Player Matchup

Cliodhna
Cliodhna
ChaunceyJ
Cliodhna
Level 138
God Stats
2W - 3L
1,346 SR
Queue Stats
437W - 465L
1,387 Elo+
Solo
Artemis
Artemis
NegaMewtwo
Artemis
Level 88
God Stats
1W - 0L
1,236 SR
Queue Stats
9W - 14L
1,547 Elo+
Solo
Ares
Ares
RainbowCornbeef
Ares
Level 86
God Stats
4W - 1L
1,614 SR
Queue Stats
54W - 39L
1,557 Elo+
Party 1
Shiva
Shiva
SkyGoddess
Shiva
Level 111
God Stats
8W - 9L
1,400 SR
Queue Stats
174W - 171L
1,424 Elo+
Party 1
Izanami
Izanami
djddrago
Izanami
Level 127
God Stats
5W - 4L
1,715 SR
Queue Stats
166W - 177L
1,400 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,463 Elo+

VS

Team Averages
Level 97
1,290 SR
1,375 Elo+
Chaac
Chaac
GaMeRGrIl25
Chaac
Level 120
God Stats
2W - 2L
1,284 SR
Queue Stats
96W - 121L
1,379 Elo+
Party 2
Achilles
Achilles
ImADilpickle
Achilles
Level 107
God Stats
0W - 3L
1,273 SR
Queue Stats
127W - 158L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
Laceyfierce
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 289L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
TLD_LuKas-CR
Sun Wukong
Level 91
God Stats
7W - 8L
1,303 SR
Queue Stats
303W - 329L
1,321 Elo+
Solo
Tyr
Tyr
jesusM17
Tyr
Level 45
God Stats
2W - 10L
1,087 SR
Queue Stats
454W - 533L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChaunceyJ
Cliodhna
19
12 / 7 / 23
14,202
473
31,289
25,645
12,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
NegaMewtwo
Artemis
20
8 / 7 / 14
14,235
475
26,329
23,845
13,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 4 / 29
14,839
495
20,950
22,143
42,862
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
19
14 / 3 / 22
14,833
494
27,798
22,005
49,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
djddrago
Izanami
20
19 / 6 / 10
15,667
522
36,123
23,278
14,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 11 / 11
15,119
504
26,231
39,269
25,819
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ImADilpickle
Achilles
20
11 / 18 / 8
14,949
498
17,633
36,693
15,479
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Laceyfierce
Amaterasu
20
5 / 4 / 6
13,792
460
12,604
35,771
19,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
TLD_LuKas-CR
Sun Wukong
17
2 / 10 / 10
11,664
389
8,086
31,309
22,069
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 18 / 12
9,900
330
7,217
29,409
16,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
74
61
Kills
27
27
Deaths
61
98
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ChaunceyJ
Cliodhna
12
7
23
3.36
L
9
11
11
1.32
L
Achilles
ImADilpickle
Achilles
11
18
8
0.83
L
Amaterasu
Laceyfierce
Amaterasu
5
4
6
2
W
Artemis
NegaMewtwo
Artemis
8
7
14
2.14
W
8
4
29
5.63
W
Shiva
14
3
22
8.33
L
Sun Wukong
TLD_LuKas-CR
Sun Wukong
2
10
10
0.7
W
Izanami
djddrago
Izanami
19
6
10
4
L
0
18
12
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,489
Damage
71,771
116,916
Taken
172,451
134,027
Mitigated
98,734
30,292
Healing
21,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ChaunceyJ
Cliodhna
31,289
3,131
0
9,798
25,645
12,878
833
0
25,645
0
104,377
L
26,231
4,159
0
8,090
39,269
25,819
0
5,872
33,202
0
61,298
L
Achilles
ImADilpickle
Achilles
17,633
5,808
0
896
36,693
15,479
0
3,078
33,305
0
61,797
L
Amaterasu
Laceyfierce
Amaterasu
12,604
5,000
0
9,912
35,771
19,113
0
4,460
31,117
0
105,031
W
Artemis
NegaMewtwo
Artemis
26,329
12,158
0
5,018
23,845
13,558
5,918
0
23,845
1,485
116,537
W
20,950
1,243
828
3,388
22,143
42,862
565
0
22,143
43,377
0
W
Shiva
27,798
2,895
1,770
5,244
22,005
49,984
1,645
0
21,773
0
83,149
L
Sun Wukong
TLD_LuKas-CR
Sun Wukong
8,086
1,258
0
2,119
31,309
22,069
210
4,962
25,852
0
39,580
W
Izanami
djddrago
Izanami
36,123
21,198
0
4,246
23,278
14,745
5,241
0
23,278
0
100,384
L
7,217
1,409
0
905
29,409
16,254
338
3,545
25,372
0
20,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,776
Gold Earned
65,424
519
Minions Killed
403
0
Camps Cleared
0
2,698,166
Distance Traveled
2,457,618
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,202
473
103
3
0
554,918
5
L
Chaac
15,119
504
88
3
0
478,446
0
L
Achilles
14,949
498
73
2
0
436,689
2
L
Amaterasu
13,792
460
162
5
0
614,720
2
W
Artemis
14,235
475
152
5
0
468,369
2
W
Ares
14,839
495
35
1
0
564,561
1
W
Shiva
14,833
494
101
3
0
597,968
5
L
Sun Wukong
11,664
389
55
2
0
460,120
1
W
Izanami
15,667
522
128
4
0
512,350
2
L
Tyr
9,900
330
25
1
0
467,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role