Player Matchup

Horus
Horus
Silver I
Aceldamah
Horus
Silver I
Level 63
God Stats
1W - 1L
1,749 SR
Queue Stats
13W - 16L
1,415 MMR
Solo
Agni
Agni
Gold IV
Aprillis
Agni
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 161L
1,429 MMR
Solo
Izanami
Izanami
Silver II
CatBøi
Izanami
Silver II
Level 153
God Stats
2W - 3L
1,713 SR
Queue Stats
71W - 62L
1,423 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
gunzerker057
Tsukuyomi
Gold V
Level 96
God Stats
7W - 8L
1,807 SR
Queue Stats
410W - 408L
1,428 MMR
Solo
Serqet
Serqet
Gold III
whitedragon551
Serqet
Gold III
Level 159
God Stats
1W - 3L
1,293 SR
Queue Stats
240W - 234L
1,411 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,613 SR
1,421 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,524 SR
1,421 MMR
Gilgamesh
Gilgamesh
Silver IV
DePaso
Gilgamesh
Silver IV
Level 36
God Stats
8W - 1L
1,711 SR
Queue Stats
35W - 29L
1,405 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
GuiltyRose
Kuzenbo
Gold V
Level 94
God Stats
1W - 1L
1,280 SR
Queue Stats
71W - 75L
1,405 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Hopyn
Kukulkan
Bronze III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold III
JØKÉŘ
Hou Yi
Gold III
Level 91
God Stats
7W - 1L
1,628 SR
Queue Stats
133W - 125L
1,437 MMR
Solo
Mercury
Mercury
Gold V
KingNickolaii
Mercury
Gold V
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 78L
1,405 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aceldamah
Horus
9
0 / 3 / 2
5,297
441
1,681
8,803
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Agni
9
0 / 2 / 1
5,360
447
2,107
4,047
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
CatBøi
Izanami
9
0 / 4 / 2
5,650
471
3,637
8,031
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Tsukuyomi
gunzerker057
Tsukuyomi
10
0 / 6 / 0
5,883
490
4,909
11,180
3,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
3 / 2 / 0
6,884
574
4,205
7,909
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothBastetGeb

VS

Bans
ShivaOlorunCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DePaso
Gilgamesh
13
3 / 1 / 3
7,367
614
8,472
9,954
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kuzenbo
GuiltyRose
Kuzenbo
11
2 / 0 / 4
6,908
576
3,504
6,580
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Hopyn
Kukulkan
12
4 / 0 / 1
7,037
586
3,808
3,729
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
JØKÉŘ
Hou Yi
14
6 / 2 / 1
7,973
664
9,181
8,974
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
11
2 / 0 / 3
6,515
543
2,152
5,814
1,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
17
17
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
Aceldamah
Horus
0
3
2
0.33
L
Agni
0
2
1
0.25
L
Izanami
CatBøi
Izanami
0
4
2
0.25
W
Gilgamesh
DePaso
Gilgamesh
3
1
3
4.5
W
Kuzenbo
GuiltyRose
Kuzenbo
2
0
4
4
W
Kukulkan
Hopyn
Kukulkan
4
0
1
4.5
W
Hou Yi
JØKÉŘ
Hou Yi
6
2
1
3.25
W
Mercury
2
0
3
3.5
L
Tsukuyomi
gunzerker057
Tsukuyomi
0
6
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,539
Damage
27,117
39,970
Taken
35,051
12,718
Mitigated
19,655
11,489
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aceldamah
Horus
1,681
938
371
2,077
8,803
4,596
0
2,331
6,436
0
13,917
L
Agni
2,107
138
0
250
4,047
1,200
0
1,636
2,378
26,677
0
L
Izanami
CatBøi
Izanami
3,637
2,478
0
2,468
8,031
990
0
379
7,652
0
31,415
W
Gilgamesh
DePaso
Gilgamesh
8,472
2,710
0
4,082
9,954
8,848
232
475
9,479
0
42,783
W
Kuzenbo
GuiltyRose
Kuzenbo
3,504
1,643
214
2,768
6,580
5,604
315
840
5,588
16,318
0
W
Kukulkan
Hopyn
Kukulkan
3,808
408
0
1,205
3,729
1,144
671
316
3,413
47,832
0
W
Hou Yi
JØKÉŘ
Hou Yi
9,181
4,531
0
3,833
8,974
2,509
483
0
8,587
0
56,467
W
Mercury
2,152
648
0
540
5,814
1,550
898
476
5,098
0
34,245
L
Tsukuyomi
gunzerker057
Tsukuyomi
4,909
1,276
0
3,168
11,180
3,489
0
1,426
9,217
0
34,864
L
4,205
863
0
3,155
7,909
2,443
0
1,540
6,369
0
38,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
35,800
298
Minions Killed
397
0
Camps Cleared
0
1,108,073
Distance Traveled
1,268,345
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,297
441
21
2
0
238,458
5
L
Agni
5,360
447
50
4
0
229,543
6
L
Izanami
5,650
471
67
6
0
187,221
3
W
Gilgamesh
7,367
614
100
8
0
253,454
8
W
Kuzenbo
6,908
576
25
2
0
263,952
3
W
Kukulkan
7,037
586
109
9
0
248,894
4
W
Hou Yi
7,973
664
97
8
0
205,274
4
W
Mercury
6,515
543
66
6
0
296,771
1
L
Tsukuyomi
5,883
490
75
6
0
192,911
5
L
Serqet
6,884
574
85
7
0
259,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role