Kukulkan
9,166
833
81
7
0
224,849
3
W
Nox
8,305
755
24
2
0
204,324
0
L
Izanami
7,887
717
76
7
0
199,907
2
L
Sun Wukong
8,116
738
31
3
0
228,441
2
L
Merlin
7,396
672
27
2
0
196,493
0
W
Chiron
8,900
809
44
4
0
221,666
0
L
Cthulhu
7,545
686
18
2
0
219,328
1
W
Danzaburou
7,779
707
39
4
0
201,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role