Player Matchup

Merlin
Merlin
Skojekk
Merlin
Level 91
God Stats
5W - 3L
1,953 SR
Queue Stats
57W - 44L
1,581 Elo+
Party 3
Horus
Horus
Unl1mitedJawa
Horus
Level 137
God Stats
14W - 8L
1,787 SR
Queue Stats
84W - 81L
1,560 Elo+
Party 3
Apollo
Apollo
YoungBloodd57
Apollo
Level 85
God Stats
30W - 23L
1,571 SR
Queue Stats
83W - 72L
1,548 Elo+
Party 3
Mercury
Mercury
lTuMb4x
Mercury
Level 86
God Stats
4W - 3L
1,300 SR
Queue Stats
366W - 351L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
qOkita
Tsukuyomi
Level 67
God Stats
9W - 7L
1,658 SR
Queue Stats
499W - 478L
1,568 Elo+
Party 1
Team Averages
Level 93
1,654 SR
1,567 Elo+

VS

Team Averages
Level 86
1,440 SR
1,563 Elo+
Shiva
Shiva
CANNA2015
Shiva
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 5L
1,677 Elo+
Party 2
Atlas
Atlas
EXO-FENRIR
Atlas
Level 53
God Stats
2W - 3L
1,303 SR
Queue Stats
193W - 265L
1,413 Elo+
Solo
Hou Yi
Hou Yi
Fslimjim
Hou Yi
Level 63
God Stats
4W - 7L
1,464 SR
Queue Stats
52W - 46L
1,582 Elo+
Party 2
Bastet
Bastet
NyeS_WoT
Bastet
Level 117
God Stats
13W - 4L
1,614 SR
Queue Stats
94W - 92L
1,556 Elo+
Party 2
Janus
Janus
mad4games_
Janus
Level 108
God Stats
5W - 12L
1,319 SR
Queue Stats
109W - 101L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Skojekk
Merlin
14
3 / 4 / 0
8,270
486
7,560
11,044
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 2
7,936
467
7,381
17,995
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 4
10,053
591
6,624
13,186
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
lTuMb4x
Mercury
14
2 / 6 / 2
8,367
492
5,573
13,665
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
qOkita
Tsukuyomi
12
0 / 7 / 2
7,516
442
7,810
14,831
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CANNA2015
Shiva
15
7 / 3 / 1
9,452
556
10,999
13,659
15,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
14
3 / 2 / 10
8,952
527
9,564
14,926
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Fslimjim
Hou Yi
16
3 / 3 / 4
9,202
541
8,443
11,342
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
NyeS_WoT
Bastet
17
7 / 0 / 4
9,786
576
9,810
11,946
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
16
3 / 2 / 11
9,526
560
12,821
7,090
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
23
23
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
CANNA2015
Shiva
7
3
1
2.5
W
Atlas
3
2
10
4
W
Hou Yi
Fslimjim
Hou Yi
3
3
4
1.67
W
Bastet
NyeS_WoT
Bastet
7
0
4
9
L
Merlin
Skojekk
Merlin
3
4
0
0.75
L
2
4
2
0.75
L
3
2
4
2.5
L
Mercury
lTuMb4x
Mercury
2
6
2
0.5
W
Janus
3
2
11
4.25
L
Tsukuyomi
qOkita
Tsukuyomi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
51,637
70,721
Taken
58,963
26,776
Mitigated
37,449
15,957
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CANNA2015
Shiva
10,999
1,838
0
2,096
13,659
15,515
400
760
12,899
0
48,190
W
Atlas
9,564
2,321
0
1,632
14,926
12,934
0
2,072
12,854
35,990
0
W
Hou Yi
Fslimjim
Hou Yi
8,443
4,003
0
3,569
11,342
2,709
0
946
10,396
0
70,539
W
Bastet
NyeS_WoT
Bastet
9,810
3,024
0
4,132
11,946
4,355
0
1,772
10,174
0
72,038
L
Merlin
Skojekk
Merlin
7,560
174
0
947
11,044
3,213
90
4,523
6,521
54,195
0
L
7,381
3,394
3,202
4,192
17,995
9,343
171
8,847
9,148
0
23,922
L
6,624
3,991
0
3,444
13,186
3,780
335
2,932
10,254
0
77,888
L
Mercury
lTuMb4x
Mercury
5,573
732
0
827
13,665
3,723
0
3,811
9,854
0
54,257
W
Janus
12,821
904
0
1,083
7,090
1,936
0
2,010
5,080
71,011
0
L
Tsukuyomi
qOkita
Tsukuyomi
7,810
2,146
0
3,345
14,831
6,717
0
2,272
12,559
0
38,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
46,918
416
Minions Killed
475
0
Camps Cleared
0
1,660,282
Distance Traveled
1,663,704
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,452
556
87
5
0
314,609
1
W
Atlas
8,952
527
38
2
0
306,107
5
W
Hou Yi
9,202
541
114
7
0
315,784
3
W
Bastet
9,786
576
119
7
0
382,652
2
L
Merlin
8,270
486
84
5
0
310,255
4
L
Horus
7,936
467
31
2
0
328,342
6
L
Apollo
10,053
591
152
9
0
322,925
4
L
Mercury
8,367
492
83
5
0
378,550
6
W
Janus
9,526
560
117
7
0
344,552
4
L
Tsukuyomi
7,516
442
66
4
0
320,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role