Player Matchup

Charybdis
Charybdis
Conker1155
Charybdis
Level 87
God Stats
41W - 40L
1,486 SR
Queue Stats
77W - 80L
1,477 Elo+
Party 2
Bellona
Bellona
MaverickVenator
Bellona
Level 49
God Stats
25W - 31L
1,389 SR
Queue Stats
289W - 365L
1,445 Elo+
Party 2
Nemesis
Nemesis
RawrNovacaine
Nemesis
Level 67
God Stats
22W - 21L
1,744 SR
Queue Stats
231W - 277L
1,416 Elo+
Party 3
Agni
Agni
Senjuu7
Agni
Level 89
God Stats
3W - 10L
1,387 SR
Queue Stats
579W - 644L
1,429 Elo+
Party 3
Geb
Geb
lvl3_Psyduck
Geb
Level 69
God Stats
12W - 14L
1,607 SR
Queue Stats
484W - 552L
1,452 Elo+
Party 3
Team Averages
Level 72
1,522 SR
1,444 Elo+

VS

Team Averages
Level 72
1,497 SR
1,416 Elo+
Fenrir
Fenrir
Alligator2648
Fenrir
Level 67
God Stats
15W - 6L
1,456 SR
Queue Stats
440W - 409L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
DoctorLokiMD
Baron Samedi
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
228W - 198L
1,459 Elo+
Solo
The Morrigan
The Morrigan
Gabep0429
The Morrigan
Level 109
God Stats
6W - 5L
1,751 SR
Queue Stats
240W - 246L
1,448 Elo+
Solo
Neith
Neith
MainBaton4636
Neith
Level 12
God Stats
1W - 2L
1,276 SR
Queue Stats
28W - 55L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
SillyMaddness
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 98L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Conker1155
Charybdis
13
2 / 5 / 3
8,060
474
10,536
15,687
4,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
7,539
443
6,494
14,733
11,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
12
1 / 6 / 0
7,352
432
4,779
14,389
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
Senjuu7
Agni
15
3 / 6 / 1
8,893
523
8,343
11,744
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 4
7,668
451
4,581
14,527
9,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,372
551
12,283
15,630
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
DoctorLokiMD
Baron Samedi
16
11 / 0 / 3
10,147
597
12,953
13,802
11,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Gabep0429
The Morrigan
16
6 / 2 / 6
9,689
570
11,169
7,776
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 3
6,989
411
4,718
6,902
1,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
14
2 / 2 / 7
7,955
468
6,179
10,862
8,140
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
25
25
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Charybdis
Conker1155
Charybdis
2
5
3
0.7
W
Baron Samedi
DoctorLokiMD
Baron Samedi
11
0
3
12.5
W
The Morrigan
Gabep0429
The Morrigan
6
2
6
4.5
W
1
2
3
1.25
L
1
5
1
0.3
L
Nemesis
1
6
0
0.17
L
Agni
Senjuu7
Agni
3
6
1
0.58
W
Cthulhu
2
2
7
2.75
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
47,302
71,080
Taken
54,972
34,005
Mitigated
30,606
20,093
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,283
3,081
0
7,070
15,630
6,217
279
3,859
11,771
0
56,292
L
Charybdis
Conker1155
Charybdis
10,536
4,122
0
4,627
15,687
4,543
825
8,273
7,030
0
66,670
W
Baron Samedi
DoctorLokiMD
Baron Samedi
12,953
1,231
1,381
7,044
13,802
11,857
108
2,386
11,416
46,527
0
W
The Morrigan
Gabep0429
The Morrigan
11,169
1,671
0
1,354
7,776
2,604
648
2,531
5,244
56,798
2,959
W
4,718
2,477
0
2,786
6,902
1,788
259
1,656
5,246
0
27,469
L
6,494
1,919
0
2,473
14,733
11,318
171
5,515
9,162
0
41,341
L
Nemesis
4,779
2,286
0
5,945
14,389
4,445
0
3,815
10,442
0
46,602
L
Agni
Senjuu7
Agni
8,343
624
0
1,362
11,744
3,710
62
4,134
7,328
69,246
0
W
Cthulhu
6,179
263
222
4,294
10,862
8,140
76
2,492
8,370
40,135
0
L
4,581
631
2,479
3,207
14,527
9,989
92
6,670
7,681
12,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
44,152
410
Minions Killed
369
0
Camps Cleared
0
1,567,283
Distance Traveled
1,650,971
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,372
551
88
5
0
363,959
0
L
Charybdis
8,060
474
110
6
0
286,657
0
W
Baron Samedi
10,147
597
75
4
0
333,596
0
W
The Morrigan
9,689
570
97
6
0
319,288
1
W
Neith
6,989
411
62
4
0
293,542
0
L
Bellona
7,539
443
82
5
0
304,332
1
L
Nemesis
7,352
432
78
5
0
350,752
7
L
Agni
8,893
523
122
7
0
270,944
0
W
Cthulhu
7,955
468
47
3
0
340,586
2
L
Geb
7,668
451
18
1
0
354,598
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role